Player Matchup

Ymir
Ymir
BonezBX
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
Zeanatos
Cabrakan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,500 Elo+
Party 4
Merlin
Merlin
autolosss
Merlin
Level 29
God Stats
2W - 1L
1,735 SR
Queue Stats
53W - 21L
1,828 Elo+
Party 1
Tyr
Tyr
fmtpatrick
Tyr
Level 66
God Stats
7W - 10L
1,575 SR
Queue Stats
109W - 82L
1,589 Elo+
Party 1
Chronos
Chronos
worminators
Chronos
Level 129
God Stats
0W - 2L
1,445 SR
Queue Stats
193W - 130L
1,684 Elo+
Party 1
Team Averages
Level 59
1,551 SR
1,620 Elo+

VS

Team Averages
Level 50
1,756 SR
1,913 Elo+
Horus
Horus
NativeClutch
Horus
Level 109
God Stats
5W - 6L
1,630 SR
Queue Stats
158W - 137L
1,659 Elo+
Party 2
Kukulkan
Kukulkan
PudgeThePug
Kukulkan
Level 28
God Stats
3W - 2L
1,544 SR
Queue Stats
63W - 33L
1,721 Elo+
Party 2
Fenrir
Fenrir
ReformedGuy
Fenrir
Level 68
God Stats
11W - 0L
1,970 SR
Queue Stats
311W - 34L
2,139 Elo+
Party 3
Terra
Terra
anaphalaqticCoq
Terra
Level 18
God Stats
2W - 0L
1,724 SR
Queue Stats
55W - 6L
1,933 Elo+
Party 3
Rama
Rama
toestrangler12
Rama
Level 25
God Stats
3W - 0L
1,912 SR
Queue Stats
59W - 6L
2,111 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BonezBX
Ymir
6
0 / 2 / 0
4,497
450
1,933
6,349
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Zeanatos
Cabrakan
7
0 / 3 / 1
4,708
471
1,594
6,360
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
autolosss
Merlin
12
3 / 3 / 0
6,315
632
3,195
6,202
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 1 / 0
5,967
597
3,891
7,729
4,712
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
worminators
Chronos
8
0 / 3 / 0
4,886
489
2,985
6,514
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,029
603
4,359
6,485
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
PudgeThePug
Kukulkan
11
1 / 1 / 2
6,619
662
1,817
4,218
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
11
6 / 3 / 2
6,846
685
5,272
9,885
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 6
6,041
604
4,688
6,367
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
4 / 0 / 1
6,442
644
5,119
4,498
1,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
12
12
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
BonezBX
Ymir
0
2
0
0
W
0
0
1
0.5
W
Kukulkan
PudgeThePug
Kukulkan
1
1
2
2
W
Fenrir
6
3
2
2.33
L
Cabrakan
Zeanatos
Cabrakan
0
3
1
0.17
W
1
0
6
4
L
Merlin
autolosss
Merlin
3
3
0
1
L
0
1
0
0
W
4
0
1
4.5
L
Chronos
worminators
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
21,255
33,154
Taken
31,453
15,642
Mitigated
14,280
7,347
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BonezBX
Ymir
1,933
1,127
0
582
6,349
3,156
0
2,585
3,693
9,879
0
W
4,359
1,883
45
3,468
6,485
3,806
0
0
6,485
0
41,460
W
Kukulkan
PudgeThePug
Kukulkan
1,817
343
0
500
4,218
1,684
0
2,048
2,170
57,942
0
W
Fenrir
5,272
2,196
0
2,526
9,885
4,039
0
2,202
7,683
0
43,003
L
Cabrakan
Zeanatos
Cabrakan
1,594
233
0
1,656
6,360
3,188
0
1,490
4,841
17,045
0
W
4,688
1,673
421
3,917
6,367
3,093
0
3,581
2,786
18,617
0
L
Merlin
autolosss
Merlin
3,195
573
0
473
6,202
2,287
0
1,226
4,907
41,170
0
L
3,891
576
0
3,268
7,729
4,712
40
0
7,295
0
44,115
W
5,119
3,940
0
1,940
4,498
1,658
546
2,081
2,417
0
55,594
L
Chronos
worminators
Chronos
2,985
1,450
0
1,368
6,514
2,299
0
1,019
5,450
29,846
4,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
31,977
276
Minions Killed
377
0
Camps Cleared
0
973,449
Distance Traveled
1,053,912
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,497
450
25
3
0
212,588
1
W
Horus
6,029
603
68
7
0
217,880
3
W
Kukulkan
6,619
662
111
11
0
190,338
3
W
Fenrir
6,846
685
65
7
0
220,175
1
L
Cabrakan
4,708
471
35
4
0
172,135
2
W
Terra
6,041
604
40
4
0
228,260
2
L
Merlin
6,315
632
75
8
0
189,595
2
L
Tyr
5,967
597
86
9
0
217,417
3
W
Rama
6,442
644
93
9
0
197,259
2
L
Chronos
4,886
489
55
6
0
181,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role