Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EldenSoul69
Nemesis
Level 44
God Stats
3W - 3L
1,329 SR
Queue Stats
50W - 101L
1,278 Elo+
Party 1
Ishtar
Ishtar
Tharukk
Ishtar
Level 58
God Stats
9W - 8L
1,381 SR
Queue Stats
157W - 216L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
XTHENOOBX
Cthulhu
Level 114
God Stats
5W - 1L
1,630 SR
Queue Stats
33W - 41L
1,390 Elo+
Solo
Kukulkan
Kukulkan
tyranicaltbag420
Kukulkan
Level 28
God Stats
15W - 20L
1,324 SR
Queue Stats
99W - 140L
1,369 Elo+
Party 1
Team Averages
Level 58
1,433 SR
1,378 Elo+

VS

Team Averages
Level 66
1,396 SR
1,301 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Esielya
Cthulhu
Level 31
God Stats
0W - 1L
1,265 SR
Queue Stats
8W - 27L
1,217 Elo+
Party 3
King Arthur
King Arthur
JayBlaz35954
King Arthur
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 86L
1,338 Elo+
Solo
Artemis
Artemis
ShadowNyx21
Artemis
Level 13
God Stats
0W - 3L
1,215 SR
Queue Stats
4W - 17L
1,174 Elo+
Party 2
Ishtar
Ishtar
Thy Decay
Ishtar
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 55L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 1 / 17
12,836
1,167
14,466
18,339
15,753
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
EldenSoul69
Nemesis
18
5 / 2 / 18
12,307
1,119
17,854
19,078
12,785
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Tharukk
Ishtar
19
8 / 0 / 15
12,843
1,168
27,219
14,797
8,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
XTHENOOBX
Cthulhu
18
3 / 3 / 20
12,084
1,099
19,724
19,442
24,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 0 / 15
12,193
1,108
24,442
9,367
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
0 / 5 / 4
11,171
1,016
14,408
17,474
11,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Esielya
Cthulhu
16
0 / 8 / 4
10,809
983
12,792
25,061
33,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
JayBlaz35954
King Arthur
17
1 / 9 / 3
10,893
990
18,138
35,459
40,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
ShadowNyx21
Artemis
16
0 / 2 / 1
9,954
905
6,890
12,085
6,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Thy Decay
Ishtar
16
5 / 4 / 0
11,819
1,074
23,938
19,874
10,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
18
28
Kills
6
6
Deaths
28
85
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
17
14.5
L
Aphrodite
 
Aphrodite
0
5
4
0.4
W
Nemesis
EldenSoul69
Nemesis
5
2
18
7
L
Cthulhu
Esielya
Cthulhu
0
8
4
0.25
L
King Arthur
JayBlaz35954
King Arthur
1
9
3
0.28
L
Artemis
ShadowNyx21
Artemis
0
2
1
0.25
W
Ishtar
Tharukk
Ishtar
8
0
15
15.5
L
Ishtar
Thy Decay
Ishtar
5
4
0
1.25
W
Cthulhu
XTHENOOBX
Cthulhu
3
3
20
4.33
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,705
Damage
76,166
81,023
Taken
109,953
67,473
Mitigated
102,275
15,713
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,466
4,305
3,256
3,971
18,339
15,753
0
4,245
13,894
0
31,397
L
Aphrodite
 
Aphrodite
14,408
321
8,473
8,474
17,474
11,460
0
6,387
10,870
38,731
0
W
Nemesis
EldenSoul69
Nemesis
17,854
11,329
0
1,397
19,078
12,785
0
5,726
13,126
0
21,936
L
Cthulhu
Esielya
Cthulhu
12,792
483
0
958
25,061
33,846
0
10,125
14,525
39,911
0
L
King Arthur
JayBlaz35954
King Arthur
18,138
2,666
0
0
35,459
40,320
0
12,434
22,766
0
31,402
L
Artemis
ShadowNyx21
Artemis
6,890
4,527
0
1,274
12,085
6,172
0
6,208
5,755
0
11,772
W
Ishtar
Tharukk
Ishtar
27,219
21,597
0
2,320
14,797
8,717
0
6,129
8,407
0
42,480
L
Ishtar
Thy Decay
Ishtar
23,938
14,935
0
2,386
19,874
10,477
0
7,957
11,871
0
44,373
W
Cthulhu
XTHENOOBX
Cthulhu
19,724
1,452
1,208
2,399
19,442
24,828
0
5,797
13,336
38,476
0
W
24,442
2,976
542
620
9,367
5,390
0
4,229
5,060
46,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,263
Gold Earned
54,646
201
Minions Killed
189
5
Camps Cleared
6
1,131,838
Distance Traveled
1,035,826
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,836
1,167
27
2
1
234,225
2
L
Aphrodite
11,171
1,016
76
7
2
200,527
0
W
Nemesis
12,307
1,119
12
1
2
250,840
0
L
Cthulhu
10,809
983
57
5
2
213,206
0
L
King Arthur
10,893
990
19
2
1
234,814
0
L
Artemis
9,954
905
9
1
0
186,164
0
W
Ishtar
12,843
1,168
40
4
0
237,366
0
L
Ishtar
11,819
1,074
28
3
1
201,115
0
W
Cthulhu
12,084
1,099
58
5
2
198,876
0
W
Kukulkan
12,193
1,108
64
6
0
210,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role