Player Matchup

Cerberus
Cerberus
ImLeigh
Cerberus
Level 17
God Stats
4W - 4L
1,817 SR
Queue Stats
10W - 19L
1,387 Elo+
Party 1
Yu Huang
Yu Huang
PastorBoon
Yu Huang
Level 63
God Stats
3W - 2L
1,530 SR
Queue Stats
55W - 52L
1,446 Elo+
Party 1
Chaac
Chaac
Simply_CallMeD
Chaac
Level 72
God Stats
19W - 15L
1,574 SR
Queue Stats
130W - 118L
1,410 Elo+
Party 1
Ishtar
Ishtar
machinegun270
Ishtar
Level 86
God Stats
1W - 3L
1,237 SR
Queue Stats
69W - 92L
1,370 Elo+
Solo
Pele
Pele
mushroom_-_head-
Pele
Level 67
God Stats
5W - 6L
1,396 SR
Queue Stats
96W - 86L
1,381 Elo+
Party 1
Team Averages
Level 61
1,511 SR
1,399 Elo+

VS

Team Averages
Level 67
1,392 SR
1,420 Elo+
Ishtar
Ishtar
 
Ishtar
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ENRAGED_AGENDA
Cthulhu
Level 82
God Stats
1W - 4L
1,147 SR
Queue Stats
42W - 40L
1,263 Elo+
Party 2
Kali
Kali
Tommy White9414
Kali
Level 21
God Stats
9W - 8L
1,216 SR
Queue Stats
56W - 59L
1,444 Elo+
Party 3
Poseidon
Poseidon
UrStepSisBad
Poseidon
Level 58
God Stats
18W - 19L
1,598 SR
Queue Stats
57W - 65L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImLeigh
Cerberus
14
1 / 2 / 3
8,820
441
3,642
14,810
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
PastorBoon
Yu Huang
16
2 / 5 / 2
9,368
468
10,525
16,192
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 3 / 2
10,785
539
14,608
22,488
19,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 2
8,712
436
11,520
15,412
6,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 3
9,213
461
11,726
21,466
9,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 3 / 2
10,489
524
11,408
13,584
6,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
 
Horus
16
3 / 3 / 3
10,330
517
8,570
12,166
8,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 6
7,972
399
7,425
16,840
13,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 4 / 5
10,512
526
18,497
22,251
10,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
UrStepSisBad
Poseidon
18
7 / 2 / 4
10,907
545
14,954
11,992
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
14
Kills
22
22
Deaths
15
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
3
2
1.67
W
Horus
 
Horus
3
3
3
1.5
W
0
3
6
1
L
Cerberus
ImLeigh
Cerberus
1
2
3
1.25
L
Yu Huang
PastorBoon
Yu Huang
2
5
2
0.6
L
6
3
2
2.33
W
8
4
5
2.63
W
Poseidon
UrStepSisBad
Poseidon
7
2
4
4.5
L
2
6
2
0.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,021
Damage
60,854
90,368
Taken
76,833
54,685
Mitigated
42,815
27,799
Healing
15,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,408
6,196
0
2,905
13,584
6,198
2,423
2,387
11,197
0
98,803
W
Horus
 
Horus
8,570
3,596
1,034
3,499
12,166
8,332
915
192
11,974
0
66,249
W
7,425
1,067
245
1,279
16,840
13,015
194
5,660
11,180
29,787
0
L
Cerberus
ImLeigh
Cerberus
3,642
148
0
3,084
14,810
12,423
663
4,423
10,257
32,229
0
L
Yu Huang
PastorBoon
Yu Huang
10,525
1,690
0
1,871
16,192
7,570
186
7,696
8,176
72,090
0
L
14,608
2,756
0
13,250
22,488
19,474
1,230
3,117
18,706
0
83,261
W
18,497
10,614
0
6,058
22,251
10,212
37
2,092
20,159
0
62,745
W
Poseidon
UrStepSisBad
Poseidon
14,954
1,280
0
500
11,992
5,058
876
3,836
8,156
96,088
0
L
11,520
6,491
540
3,426
15,412
6,022
1,681
2,922
12,416
0
78,213
L
11,726
3,490
0
5,628
21,466
9,196
0
3,332
17,796
0
66,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,898
Gold Earned
50,210
479
Minions Killed
553
0
Camps Cleared
0
1,737,774
Distance Traveled
1,869,970
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,489
524
161
8
0
314,581
1
W
Horus
10,330
517
113
6
0
411,384
3
W
Cthulhu
7,972
399
36
2
0
351,327
0
L
Cerberus
8,820
441
41
2
0
363,814
0
L
Yu Huang
9,368
468
106
5
0
310,196
2
L
Chaac
10,785
539
130
7
0
358,074
1
W
Kali
10,512
526
81
4
0
405,288
0
W
Poseidon
10,907
545
162
8
0
387,390
3
L
Ishtar
8,712
436
110
6
0
323,635
7
L
Pele
9,213
461
92
5
0
382,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role