Player Matchup

Tyr
Tyr
Da BoMb x QSB
Tyr
Level 66
God Stats
0W - 4L
1,528 SR
Queue Stats
12W - 25L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
PapiPolygons
Baron Samedi
Level 125
God Stats
0W - 1L
1,338 SR
Queue Stats
17W - 25L
1,421 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SadTropix
Morgan Le Fay
Level 116
God Stats
2W - 3L
1,774 SR
Queue Stats
17W - 27L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SiiNGrixis
Tsukuyomi
Level 140
God Stats
0W - 1L
1,440 SR
Queue Stats
28W - 45L
1,447 Elo+
Party 2
Chernobog
Chernobog
StoneEdge118
Chernobog
Level 125
God Stats
0W - 1L
1,258 SR
Queue Stats
7W - 16L
1,365 Elo+
Party 2
Team Averages
Level 114
1,468 SR
1,392 Elo+

VS

Team Averages
Level 123
1,589 SR
1,527 Elo+
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Chadwickington
Baron Samedi
Level 89
God Stats
26W - 20L
1,661 SR
Queue Stats
123W - 95L
1,535 Elo+
Party 1
Thanatos
Thanatos
Shadomoon
Thanatos
Level 160
God Stats
5W - 4L
1,680 SR
Queue Stats
243W - 214L
1,546 Elo+
Party 1
Charybdis
Charybdis
Veloh
Charybdis
Level 129
God Stats
16W - 16L
1,564 SR
Queue Stats
85W - 69L
1,502 Elo+
Solo
Bacchus
Bacchus
lejosur
Bacchus
Level 126
God Stats
9W - 6L
1,538 SR
Queue Stats
387W - 390L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,131
481
10,591
20,236
17,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
PapiPolygons
Baron Samedi
12
2 / 5 / 2
8,612
453
11,328
18,301
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SadTropix
Morgan Le Fay
12
1 / 6 / 4
8,117
427
12,126
16,440
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SiiNGrixis
Tsukuyomi
13
2 / 10 / 4
8,478
446
8,612
18,957
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
StoneEdge118
Chernobog
15
1 / 3 / 3
9,056
477
10,956
13,541
5,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
2 / 1 / 10
11,072
583
12,234
16,481
10,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Chadwickington
Baron Samedi
15
2 / 2 / 11
9,646
508
11,988
19,011
12,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Shadomoon
Thanatos
17
17 / 4 / 3
11,735
618
18,789
21,657
10,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Veloh
Charybdis
16
5 / 1 / 4
9,955
524
18,909
15,058
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
lejosur
Bacchus
15
3 / 0 / 9
9,862
519
7,104
14,921
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
8
Kills
29
29
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
10
7
W
Baron Samedi
Chadwickington
Baron Samedi
2
2
11
3.75
L
2
5
1
0.5
L
Baron Samedi
PapiPolygons
Baron Samedi
2
5
2
0.6
L
Morgan Le Fay
SadTropix
Morgan Le Fay
1
6
4
0.5
W
Thanatos
Shadomoon
Thanatos
17
4
3
4.63
L
Tsukuyomi
SiiNGrixis
Tsukuyomi
2
10
4
0.4
L
Chernobog
StoneEdge118
Chernobog
1
3
3
0.83
W
Charybdis
Veloh
Charybdis
5
1
4
7
W
Bacchus
lejosur
Bacchus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,613
Damage
69,024
87,475
Taken
87,128
49,239
Mitigated
57,854
24,818
Healing
51,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,234
3,620
0
7,332
16,481
10,340
1,123
2,068
14,413
0
85,355
W
Baron Samedi
Chadwickington
Baron Samedi
11,988
650
869
7,586
19,011
12,336
56
6,752
12,259
79,986
0
L
10,591
187
0
4,590
20,236
17,446
0
3,772
16,464
0
55,072
L
Baron Samedi
PapiPolygons
Baron Samedi
11,328
1,372
2,332
7,094
18,301
13,422
0
5,468
12,833
39,923
0
L
Morgan Le Fay
SadTropix
Morgan Le Fay
12,126
902
0
2,960
16,440
6,732
0
4,934
11,506
53,807
0
W
Thanatos
Shadomoon
Thanatos
18,789
6,249
0
21,822
21,657
10,542
566
3,739
17,918
0
80,013
L
Tsukuyomi
SiiNGrixis
Tsukuyomi
8,612
2,068
0
3,974
18,957
6,389
0
3,432
15,525
0
54,090
L
Chernobog
StoneEdge118
Chernobog
10,956
7,745
0
3,868
13,541
5,250
0
1,486
12,055
0
73,052
W
Charybdis
Veloh
Charybdis
18,909
12,324
0
8,085
15,058
6,620
2,165
5,530
9,528
0
97,135
W
Bacchus
lejosur
Bacchus
7,104
1,177
0
5,463
14,921
18,016
50
5,365
9,556
27,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,394
Gold Earned
52,270
424
Minions Killed
548
0
Camps Cleared
0
1,785,098
Distance Traveled
1,874,330
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,072
583
158
8
0
412,801
6
W
Baron Samedi
9,646
508
99
5
0
335,250
3
L
Tyr
9,131
481
93
5
0
376,239
0
L
Baron Samedi
8,612
453
42
2
0
340,744
0
L
Morgan Le Fay
8,117
427
86
5
0
348,332
8
W
Thanatos
11,735
618
107
6
0
385,049
3
L
Tsukuyomi
8,478
446
79
4
0
367,061
3
L
Chernobog
9,056
477
124
7
0
352,722
10
W
Charybdis
9,955
524
152
8
0
342,825
1
W
Bacchus
9,862
519
32
2
0
398,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role