Player Matchup

Bakasura
Bakasura
Draxxim_Sklounst
Bakasura
Level 116
God Stats
0W - 1L
1,306 SR
Queue Stats
4W - 10L
1,229 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LoreArtorias
Cu Chulainn
Level 146
God Stats
1W - 3L
1,597 SR
Queue Stats
16W - 24L
1,356 Elo+
Party 1
Ishtar
Ishtar
MeSmellYe
Ishtar
Level 101
God Stats
0W - 3L
1,227 SR
Queue Stats
75W - 99L
1,316 Elo+
Party 1
Terra
Terra
That Noob Nook
Terra
Level 108
God Stats
5W - 5L
1,496 SR
Queue Stats
118W - 155L
1,326 Elo+
Party 1
Poseidon
Poseidon
Trilted
Poseidon
Level 23
God Stats
0W - 1L
1,667 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 99
1,459 SR
1,345 Elo+

VS

Team Averages
Level 73
1,539 SR
1,403 Elo+
Set
Set
GolfersRock
Set
Level 67
God Stats
2W - 0L
1,734 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 2
Shiva
Shiva
NINJAPANZERBOAR
Shiva
Level 89
God Stats
21W - 17L
1,523 SR
Queue Stats
159W - 147L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sapphirrre
Morgan Le Fay
Level 14
God Stats
2W - 1L
1,456 SR
Queue Stats
2W - 6L
1,220 Elo+
Party 2
Athena
Athena
SmellyDruid2
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,398 Elo+
Party 2
Ishtar
Ishtar
TheSomaticExp
Ishtar
Level 88
God Stats
5W - 6L
1,482 SR
Queue Stats
5W - 9L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
9,097
455
10,523
21,685
9,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
LoreArtorias
Cu Chulainn
14
3 / 6 / 1
9,126
456
9,022
22,151
13,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
MeSmellYe
Ishtar
12
0 / 9 / 3
7,669
383
5,227
15,938
6,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 1 / 1
9,986
499
11,517
33,126
20,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
Trilted
Poseidon
14
0 / 7 / 1
8,871
444
8,225
12,564
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
9,840
492
5,453
13,228
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 0 / 0
11,024
551
24,526
18,436
17,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Sapphirrre
Morgan Le Fay
16
3 / 0 / 3
9,788
489
11,022
9,677
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
14
5 / 3 / 10
10,310
516
5,790
17,187
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
11 / 3 / 6
11,161
558
27,170
16,410
7,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
23
24
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
4
0
1
4.5
L
Cu Chulainn
LoreArtorias
Cu Chulainn
3
6
1
0.58
L
Ishtar
MeSmellYe
Ishtar
0
9
3
0.17
W
0
0
0
0
W
Morgan Le Fay
Sapphirrre
Morgan Le Fay
3
0
3
4.5
W
Athena
5
3
10
3.33
L
1
1
1
1.5
W
11
3
6
4.67
L
Poseidon
Trilted
Poseidon
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,514
Damage
73,961
105,464
Taken
74,938
54,518
Mitigated
52,075
33,779
Healing
30,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,523
5,869
0
3,121
21,685
9,321
0
1,597
19,975
0
63,905
W
5,453
1,952
0
7,305
13,228
5,757
0
363
12,459
0
91,486
L
Cu Chulainn
LoreArtorias
Cu Chulainn
9,022
1,959
118
7,271
22,151
13,474
0
6,567
15,584
0
66,395
L
Ishtar
MeSmellYe
Ishtar
5,227
2,874
379
1,684
15,938
6,226
0
1,277
14,661
0
45,479
W
24,526
6,181
0
12,539
18,436
17,352
870
9,546
8,441
0
103,929
W
Morgan Le Fay
Sapphirrre
Morgan Le Fay
11,022
733
0
1,556
9,677
4,460
470
4,854
4,500
63,861
0
W
Athena
5,790
1,881
0
3,380
17,187
17,039
381
3,266
13,351
19,693
0
L
11,517
709
1,474
19,732
33,126
20,354
16
986
30,503
84,711
0
W
27,170
20,349
0
6,175
16,410
7,467
3,429
1,713
13,817
0
93,799
L
Poseidon
Trilted
Poseidon
8,225
1,538
0
0
12,564
5,143
621
6,385
6,179
63,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,749
Gold Earned
52,123
501
Minions Killed
537
0
Camps Cleared
0
1,883,617
Distance Traveled
1,898,575
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,097
455
115
6
0
447,154
0
W
Set
9,840
492
127
6
0
455,472
4
L
Cu Chulainn
9,126
456
72
4
0
354,398
0
L
Ishtar
7,669
383
65
3
0
301,645
0
W
Shiva
11,024
551
164
8
0
377,382
7
W
Morgan Le Fay
9,788
489
94
5
0
381,131
5
W
Athena
10,310
516
18
1
0
329,151
1
L
Terra
9,986
499
149
7
0
416,045
2
W
Ishtar
11,161
558
134
7
0
355,439
3
L
Poseidon
8,871
444
100
5
0
364,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role