Player Matchup

Hades
Hades
B1ueN1nj4
Hades
Level 85
God Stats
3W - 2L
1,712 SR
Queue Stats
65W - 69L
1,465 Elo+
Party 2
Ishtar
Ishtar
Emp3rorWolf
Ishtar
Level 133
God Stats
5W - 3L
1,657 SR
Queue Stats
218W - 202L
1,492 Elo+
Party 2
Arachne
Arachne
GuyTrying
Arachne
Level 88
God Stats
4W - 2L
1,794 SR
Queue Stats
29W - 27L
1,400 Elo+
Solo
Neith
Neith
Sp33dyWalrus
Neith
Level 129
God Stats
4W - 4L
1,655 SR
Queue Stats
218W - 214L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
astek56
Cthulhu
Level 49
God Stats
6W - 10L
1,349 SR
Queue Stats
249W - 249L
1,402 Elo+
Solo
Team Averages
Level 97
1,634 SR
1,448 Elo+

VS

Team Averages
Level 120
1,522 SR
1,484 Elo+
Vulcan
Vulcan
AmongstTheGreat
Vulcan
Level 135
God Stats
11W - 3L
1,625 SR
Queue Stats
312W - 292L
1,539 Elo+
Party 1
Tiamat
Tiamat
ChosenEDIBLE
Tiamat
Level 115
God Stats
3W - 1L
1,499 SR
Queue Stats
44W - 38L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpeX Shadow
Cu Chulainn
Level 126
God Stats
9W - 4L
1,689 SR
Queue Stats
374W - 342L
1,515 Elo+
Party 1
Ymir
Ymir
TubberW
Ymir
Level 78
God Stats
6W - 9L
1,512 SR
Queue Stats
102W - 102L
1,475 Elo+
Party 1
Athena
Athena
ezio4life90
Athena
Level 146
God Stats
2W - 3L
1,283 SR
Queue Stats
4W - 4L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
B1ueN1nj4
Hades
18
4 / 4 / 3
11,576
503
9,636
24,596
19,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
18
0 / 4 / 5
11,031
480
8,473
15,295
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
GuyTrying
Arachne
14
0 / 8 / 3
8,866
385
7,088
22,440
7,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 4 / 1
11,400
496
14,702
18,504
7,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
astek56
Cthulhu
14
4 / 5 / 1
9,253
402
10,297
16,342
4,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 3
14,213
618
24,778
14,498
7,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
18
1 / 1 / 9
11,585
504
11,369
13,530
10,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SpeX Shadow
Cu Chulainn
20
5 / 3 / 6
12,324
536
15,296
21,628
12,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
TubberW
Ymir
19
7 / 2 / 9
12,267
533
17,811
19,362
12,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
16
1 / 4 / 10
9,900
430
4,919
18,577
17,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
11
Kills
25
25
Deaths
12
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
11
2
3
6.25
L
Hades
B1ueN1nj4
Hades
4
4
3
1.38
W
Tiamat
1
1
9
5.5
L
Ishtar
0
4
5
0.63
L
Arachne
GuyTrying
Arachne
0
8
3
0.19
L
3
4
1
0.88
W
Cu Chulainn
SpeX Shadow
Cu Chulainn
5
3
6
2.67
W
Ymir
TubberW
Ymir
7
2
9
5.75
L
Cthulhu
astek56
Cthulhu
4
5
1
0.9
W
Athena
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,196
Damage
74,173
97,177
Taken
87,595
43,957
Mitigated
60,880
24,994
Healing
20,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,778
6,019
0
3,006
14,498
7,734
3,291
6,005
8,493
142,376
0
L
Hades
B1ueN1nj4
Hades
9,636
615
75
11,705
24,596
19,309
0
17,807
6,136
75,163
0
W
Tiamat
11,369
474
0
3,266
13,530
10,657
1,094
1,475
12,055
89,491
0
L
Ishtar
8,473
6,664
0
3,454
15,295
5,176
395
4,191
11,030
0
118,964
L
Arachne
GuyTrying
Arachne
7,088
3,823
0
3,404
22,440
7,436
0
11,036
11,007
0
63,176
L
14,702
4,164
0
4,104
18,504
7,496
0
13,762
4,464
40
101,825
W
Cu Chulainn
SpeX Shadow
Cu Chulainn
15,296
3,740
0
6,558
21,628
12,006
2,004
4,401
17,227
0
112,732
W
Ymir
TubberW
Ymir
17,811
3,517
0
4,872
19,362
12,769
381
3,915
15,447
94,546
0
L
Cthulhu
astek56
Cthulhu
10,297
1,346
0
2,252
16,342
4,540
0
10,548
5,663
52,191
0
W
Athena
4,919
1,215
610
1,950
18,577
17,714
1,003
4,625
13,952
38,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,126
Gold Earned
60,289
683
Minions Killed
730
0
Camps Cleared
0
2,012,065
Distance Traveled
2,199,883
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,213
618
224
10
0
470,085
3
L
Hades
11,576
503
162
7
0
388,499
5
W
Tiamat
11,585
504
149
6
0
433,734
3
L
Ishtar
11,031
480
179
8
0
383,527
4
L
Arachne
8,866
385
77
3
0
434,331
0
L
Neith
11,400
496
177
8
0
404,441
8
W
Cu Chulainn
12,324
536
159
7
0
405,260
4
W
Ymir
12,267
533
135
6
0
438,726
0
L
Cthulhu
9,253
402
88
4
0
401,267
2
W
Athena
9,900
430
63
3
0
452,078
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role