Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FrostyEchoes
Cthulhu
Level 88
God Stats
0W - 1L
1,359 SR
Queue Stats
47W - 42L
1,498 Elo+
Solo
Heimdallr
Heimdallr
IstockholmXx
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 98L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
StaySR
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo
Artio
Artio
sajicko
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,329 Elo+
Solo
Team Averages
Level 54
1,472 SR
1,452 Elo+

VS

Team Averages
Level 90
1,439 SR
1,519 Elo+
Sun Wukong
Sun Wukong
BFH_DaddyFred
Sun Wukong
Level 22
God Stats
1W - 0L
1,260 SR
Queue Stats
50W - 86L
1,467 Elo+
Solo
Hou Yi
Hou Yi
Budakishix
Hou Yi
Level 142
God Stats
14W - 12L
1,627 SR
Queue Stats
727W - 733L
1,577 Elo+
Solo
Nemesis
Nemesis
ChadDaDad
Nemesis
Level 44
God Stats
1W - 3L
1,177 SR
Queue Stats
57W - 58L
1,479 Elo+
Solo
Freya
Freya
SkxnkHxnt
Freya
Level 156
God Stats
3W - 1L
1,630 SR
Queue Stats
155W - 129L
1,553 Elo+
Party 1
Mulan
Mulan
tangledbuthair19
Mulan
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 268L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
14 / 6 / 17
17,475
728
52,503
23,473
12,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
FrostyEchoes
Cthulhu
20
6 / 7 / 21
16,190
675
40,360
30,759
42,631
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
IstockholmXx
Heimdallr
20
10 / 10 / 14
15,680
653
45,818
29,930
18,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
StaySR
Sun Wukong
20
6 / 9 / 15
15,518
647
25,177
54,299
51,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
sajicko
Artio
12
0 / 9 / 4
10,627
443
3,893
22,260
21,689
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BFH_DaddyFred
Sun Wukong
20
2 / 7 / 21
14,231
593
10,898
32,868
24,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
Budakishix
Hou Yi
20
10 / 8 / 16
15,884
662
28,437
30,224
15,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
ChadDaDad
Nemesis
20
4 / 8 / 15
14,319
597
22,715
36,963
27,863
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
SkxnkHxnt
Freya
20
10 / 6 / 23
16,898
704
39,490
40,652
21,175
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 7 / 16
16,992
708
42,137
47,863
65,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
130
36
Kills
39
41
Deaths
36
71
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
14
6
17
3.75
W
Sun Wukong
BFH_DaddyFred
Sun Wukong
2
7
21
1.79
W
Hou Yi
Budakishix
Hou Yi
10
8
16
2.25
W
Nemesis
ChadDaDad
Nemesis
4
8
15
1.44
L
Cthulhu
FrostyEchoes
Cthulhu
6
7
21
2.36
L
Heimdallr
IstockholmXx
Heimdallr
10
10
14
1.7
W
Freya
SkxnkHxnt
Freya
10
6
23
3.58
L
Sun Wukong
StaySR
Sun Wukong
6
9
15
1.5
L
Artio
sajicko
Artio
0
9
4
0.22
W
13
7
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,751
Damage
143,677
160,721
Taken
188,570
146,609
Mitigated
154,169
54,186
Healing
81,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
52,503
8,548
3,541
6,563
23,473
12,326
1,560
6,926
16,547
86,066
0
W
Sun Wukong
BFH_DaddyFred
Sun Wukong
10,898
3,546
82
7,008
32,868
24,252
1,730
15,107
17,761
225
30,516
W
Hou Yi
Budakishix
Hou Yi
28,437
8,670
2,849
3,203
30,224
15,372
2,276
16,820
13,404
0
64,776
W
Nemesis
ChadDaDad
Nemesis
22,715
10,002
4,012
11,500
36,963
27,863
0
22,631
14,332
0
43,194
L
Cthulhu
FrostyEchoes
Cthulhu
40,360
4,264
6,752
6,543
30,759
42,631
592
8,445
22,314
71,245
0
L
Heimdallr
IstockholmXx
Heimdallr
45,818
20,337
2,728
5,584
29,930
18,139
1,107
5,580
24,350
0
70,389
W
Freya
SkxnkHxnt
Freya
39,490
11,909
3,922
22,740
40,652
21,175
1,788
21,142
19,510
91,242
0
L
Sun Wukong
StaySR
Sun Wukong
25,177
4,228
1,691
18,884
54,299
51,824
731
13,069
41,230
0
51,625
L
Artio
sajicko
Artio
3,893
1,070
1,186
714
22,260
21,689
87
5,470
16,790
6,926
0
W
42,137
4,184
3,805
22,167
47,863
65,507
549
21,056
26,807
0
74,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,490
Gold Earned
78,324
225
Minions Killed
276
0
Camps Cleared
0
1,816,228
Distance Traveled
2,136,192
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
17,475
728
63
3
0
377,517
2
W
Sun Wukong
14,231
593
52
2
0
429,154
3
W
Hou Yi
15,884
662
79
3
0
359,992
3
W
Nemesis
14,319
597
30
1
0
463,881
0
L
Cthulhu
16,190
675
57
2
0
442,386
0
L
Heimdallr
15,680
653
56
2
0
332,059
1
W
Freya
16,898
704
77
3
0
469,730
0
L
Sun Wukong
15,518
647
45
2
0
416,582
1
L
Artio
10,627
443
4
0
0
247,684
0
W
Mulan
16,992
708
38
2
0
413,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role