Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Amateurish
Ah Muzen Cab
Level 82
God Stats
5W - 2L
1,723 SR
Queue Stats
27W - 15L
1,735 Elo+
Party 2
Sol
Sol
BobbySofa
Sol
Level 69
God Stats
2W - 0L
1,551 SR
Queue Stats
27W - 15L
1,735 Elo+
Party 2
Fenrir
Fenrir
NaughtyMilkman
Fenrir
Level 128
God Stats
1W - 0L
1,132 SR
Queue Stats
20W - 10L
1,726 Elo+
Party 2
Team Averages
Level 93
1,469 SR
1,732 Elo+

VS

Team Averages
Level 96
1,536 SR
1,544 Elo+
Agni
Agni
 
Agni
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LittleCed25
Neith
Level 127
God Stats
6W - 6L
1,611 SR
Queue Stats
230W - 248L
1,591 Elo+
Solo
Hercules
Hercules
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Hercules
Level 49
God Stats
12W - 15L
1,498 SR
Queue Stats
45W - 48L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amateurish
Ah Muzen Cab
14
5 / 0 / 6
9,140
831
13,595
9,502
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
5 / 0 / 6
9,120
829
8,634
5,560
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 9
7,915
720
6,321
9,292
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 4 / 0
7,217
656
4,659
8,014
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 3 / 2
7,349
668
6,634
9,773
3,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
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Hercules
10
0 / 4 / 1
6,591
599
5,945
14,615
6,855
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
0
0.5
W
Ah Muzen Cab
Amateurish
Ah Muzen Cab
5
0
6
8
W
5
0
6
8
L
0
3
2
0.33
W
1
2
9
2.75
L
Hercules
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Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
17,238
24,354
Taken
32,402
14,331
Mitigated
13,618
8,069
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,659
73
0
0
8,014
2,798
0
1,757
6,127
16,303
0
W
Ah Muzen Cab
Amateurish
Ah Muzen Cab
13,595
4,959
0
2,967
9,502
4,001
1,116
1,942
7,560
0
51,846
W
8,634
2,496
90
3,152
5,560
2,581
1,282
1,072
4,488
34,969
3,622
L
6,634
1,781
0
2,489
9,773
3,965
0
2,334
7,349
0
31,925
W
6,321
1,058
0
1,860
9,292
7,749
215
2,427
6,865
0
14,861
L
Hercules
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Hercules
5,945
675
0
2,242
14,615
6,855
0
3,997
10,344
0
14,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
21,157
161
Minions Killed
142
9
Camps Cleared
2
659,201
Distance Traveled
613,083
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,217
656
30
3
1
215,748
1
W
Ah Muzen Cab
9,140
831
76
7
1
228,178
5
W
Sol
9,120
829
66
6
7
209,561
2
L
Neith
7,349
668
96
9
1
218,416
4
W
Fenrir
7,915
720
19
2
1
221,462
2
L
Hercules
6,591
599
16
1
0
178,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role