Player Matchup

He Bo
He Bo
Silver II
M_ShifuPizza04
He Bo
Silver II
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,290 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
R_Atallah1234
Sun Wukong
Silver IV
Level 109
God Stats
1W - 4L
1,421 SR
Queue Stats
17W - 14L
1,290 MMR
Party 2
Geb
Geb
Silver I
SoulGalore
Geb
Silver I
Level 154
God Stats
0W - 1L
1,532 SR
Queue Stats
112W - 140L
1,278 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,484 SR
1,286 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,520 SR
1,256 MMR
Neith
Neith
Bronze III
Lacrimly
Neith
Bronze III
Level 66
God Stats
1W - 1L
1,478 SR
Queue Stats
2W - 4L
1,351 MMR
Solo
Hera
Hera
Silver I
ReflecTxz__
Hera
Silver I
Level 125
God Stats
5W - 1L
1,539 SR
Queue Stats
39W - 42L
1,164 MMR
Party 1
Ymir
Ymir
Silver II
vxKINGKONGxv
Ymir
Silver II
Level 142
God Stats
1W - 0L
1,544 SR
Queue Stats
27W - 31L
1,252 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
10,075
630
11,135
15,022
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
R_Atallah1234
Sun Wukong
16
4 / 3 / 0
11,227
702
13,443
25,077
25,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 6 / 3
10,073
630
8,522
22,143
22,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AtlasPoseidonLancelotZeusKumbhakarna

VS

Bans
CabrakanYu HuangCupidOlorunArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lacrimly
Neith
17
5 / 1 / 10
11,746
734
25,061
15,053
8,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 7
12,123
758
18,625
8,603
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 10
12,097
756
9,674
24,487
31,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
15
15
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Lacrimly
Neith
5
1
10
10
L
1
6
3
0.42
L
Sun Wukong
R_Atallah1234
Sun Wukong
4
3
0
1.33
W
7
2
7
5.25
L
0
6
3
0.25
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,100
Damage
53,360
62,242
Taken
48,143
54,165
Mitigated
44,470
5,171
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Lacrimly
Neith
25,061
13,202
0
6,035
15,053
8,447
1,524
7,056
7,796
0
73,709
L
11,135
826
0
500
15,022
6,374
112
8,125
6,897
40,967
0
L
Sun Wukong
R_Atallah1234
Sun Wukong
13,443
2,047
0
2,618
25,077
25,612
0
10,076
15,001
5,897
45,721
W
18,625
5,183
0
1,811
8,603
4,432
275
2,929
5,427
54,584
0
L
8,522
1,109
0
2,053
22,143
22,179
0
10,385
11,758
19,744
0
W
9,674
1,440
627
6,993
24,487
31,591
332
11,869
11,874
25,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
35,966
155
Minions Killed
188
7
Camps Cleared
7
855,772
Distance Traveled
887,357
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,746
734
86
5
2
282,091
2
L
He Bo
10,075
630
65
4
4
270,153
4
L
Sun Wukong
11,227
702
78
5
2
309,677
0
W
Hera
12,123
758
77
5
3
307,596
3
L
Geb
10,073
630
12
1
1
275,942
7
W
Ymir
12,097
756
25
2
2
297,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role