Player Matchup

Jing Wei
Jing Wei
Deuce033
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 1
Vulcan
Vulcan
MWHAFA
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,485 Elo+
Solo
Chang'e
Chang'e
ULTULTACCOUNT
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
papicurls
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Camazotz
Camazotz
plasMaticDNA
Camazotz
Level 81
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 1
Team Averages
Level 40
1,532 SR
1,414 Elo+

VS

Team Averages
Level 57
1,474 SR
1,390 Elo+
Ratatoskr
Ratatoskr
CRuffinTXST
Ratatoskr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 192L
1,433 Elo+
Party 2
Vamana
Vamana
DreddyBoy76
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,264 Elo+
Solo
Osiris
Osiris
J_117_
Osiris
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,375 Elo+
Party 2
Horus
Horus
Killer_Franko
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,384 Elo+
Party 2
Thoth
Thoth
encrypt_mateo
Thoth
Level 116
God Stats
7W - 9L
1,371 SR
Queue Stats
554W - 550L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deuce033
Jing Wei
18
10 / 6 / 14
11,083
853
18,285
18,736
8,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
MWHAFA
Vulcan
19
5 / 3 / 19
11,423
879
23,429
12,015
5,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
18
7 / 8 / 15
11,468
882
9,905
17,841
6,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
14
3 / 7 / 15
9,399
723
8,207
14,463
4,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
plasMaticDNA
Camazotz
20
15 / 5 / 15
12,766
982
18,308
27,654
12,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CRuffinTXST
Ratatoskr
20
11 / 10 / 9
12,796
984
26,331
20,522
15,113
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
17
4 / 6 / 12
10,268
790
10,693
21,851
18,437
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
J_117_
Osiris
18
4 / 7 / 12
11,428
879
12,449
16,936
11,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 9 / 10
8,589
661
578
15,836
10,060
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
9 / 8 / 6
10,913
839
17,288
13,682
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
77
40
Kills
28
29
Deaths
40
78
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CRuffinTXST
Ratatoskr
11
10
9
1.55
L
Jing Wei
Deuce033
Jing Wei
10
6
14
2.83
W
Vamana
4
6
12
1.67
W
Osiris
J_117_
Osiris
4
7
12
1.43
W
0
9
10
0.56
L
Vulcan
MWHAFA
Vulcan
5
3
19
4.83
L
Chang'e
7
8
15
1.81
W
9
8
6
1.5
L
Thor
3
7
15
1.5
L
Camazotz
plasMaticDNA
Camazotz
15
5
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,134
Damage
67,339
90,709
Taken
88,827
37,761
Mitigated
60,204
33,796
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CRuffinTXST
Ratatoskr
26,331
5,541
932
2,918
20,522
15,113
0
8,714
11,808
0
39,644
L
Jing Wei
Deuce033
Jing Wei
18,285
15,180
717
4,778
18,736
8,256
1,772
2,543
16,193
0
31,800
W
Vamana
10,693
6,442
410
5,791
21,851
18,437
0
8,851
13,000
295
20,205
W
Osiris
J_117_
Osiris
12,449
4,971
1,352
2,029
16,936
11,390
0
6,826
10,110
0
24,938
W
578
166
42
572
15,836
10,060
0
3,793
12,043
0
2,321
L
Vulcan
MWHAFA
Vulcan
23,429
10,853
914
2,298
12,015
5,266
586
3,065
8,950
44,102
0
L
Chang'e
9,905
1,765
3,661
3,064
17,841
6,870
0
2,259
15,582
22,704
0
W
17,288
564
0
709
13,682
5,204
0
5,150
8,532
36,888
0
L
Thor
8,207
1,321
534
1,927
14,463
4,919
619
4,171
10,292
0
10,289
L
Camazotz
plasMaticDNA
Camazotz
18,308
6,243
0
15,903
27,654
12,450
1,098
5,517
22,137
0
26,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,139
Gold Earned
53,994
121
Minions Killed
115
0
Camps Cleared
0
1,150,546
Distance Traveled
1,018,451
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,796
984
31
2
0
213,107
0
L
Jing Wei
11,083
853
26
2
0
229,460
0
W
Vamana
10,268
790
19
1
0
250,816
2
W
Osiris
11,428
879
23
2
0
243,161
0
W
Horus
8,589
661
6
0
0
114,395
1
L
Vulcan
11,423
879
40
3
0
253,416
0
L
Chang'e
11,468
882
36
3
0
214,637
0
W
Thoth
10,913
839
36
3
0
196,972
0
L
Thor
9,399
723
4
0
0
227,742
0
L
Camazotz
12,766
982
15
1
0
225,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role