Player Matchup

Horus
Horus
HIGHWAYSHARKS
Horus
Level 38
God Stats
4W - 1L
1,893 SR
Queue Stats
87W - 98L
1,507 Elo+
Party 2
Ishtar
Ishtar
Nickotine5
Ishtar
Level 28
God Stats
3W - 4L
1,244 SR
Queue Stats
45W - 53L
1,457 Elo+
Party 2
Chronos
Chronos
SouplyDooplin
Chronos
Level 35
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 97L
1,521 Elo+
Party 2
Team Averages
Level 34
1,546 SR
1,495 Elo+

VS

Team Averages
Level 55
1,426 SR
1,540 Elo+
Neith
Neith
Caliphso
Neith
Level 40
God Stats
8W - 15L
1,057 SR
Queue Stats
8W - 16L
1,188 Elo+
Solo
Arachne
Arachne
JebusOfNazareth
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,716 Elo+
Party 1
Atlas
Atlas
Kumbahjones
Atlas
Level 119
God Stats
2W - 3L
1,722 SR
Queue Stats
126W - 34L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
7,300
664
5,256
9,570
6,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Nickotine5
Ishtar
11
3 / 3 / 2
7,706
701
7,472
9,322
4,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
12
3 / 2 / 3
7,733
703
9,138
9,055
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caliphso
Neith
10
0 / 3 / 4
6,729
612
5,151
7,594
3,697
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 3
7,443
677
7,488
11,189
9,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 2
8,197
745
9,645
11,626
13,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
6
Kills
5
5
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Caliphso
Neith
0
3
4
0.67
W
0
0
4
2
L
2
2
3
1.75
L
3
1
2
4
W
Ishtar
Nickotine5
Ishtar
3
3
2
1.33
W
Chronos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,866
Damage
22,284
27,947
Taken
30,409
14,591
Mitigated
27,023
7,430
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Caliphso
Neith
5,151
2,316
0
774
7,594
3,697
982
2,705
4,889
0
17,117
W
5,256
2,403
2,277
2,913
9,570
6,186
58
2,648
6,922
0
15,568
L
7,488
5,584
0
2,471
11,189
9,431
194
4,144
7,045
0
25,873
L
9,645
3,082
0
2,905
11,626
13,895
0
1,826
9,800
24,481
0
W
Ishtar
Nickotine5
Ishtar
7,472
5,062
0
1,057
9,322
4,243
240
3,955
5,367
0
23,856
W
Chronos
9,138
4,485
0
1,183
9,055
4,162
1,103
3,555
5,500
28,419
2,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,739
Gold Earned
22,369
128
Minions Killed
90
3
Camps Cleared
6
574,569
Distance Traveled
615,018
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,729
612
26
2
0
166,469
1
W
Horus
7,300
664
33
3
1
174,005
9
L
Arachne
7,443
677
45
4
6
226,072
3
L
Atlas
8,197
745
19
2
0
222,477
3
W
Ishtar
7,706
701
45
4
0
201,177
3
W
Chronos
7,733
703
50
5
2
199,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role