Player Matchup

Terra
Terra
Hablaloja
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,478 Elo+
Solo
Cupid
Cupid
LewdddLolis
Cupid
Level 69
God Stats
30W - 24L
1,587 SR
Queue Stats
163W - 174L
1,449 Elo+
Party 1
Merlin
Merlin
TrulyWorldWide
Merlin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,223 Elo+
Party 1
Team Averages
Level 69
1,529 SR
1,383 Elo+

VS

Team Averages
Level 34
1,393 SR
1,183 Elo+
Ullr
Ullr
HIGHXHUNTER
Ullr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 58L
1,080 Elo+
Party 2
Tiamat
Tiamat
Lorruc
Tiamat
Level 48
God Stats
1W - 2L
1,179 SR
Queue Stats
20W - 77L
1,134 Elo+
Party 2
Tyr
Tyr
TheGamer124
Tyr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hablaloja
Terra
14
3 / 0 / 9
10,496
807
8,174
11,953
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

15
8 / 1 / 4
10,590
815
15,812
8,430
3,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 11
9,276
714
8,370
6,217
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,755
597
3,297
13,511
6,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Lorruc
Tiamat
12
0 / 2 / 1
7,759
597
6,427
10,232
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
7,907
608
6,437
14,845
12,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Terra
Hablaloja
Terra
3
0
9
7.5
W
8
1
4
10
L
Tiamat
Lorruc
Tiamat
0
2
1
0.25
L
1
3
0
0.33
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
16,161
26,600
Taken
38,588
19,132
Mitigated
24,579
11,726
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,297
782
308
566
13,511
6,019
0
5,642
7,869
0
20,032
W
Terra
Hablaloja
Terra
8,174
699
1,744
5,070
11,953
12,443
190
3,604
8,349
27,685
0
W
15,812
9,144
815
2,840
8,430
3,941
2,012
1,380
7,050
0
58,977
L
Tiamat
Lorruc
Tiamat
6,427
276
703
2,278
10,232
5,995
0
4,282
5,950
23,553
0
L
6,437
663
0
3,178
14,845
12,565
0
7,023
7,822
0
20,633
W
8,370
1,101
0
1,257
6,217
2,748
279
1,960
4,257
24,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
23,421
163
Minions Killed
110
6
Camps Cleared
5
804,023
Distance Traveled
676,976
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,755
597
34
3
2
214,530
3
W
Terra
10,496
807
43
3
1
288,830
3
W
Cupid
10,590
815
78
6
5
270,802
3
L
Tiamat
7,759
597
38
3
0
223,156
2
L
Tyr
7,907
608
38
3
3
239,290
3
W
Merlin
9,276
714
42
3
0
244,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role