Player Matchup

Arachne
Arachne
GLIZZYRUSS
Arachne
Level 87
God Stats
4W - 5L
1,348 SR
Queue Stats
39W - 39L
1,361 Elo+
Party 1
The Morrigan
The Morrigan
ItsRednova66
The Morrigan
Level 110
God Stats
22W - 17L
1,419 SR
Queue Stats
41W - 39L
1,362 Elo+
Solo
Skadi
Skadi
KorKorBlanco
Skadi
Level 70
God Stats
11W - 8L
1,505 SR
Queue Stats
64W - 58L
1,388 Elo+
Party 1
Yu Huang
Yu Huang
MonokumaDespair7
Yu Huang
Level 79
God Stats
1W - 1L
1,173 SR
Queue Stats
31W - 53L
1,258 Elo+
Party 2
Ishtar
Ishtar
PrinceEnoshima
Ishtar
Level 129
God Stats
6W - 3L
1,514 SR
Queue Stats
109W - 145L
1,312 Elo+
Party 2
Team Averages
Level 95
1,392 SR
1,336 Elo+

VS

Team Averages
Level 75
1,484 SR
1,315 Elo+
Ishtar
Ishtar
CrucialHotR0b
Ishtar
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 47L
1,366 Elo+
Solo
Nu Wa
Nu Wa
StellaKitten3
Nu Wa
Level 87
God Stats
41W - 38L
1,411 SR
Queue Stats
62W - 73L
1,285 Elo+
Solo
Neith
Neith
caseyshay
Neith
Level 83
God Stats
255W - 255L
1,487 SR
Queue Stats
278W - 280L
1,344 Elo+
Solo
Cthulhu
Cthulhu
dakotanitz
Cthulhu
Level 50
God Stats
25W - 35L
1,439 SR
Queue Stats
219W - 234L
1,261 Elo+
Solo
Bastet
Bastet
mochedda96
Bastet
Level 89
God Stats
7W - 6L
1,581 SR
Queue Stats
367W - 412L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GLIZZYRUSS
Arachne
15
5 / 1 / 6
9,637
535
8,408
17,078
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
ItsRednova66
The Morrigan
16
4 / 1 / 7
10,164
565
11,843
9,070
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 1
8,861
492
6,443
10,925
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 1 / 6
9,169
509
5,110
9,766
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 4
9,985
555
11,774
14,440
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,295
461
4,263
13,143
5,623
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 1
7,442
413
7,483
11,760
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
caseyshay
Neith
15
1 / 2 / 0
8,776
488
4,660
7,745
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
dakotanitz
Cthulhu
12
0 / 3 / 2
8,135
452
6,060
13,374
13,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
mochedda96
Bastet
12
2 / 2 / 0
7,532
418
7,772
17,310
7,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
6
6
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Arachne
GLIZZYRUSS
Arachne
5
1
6
8
W
The Morrigan
ItsRednova66
The Morrigan
4
1
7
7.5
W
1
1
1
1.5
W
3
1
6
6
W
3
2
4
2.5
L
2
6
1
0.42
L
Neith
caseyshay
Neith
1
2
0
0.5
L
Cthulhu
dakotanitz
Cthulhu
0
3
2
0.33
L
Bastet
mochedda96
Bastet
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,578
Damage
30,238
61,279
Taken
63,332
28,863
Mitigated
35,209
22,978
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,263
1,586
0
2,340
13,143
5,623
0
1,637
11,506
0
54,671
W
Arachne
GLIZZYRUSS
Arachne
8,408
6,257
0
5,183
17,078
6,477
1,082
2,604
14,474
0
81,678
W
The Morrigan
ItsRednova66
The Morrigan
11,843
1,992
0
1,898
9,070
4,229
1,053
3,368
5,573
94,730
3,246
W
6,443
2,737
307
4,314
10,925
3,892
1,614
2,289
8,636
0
63,909
W
5,110
676
256
2,668
9,766
7,812
191
3,229
6,537
29,685
0
W
11,774
6,790
0
8,352
14,440
6,453
1,411
1,924
12,516
0
70,371
L
7,483
1,817
0
1,066
11,760
4,343
48
2,986
8,774
62,008
0
L
Neith
caseyshay
Neith
4,660
1,724
0
1,531
7,745
4,203
2,052
504
7,241
0
78,168
L
Cthulhu
dakotanitz
Cthulhu
6,060
473
0
1,704
13,374
13,874
66
5,571
7,803
35,759
0
L
Bastet
mochedda96
Bastet
7,772
2,517
0
4,771
17,310
7,166
0
5,458
11,852
0
50,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
40,180
536
Minions Killed
441
0
Camps Cleared
0
1,541,550
Distance Traveled
1,606,234
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,295
461
90
5
0
281,111
0
W
Arachne
9,637
535
108
6
0
358,561
4
W
The Morrigan
10,164
565
153
9
0
310,476
6
W
Skadi
8,861
492
119
7
0
313,394
5
W
Yu Huang
9,169
509
45
3
0
289,169
4
W
Ishtar
9,985
555
111
6
0
269,950
5
L
Nu Wa
7,442
413
98
5
0
292,317
3
L
Neith
8,776
488
138
8
0
294,721
0
L
Cthulhu
8,135
452
49
3
0
340,291
2
L
Bastet
7,532
418
66
4
0
397,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role