Player Matchup

Ne Zha
Ne Zha
BunBunFuneral
Ne Zha
Level 129
God Stats
3W - 7L
1,486 SR
Queue Stats
320W - 352L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
T0GGLE_16
Jormungandr
Level 37
God Stats
5W - 2L
1,585 SR
Queue Stats
170W - 207L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WHAT ME0W
Morgan Le Fay
Level 157
God Stats
14W - 13L
1,487 SR
Queue Stats
669W - 625L
1,490 Elo+
Solo
Team Averages
Level 108
1,519 SR
1,490 Elo+

VS

Team Averages
Level 136
1,538 SR
1,491 Elo+
Atlas
Atlas
TheSUPER Z
Atlas
Level 133
God Stats
2W - 1L
1,926 SR
Queue Stats
29W - 33L
1,555 Elo+
Party 2
Ishtar
Ishtar
oLotoPot
Ishtar
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,501 Elo+
Party 2
Thoth
Thoth
valdezvic
Thoth
Level 128
God Stats
0W - 3L
1,188 SR
Queue Stats
215W - 255L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,599
640
15,072
11,411
5,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
T0GGLE_16
Jormungandr
15
2 / 1 / 3
10,636
709
9,343
14,868
13,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
WHAT ME0W
Morgan Le Fay
15
1 / 0 / 4
9,616
641
11,923
9,653
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
4 / 0 / 0
10,978
732
13,599
19,459
24,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
oLotoPot
Ishtar
12
0 / 4 / 3
8,670
578
5,735
12,160
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
valdezvic
Thoth
14
0 / 1 / 4
9,304
620
8,683
10,778
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
4
4
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Jormungandr
T0GGLE_16
Jormungandr
2
1
3
3.5
L
Atlas
4
0
0
4
W
Morgan Le Fay
WHAT ME0W
Morgan Le Fay
1
0
4
3
L
Ishtar
oLotoPot
Ishtar
0
4
3
0.38
L
Thoth
valdezvic
Thoth
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,338
Damage
28,017
35,932
Taken
42,397
23,507
Mitigated
34,254
9,604
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,072
1,471
0
1,792
11,411
5,232
0
6,741
4,322
0
47,721
W
Jormungandr
T0GGLE_16
Jormungandr
9,343
2,374
1,012
2,914
14,868
13,715
185
8,221
6,047
27,753
0
L
Atlas
13,599
5,033
0
5,635
19,459
24,622
0
11,271
8,188
41,929
0
W
Morgan Le Fay
WHAT ME0W
Morgan Le Fay
11,923
1,036
471
3,415
9,653
4,560
102
6,688
2,761
49,626
0
L
Ishtar
oLotoPot
Ishtar
5,735
2,872
0
1,830
12,160
5,489
0
5,131
7,029
0
23,762
L
Thoth
valdezvic
Thoth
8,683
602
0
655
10,778
4,143
0
5,401
5,377
30,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
28,952
207
Minions Killed
161
10
Camps Cleared
5
905,983
Distance Traveled
812,796
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,599
640
74
5
2
301,353
5
W
Jormungandr
10,636
709
51
3
2
289,297
1
L
Atlas
10,978
732
42
3
1
298,694
2
W
Morgan Le Fay
9,616
641
82
5
6
315,333
9
L
Ishtar
8,670
578
58
4
1
231,941
4
L
Thoth
9,304
620
61
4
3
282,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role