Player Matchup

Anubis
Anubis
Kerpoincty
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 34L
1,715 Elo+
Party 1
Ne Zha
Ne Zha
Malfoincty
Ne Zha
Level 26
God Stats
9W - 2L
1,437 SR
Queue Stats
90W - 45L
1,685 Elo+
Party 1
Nemesis
Nemesis
xxx Murp xxx
Nemesis
Level 98
God Stats
2W - 0L
1,678 SR
Queue Stats
198W - 66L
1,686 Elo+
Party 1
Team Averages
Level 47
1,538 SR
1,695 Elo+

VS

Team Averages
Level 76
1,539 SR
1,524 Elo+
Horus
Horus
BBKHopeZ
Horus
Level 128
God Stats
3W - 1L
1,407 SR
Queue Stats
61W - 37L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
TannerSuckZ
Danzaburou
Level 16
God Stats
0W - 2L
1,709 SR
Queue Stats
3W - 3L
1,561 Elo+
Party 2
Chang'e
Chang'e
wildcatNA
Chang'e
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kerpoincty
Anubis
17
3 / 3 / 11
11,585
724
18,376
13,636
7,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Malfoincty
Ne Zha
17
8 / 2 / 6
12,100
756
22,716
18,323
14,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
xxx Murp xxx
Nemesis
16
3 / 2 / 10
11,162
698
8,407
16,683
19,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BBKHopeZ
Horus
15
3 / 3 / 2
10,386
649
13,779
26,197
18,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TannerSuckZ
Danzaburou
16
4 / 5 / 2
11,983
749
13,157
14,152
5,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
wildcatNA
Chang'e
14
0 / 6 / 5
9,715
607
10,083
17,727
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
14
Kills
7
7
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
BBKHopeZ
Horus
3
3
2
1.33
W
Anubis
Kerpoincty
Anubis
3
3
11
2.83
W
Ne Zha
Malfoincty
Ne Zha
8
2
6
5.5
L
Danzaburou
TannerSuckZ
Danzaburou
4
5
2
1
L
Chang'e
wildcatNA
Chang'e
0
6
5
0.42
W
Nemesis
xxx Murp xxx
Nemesis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,499
Damage
37,019
48,642
Taken
58,076
41,900
Mitigated
29,329
19,915
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BBKHopeZ
Horus
13,779
5,906
1,567
7,150
26,197
18,805
0
8,735
16,858
0
43,785
W
Anubis
Kerpoincty
Anubis
18,376
1,045
304
5,559
13,636
7,956
590
2,061
11,318
51,592
0
W
Ne Zha
Malfoincty
Ne Zha
22,716
5,037
0
9,037
18,323
14,584
1,573
4,112
13,884
0
54,008
L
Danzaburou
TannerSuckZ
Danzaburou
13,157
6,534
0
2,684
14,152
5,220
1,422
3,174
10,754
0
45,273
L
Chang'e
wildcatNA
Chang'e
10,083
401
2,918
4,938
17,727
5,304
117
5,482
11,851
29,355
0
W
Nemesis
xxx Murp xxx
Nemesis
8,407
2,475
0
5,015
16,683
19,360
386
4,319
11,958
0
25,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,847
Gold Earned
32,084
185
Minions Killed
164
11
Camps Cleared
4
853,353
Distance Traveled
835,552
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,386
649
57
4
4
311,238
3
W
Anubis
11,585
724
123
8
5
267,698
2
W
Ne Zha
12,100
756
38
2
2
303,420
1
L
Danzaburou
11,983
749
61
4
0
247,232
2
L
Chang'e
9,715
607
46
3
0
277,082
1
W
Nemesis
11,162
698
24
2
4
282,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role