Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
ExaltedSnek
Fenrir
Level 67
God Stats
11W - 12L
1,601 SR
Queue Stats
274W - 337L
1,458 Elo+
Party 4
Sobek
Sobek
ImDanMan901
Sobek
Level 126
God Stats
5W - 3L
1,691 SR
Queue Stats
229W - 272L
1,533 Elo+
Party 2
Scylla
Scylla
Theodinn
Scylla
Level 128
God Stats
33W - 33L
1,578 SR
Queue Stats
45W - 49L
1,558 Elo+
Solo
Team Averages
Level 116
1,574 SR
1,510 Elo+

VS

Team Averages
Level 88
1,617 SR
1,535 Elo+
Ishtar
Ishtar
DreamtheFox
Ishtar
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 91L
1,486 Elo+
Party 3
Artemis
Artemis
EggSalt
Artemis
Level 12
God Stats
4W - 1L
1,732 SR
Queue Stats
22W - 15L
1,590 Elo+
Solo
Bellona
Bellona
LaAnthony
Bellona
Level 41
God Stats
77W - 72L
1,620 SR
Queue Stats
79W - 73L
1,525 Elo+
Party 3
Geb
Geb
Mow_MowMow
Geb
Level 143
God Stats
7W - 5L
1,565 SR
Queue Stats
224W - 201L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
brayanlok312
Baron Samedi
Level 147
God Stats
7W - 3L
1,670 SR
Queue Stats
155W - 123L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 3 / 4
7,346
735
10,680
6,987
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
13
1 / 3 / 1
6,878
688
10,017
12,283
12,066
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
1 / 3 / 1
6,772
677
3,100
9,492
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 5
7,207
721
6,051
15,420
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Theodinn
Scylla
14
2 / 1 / 1
7,338
734
9,813
6,679
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
5 / 1 / 3
8,140
814
11,607
9,484
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artemis
EggSalt
Artemis
13
2 / 4 / 2
7,390
739
12,104
11,428
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LaAnthony
Bellona
14
1 / 0 / 4
7,416
742
8,054
10,663
6,472
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 0 / 7
7,963
796
4,546
10,614
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
brayanlok312
Baron Samedi
15
3 / 0 / 3
7,873
787
7,784
7,709
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
5
Kills
11
11
Deaths
5
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
4
1
L
Cu Chulainn
 
Cu Chulainn
1
3
1
0.5
W
Ishtar
5
1
3
6.5
W
Artemis
EggSalt
Artemis
2
4
2
0.75
L
Fenrir
1
3
1
0.5
L
0
1
5
2.5
W
Bellona
LaAnthony
Bellona
1
0
4
3
W
0
0
7
3.5
L
Scylla
Theodinn
Scylla
2
1
1
2.5
W
Baron Samedi
brayanlok312
Baron Samedi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,661
Damage
44,095
50,861
Taken
49,898
37,408
Mitigated
31,745
11,565
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,680
926
0
1,151
6,987
2,960
0
738
6,249
30,881
0
L
Cu Chulainn
 
Cu Chulainn
10,017
1,750
0
1,580
12,283
12,066
0
3,095
9,188
197
21,480
W
Ishtar
11,607
9,014
0
889
9,484
4,460
1,437
5,061
4,423
0
26,806
W
Artemis
EggSalt
Artemis
12,104
5,129
0
2,222
11,428
5,647
0
7,443
3,985
0
27,778
L
Fenrir
3,100
513
0
2,852
9,492
4,203
0
2,558
6,934
0
11,841
L
6,051
572
243
5,381
15,420
15,613
0
3,679
11,741
12,625
0
W
Bellona
LaAnthony
Bellona
8,054
1,760
0
191
10,663
6,472
1,489
4,842
5,821
0
21,508
W
4,546
200
748
4,094
10,614
10,256
0
5,941
4,673
10,593
0
L
Scylla
Theodinn
Scylla
9,813
453
0
358
6,679
2,566
0
2,260
4,419
29,208
0
W
Baron Samedi
brayanlok312
Baron Samedi
7,784
621
498
1,350
7,709
4,910
1
3,454
4,255
37,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
38,782
168
Minions Killed
201
0
Camps Cleared
0
1,016,778
Distance Traveled
1,070,708
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,346
735
56
6
0
186,414
0
L
Cu Chulainn
6,878
688
32
3
0
225,322
0
W
Ishtar
8,140
814
40
4
0
195,352
0
W
Artemis
7,390
739
31
3
0
182,678
0
L
Fenrir
6,772
677
11
1
0
165,279
0
L
Sobek
7,207
721
16
2
0
223,181
1
W
Bellona
7,416
742
34
3
0
259,896
4
W
Geb
7,963
796
8
1
0
216,150
0
L
Scylla
7,338
734
53
5
0
216,582
0
W
Baron Samedi
7,873
787
88
9
0
216,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role