Player Matchup

Ishtar
Ishtar
Ay3 Echo
Ishtar
Level 145
God Stats
5W - 2L
1,701 SR
Queue Stats
102W - 104L
1,599 Elo+
Party 1
Geb
Geb
BmHuman
Geb
Level 137
God Stats
4W - 3L
1,551 SR
Queue Stats
178W - 138L
1,542 Elo+
Party 1
Merlin
Merlin
BuffHound
Merlin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 27L
1,862 Elo+
Party 1
Poseidon
Poseidon
DefiantlyJovial
Poseidon
Level 40
God Stats
38W - 12L
1,862 SR
Queue Stats
164W - 97L
1,664 Elo+
Party 1
Yu Huang
Yu Huang
Mi Chute Yu
Yu Huang
Level 138
God Stats
20W - 22L
1,543 SR
Queue Stats
76W - 84L
1,579 Elo+
Party 1
Team Averages
Level 95
1,631 SR
1,649 Elo+

VS

Team Averages
Level 96
1,364 SR
1,370 Elo+
Susano
Susano
AyilRocha
Susano
Level 127
God Stats
1W - 4L
1,282 SR
Queue Stats
20W - 60L
1,356 Elo+
Party 2
Guan Yu
Guan Yu
Jorgeteq
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,386 Elo+
Party 2
Ishtar
Ishtar
Nothagain
Ishtar
Level 143
God Stats
0W - 2L
1,301 SR
Queue Stats
30W - 72L
1,388 Elo+
Party 2
Anubis
Anubis
ShiniBot
Anubis
Level 104
God Stats
18W - 42L
1,436 SR
Queue Stats
29W - 70L
1,352 Elo+
Party 2
Bacchus
Bacchus
ºPL0ºPEMBI
Bacchus
Level 18
God Stats
1W - 2L
1,301 SR
Queue Stats
2W - 8L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ay3 Echo
Ishtar
12
3 / 0 / 0
6,675
556
5,965
5,704
2,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
9
0 / 0 / 4
5,981
498
3,167
5,411
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
BuffHound
Merlin
12
1 / 0 / 0
6,655
555
5,805
6,196
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
12
3 / 0 / 1
6,735
561
5,053
7,145
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Mi Chute Yu
Yu Huang
11
0 / 0 / 4
6,175
515
2,847
3,927
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AyilRocha
Susano
9
0 / 1 / 0
5,349
446
3,736
7,652
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Jorgeteq
Guan Yu
11
0 / 0 / 0
6,371
531
2,694
6,651
7,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
Nothagain
Ishtar
8
0 / 2 / 0
5,109
426
2,734
5,273
1,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
ShiniBot
Anubis
9
0 / 3 / 0
5,569
464
3,364
7,330
4,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
ºPL0ºPEMBI
Bacchus
7
0 / 1 / 0
5,191
433
1,738
6,590
6,158
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Ay3 Echo
Ishtar
3
0
0
3
L
Susano
AyilRocha
Susano
0
1
0
0
W
Geb
0
0
4
2
W
Merlin
BuffHound
Merlin
1
0
0
1
W
Poseidon
3
0
1
3.5
L
Guan Yu
Jorgeteq
Guan Yu
0
0
0
0
W
Yu Huang
Mi Chute Yu
Yu Huang
0
0
4
2
L
Ishtar
Nothagain
Ishtar
0
2
0
0
L
Anubis
ShiniBot
Anubis
0
3
0
0
L
Bacchus
ºPL0ºPEMBI
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
14,266
28,383
Taken
33,496
11,085
Mitigated
22,711
10,032
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Ay3 Echo
Ishtar
5,965
3,356
0
1,692
5,704
2,097
486
1,048
4,656
0
49,323
L
Susano
AyilRocha
Susano
3,736
642
0
2,725
7,652
3,053
0
4,341
3,311
0
31,701
W
Geb
3,167
658
0
2,217
5,411
4,436
0
1,420
3,991
11,849
0
W
Merlin
BuffHound
Merlin
5,805
1,039
0
1,168
6,196
1,558
0
165
6,031
52,566
0
W
Poseidon
5,053
1,028
0
4,495
7,145
1,691
0
861
6,284
56,820
0
L
Guan Yu
Jorgeteq
Guan Yu
2,694
318
150
2,978
6,651
7,634
0
5,439
1,212
0
41,300
W
Yu Huang
Mi Chute Yu
Yu Huang
2,847
399
0
460
3,927
1,303
0
1,915
2,012
46,204
0
L
Ishtar
Nothagain
Ishtar
2,734
1,977
0
1,168
5,273
1,798
0
1,053
4,220
0
34,310
L
Anubis
ShiniBot
Anubis
3,364
80
0
2,505
7,330
4,068
0
5,220
2,110
39,037
0
L
Bacchus
ºPL0ºPEMBI
Bacchus
1,738
343
0
1,708
6,590
6,158
0
987
5,603
10,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
27,589
390
Minions Killed
308
0
Camps Cleared
0
1,147,776
Distance Traveled
1,130,407
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,675
556
87
7
0
222,428
0
L
Susano
5,349
446
61
5
0
261,076
1
W
Geb
5,981
498
12
1
0
233,089
2
W
Merlin
6,655
555
103
9
0
204,881
1
W
Poseidon
6,735
561
104
9
0
264,683
5
L
Guan Yu
6,371
531
84
7
0
250,098
1
W
Yu Huang
6,175
515
84
7
0
222,695
0
L
Ishtar
5,109
426
60
5
0
184,332
0
L
Anubis
5,569
464
79
7
0
210,646
2
L
Bacchus
5,191
433
24
2
0
224,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role