Player Matchup

Vulcan
Vulcan
ItzDanielS
Vulcan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Tyr
Tyr
MarmotaLoca2222
Tyr
Level 5
God Stats
8W - 4L
1,731 SR
Queue Stats
15W - 13L
1,712 Elo+
Party 1
Thanatos
Thanatos
ReformedGuy
Thanatos
Level 68
God Stats
19W - 1L
2,077 SR
Queue Stats
311W - 34L
2,132 Elo+
Party 2
Yemoja
Yemoja
anaphalaqticCoq
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 6L
1,894 Elo+
Party 2
Ishtar
Ishtar
toestrangler12
Ishtar
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 6L
2,097 Elo+
Party 2
Team Averages
Level 55
1,662 SR
1,867 Elo+

VS

Team Averages
Level 103
1,557 SR
1,664 Elo+
Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CaucasianGator
Ymir
Level 135
God Stats
4W - 3L
1,564 SR
Queue Stats
152W - 108L
1,701 Elo+
Party 3
Ishtar
Ishtar
DuragDemon
Ishtar
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 17L
1,740 Elo+
Party 3
Janus
Janus
Kazgad
Janus
Level 159
God Stats
12W - 15L
1,572 SR
Queue Stats
254W - 155L
1,694 Elo+
Party 3
Neith
Neith
Ventí
Neith
Level 149
God Stats
45W - 38L
1,649 SR
Queue Stats
517W - 450L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ItzDanielS
Vulcan
11
0 / 1 / 5
6,632
553
7,545
6,517
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 1
7,295
608
3,433
10,698
6,591
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ReformedGuy
Thanatos
12
14 / 2 / 0
8,024
669
12,789
12,806
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 11
6,897
575
3,547
7,431
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
6 / 1 / 3
8,013
668
9,763
6,481
2,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 7 / 0
5,740
478
1,449
10,282
2,742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 3
5,912
493
2,990
11,672
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
DuragDemon
Ishtar
10
1 / 6 / 2
6,201
517
6,853
10,998
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Kazgad
Janus
11
1 / 3 / 1
6,345
529
7,351
6,941
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Ventí
Neith
11
3 / 1 / 0
6,917
576
9,736
9,961
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
6
6
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
0
0.14
L
0
3
3
0.5
L
Ishtar
DuragDemon
Ishtar
1
6
2
0.33
W
Vulcan
ItzDanielS
Vulcan
0
1
5
2.5
L
Janus
Kazgad
Janus
1
3
1
0.5
W
0
2
1
0.25
W
Thanatos
ReformedGuy
Thanatos
14
2
0
7
L
Neith
Ventí
Neith
3
1
0
3
W
0
0
11
5.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,077
Damage
28,379
43,933
Taken
49,854
21,571
Mitigated
19,999
22,213
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,449
1,241
0
1,200
10,282
2,742
0
727
9,555
0
34,514
L
2,990
847
0
1,970
11,672
8,240
0
3,504
8,168
8,251
0
L
Ishtar
DuragDemon
Ishtar
6,853
4,820
0
2,770
10,998
3,286
0
882
10,116
0
36,392
W
Vulcan
ItzDanielS
Vulcan
7,545
2,727
0
480
6,517
2,641
0
557
5,960
49,737
0
L
Janus
Kazgad
Janus
7,351
1,640
0
796
6,941
1,805
0
594
6,347
44,855
0
W
3,433
576
0
4,395
10,698
6,591
0
5,027
5,671
0
55,424
W
Thanatos
ReformedGuy
Thanatos
12,789
4,830
0
10,078
12,806
5,505
0
1,584
11,222
0
44,711
L
Neith
Ventí
Neith
9,736
3,760
0
1,825
9,961
3,926
0
5,385
4,576
0
49,127
W
3,547
1,431
1,835
3,622
7,431
4,347
222
2,058
5,373
24,949
0
W
9,763
7,603
0
1,803
6,481
2,487
0
1,115
5,366
0
60,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
31,115
399
Minions Killed
293
0
Camps Cleared
0
1,231,225
Distance Traveled
1,093,828
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,740
478
58
5
0
191,433
0
L
Ymir
5,912
493
9
1
0
222,732
2
L
Ishtar
6,201
517
65
5
0
207,911
1
W
Vulcan
6,632
553
81
7
0
261,145
5
L
Janus
6,345
529
76
6
0
241,137
7
W
Tyr
7,295
608
104
9
0
248,479
4
W
Thanatos
8,024
669
62
5
0
258,149
3
L
Neith
6,917
576
85
7
0
230,615
4
W
Yemoja
6,897
575
34
3
0
221,473
2
W
Ishtar
8,013
668
118
10
0
241,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role