Player Matchup

Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CrystalFett
Chronos
Level 68
God Stats
12W - 8L
1,659 SR
Queue Stats
795W - 623L
1,541 Elo+
Party 1
Camazotz
Camazotz
TheNoobtubing
Camazotz
Level 120
God Stats
2W - 0L
1,766 SR
Queue Stats
503W - 356L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
monst3rQcz
Kuzenbo
Level 63
God Stats
2W - 4L
1,451 SR
Queue Stats
12W - 20L
1,412 Elo+
Solo
Team Averages
Level 94
1,575 SR
1,499 Elo+

VS

Team Averages
Level 100
1,582 SR
1,520 Elo+
Ratatoskr
Ratatoskr
AgentRWBY
Ratatoskr
Level 128
God Stats
9W - 6L
1,564 SR
Queue Stats
155W - 173L
1,490 Elo+
Party 2
Sol
Sol
BlogeBiden
Sol
Level 69
God Stats
0W - 1L
1,612 SR
Queue Stats
58W - 63L
1,498 Elo+
Party 2
Nike
Nike
Drakun667
Nike
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,531 Elo+
Party 3
Ishtar
Ishtar
JoeBidump
Ishtar
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 115L
1,483 Elo+
Party 2
Atlas
Atlas
Virentis
Atlas
Level 92
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 6L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
6 / 1 / 11
11,329
1,133
24,556
19,330
11,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
 
Ishtar
16
5 / 1 / 9
10,589
1,059
25,161
10,288
4,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
CrystalFett
Chronos
16
2 / 0 / 10
10,346
1,035
7,696
5,100
2,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
TheNoobtubing
Camazotz
16
5 / 3 / 8
11,072
1,107
9,446
19,469
13,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
monst3rQcz
Kuzenbo
16
2 / 1 / 13
11,124
1,112
12,045
20,043
26,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

311

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AgentRWBY
Ratatoskr
15
2 / 7 / 4
10,319
1,032
16,007
16,743
7,712
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 4 / 4
9,100
910
14,806
14,077
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nike
15
3 / 2 / 3
10,919
1,092
10,004
18,125
20,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ishtar
JoeBidump
Ishtar
15
0 / 7 / 5
9,203
920
11,255
20,283
12,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
Virentis
Atlas
15
1 / 0 / 3
10,085
1,009
12,765
13,959
19,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
20
Kills
6
6
Deaths
20
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
1
11
11.5
W
Ishtar
 
Ishtar
5
1
9
9.5
L
Ratatoskr
AgentRWBY
Ratatoskr
2
7
4
0.57
L
0
4
4
0.5
W
Chronos
CrystalFett
Chronos
2
0
10
7
L
Nike
3
2
3
2.25
L
Ishtar
JoeBidump
Ishtar
0
7
5
0.36
W
Camazotz
TheNoobtubing
Camazotz
5
3
8
3
L
Atlas
Virentis
Atlas
1
0
3
2.5
W
Kuzenbo
monst3rQcz
Kuzenbo
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,904
Damage
64,837
74,230
Taken
83,187
58,626
Mitigated
68,478
24,574
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
24,556
686
4,750
4,726
19,330
11,558
0
6,326
13,004
35,020
0
W
Ishtar
 
Ishtar
25,161
12,682
0
1,236
10,288
4,961
0
3,272
7,016
0
36,926
L
Ratatoskr
AgentRWBY
Ratatoskr
16,007
5,778
0
882
16,743
7,712
0
8,776
6,772
0
37,552
L
14,806
5,845
0
526
14,077
8,167
0
7,138
6,751
24,623
3,042
W
Chronos
CrystalFett
Chronos
7,696
2,463
0
555
5,100
2,540
0
2,435
2,665
30,578
0
L
Nike
10,004
1,285
0
3,986
18,125
20,716
0
8,247
9,561
0
18,363
L
Ishtar
JoeBidump
Ishtar
11,255
8,320
0
674
20,283
12,009
0
11,392
8,492
0
25,428
W
Camazotz
TheNoobtubing
Camazotz
9,446
3,059
421
8,711
19,469
13,283
0
5,517
13,212
0
28,375
L
Atlas
Virentis
Atlas
12,765
5,218
650
1,164
13,959
19,874
0
7,117
6,522
24,005
0
W
Kuzenbo
monst3rQcz
Kuzenbo
12,045
2,609
0
4,175
20,043
26,284
0
8,052
11,051
19,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,460
Gold Earned
49,626
177
Minions Killed
149
9
Camps Cleared
6
1,001,499
Distance Traveled
980,278
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,329
1,133
34
3
1
215,244
0
W
Ishtar
10,589
1,059
33
3
1
181,742
3
L
Ratatoskr
10,319
1,032
51
5
1
220,899
0
L
Sol
9,100
910
33
3
2
169,850
1
W
Chronos
10,346
1,035
57
6
2
201,037
0
L
Nike
10,919
1,092
16
2
1
210,964
1
L
Ishtar
9,203
920
26
3
1
169,011
0
W
Camazotz
11,072
1,107
32
3
5
198,307
0
L
Atlas
10,085
1,009
23
2
1
209,554
0
W
Kuzenbo
11,124
1,112
21
2
0
205,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role