Player Matchup

Terra
Terra
Fauntlx
Terra
Level 114
God Stats
5W - 7L
1,201 SR
Queue Stats
514W - 449L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hashnkief
Ah Muzen Cab
Level 146
God Stats
4W - 0L
1,760 SR
Queue Stats
87W - 84L
1,616 Elo+
Party 2
Atlas
Atlas
JayEhSiOhBee
Atlas
Level 145
God Stats
5W - 4L
1,458 SR
Queue Stats
198W - 192L
1,579 Elo+
Solo
Agni
Agni
KingReyes8558
Agni
Level 157
God Stats
3W - 2L
1,457 SR
Queue Stats
160W - 165L
1,619 Elo+
Party 2
He Bo
He Bo
TTMMWW
He Bo
Level 67
God Stats
2W - 0L
1,666 SR
Queue Stats
120W - 130L
1,493 Elo+
Solo
Team Averages
Level 126
1,508 SR
1,578 Elo+

VS

Team Averages
Level 126
1,560 SR
1,633 Elo+
Sylvanus
Sylvanus
Amyst
Sylvanus
Level 115
God Stats
0W - 2L
1,891 SR
Queue Stats
58W - 32L
1,758 Elo+
Solo
Fenrir
Fenrir
DDragon21
Fenrir
Level 105
God Stats
4W - 9L
1,335 SR
Queue Stats
485W - 415L
1,646 Elo+
Solo
Kukulkan
Kukulkan
DOWNx2xRAVAGE
Kukulkan
Level 146
God Stats
3W - 3L
1,587 SR
Queue Stats
278W - 276L
1,595 Elo+
Solo
Nike
Nike
FidelCattto
Nike
Level 151
God Stats
1W - 3L
1,505 SR
Queue Stats
155W - 155L
1,585 Elo+
Party 1
Erlang Shen
Erlang Shen
xxSETZERxx
Erlang Shen
Level 114
God Stats
2W - 2L
1,483 SR
Queue Stats
95W - 87L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fauntlx
Terra
20
8 / 6 / 26
16,683
695
29,840
38,554
47,772
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Hashnkief
Ah Muzen Cab
20
7 / 7 / 18
15,696
654
42,235
27,557
17,595
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 7 / 24
15,477
645
18,875
42,950
76,159
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
10 / 6 / 15
16,159
673
26,432
24,139
21,027
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
TTMMWW
He Bo
20
12 / 9 / 18
17,093
712
28,456
29,509
22,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amyst
Sylvanus
20
5 / 6 / 28
17,046
710
26,221
40,452
73,390
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
DDragon21
Fenrir
19
6 / 11 / 10
13,946
581
15,669
28,531
16,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
DOWNx2xRAVAGE
Kukulkan
20
8 / 5 / 18
18,047
752
41,723
27,652
17,695
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 10 / 15
14,602
608
25,319
37,729
59,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
xxSETZERxx
Erlang Shen
20
10 / 7 / 18
17,190
716
27,508
47,631
73,929
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
124
39
Kills
35
35
Deaths
39
101
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Amyst
Sylvanus
5
6
28
3.17
L
Fenrir
DDragon21
Fenrir
6
11
10
1
L
Kukulkan
DOWNx2xRAVAGE
Kukulkan
8
5
18
3.4
W
Terra
Fauntlx
Terra
8
6
26
3.5
L
6
10
15
1.35
W
Ah Muzen Cab
Hashnkief
Ah Muzen Cab
7
7
18
2.29
W
2
7
24
2
W
10
6
15
2.92
W
He Bo
TTMMWW
He Bo
12
9
18
2.33
L
Erlang Shen
xxSETZERxx
Erlang Shen
10
7
18
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,838
Damage
136,440
162,709
Taken
181,995
184,567
Mitigated
240,216
58,158
Healing
74,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Amyst
Sylvanus
26,221
5,402
23,546
14,958
40,452
73,390
1,441
19,821
20,422
41,249
0
L
Fenrir
DDragon21
Fenrir
15,669
4,452
821
3,206
28,531
16,117
1,143
17,750
10,652
0
21,292
L
Kukulkan
DOWNx2xRAVAGE
Kukulkan
41,723
6,123
3,177
6,830
27,652
17,695
2,881
20,701
6,751
108,009
0
W
Terra
Fauntlx
Terra
29,840
4,017
17,476
16,309
38,554
47,772
588
18,007
20,427
57,556
0
L
25,319
1,912
1,559
2,790
37,729
59,085
398
16,245
21,326
80
39,582
W
Ah Muzen Cab
Hashnkief
Ah Muzen Cab
42,235
13,230
1,199
4,697
27,557
17,595
4,361
14,179
13,306
0
78,168
W
18,875
7,153
4,416
6,167
42,950
76,159
106
20,880
21,378
41,552
0
W
26,432
1,339
683
4,197
24,139
21,027
1,980
7,101
16,570
54,533
0
W
He Bo
TTMMWW
He Bo
28,456
1,371
446
2,568
29,509
22,014
1,094
12,932
16,250
50,688
0
L
Erlang Shen
xxSETZERxx
Erlang Shen
27,508
11,456
5,860
11,905
47,631
73,929
4,493
28,300
19,241
7,923
43,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,108
Gold Earned
80,831
278
Minions Killed
289
0
Camps Cleared
0
2,025,166
Distance Traveled
1,974,715
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
17,046
710
31
1
0
374,847
1
L
Fenrir
13,946
581
15
1
0
389,877
0
L
Kukulkan
18,047
752
167
7
0
425,917
2
W
Terra
16,683
695
64
3
0
413,612
2
L
Nike
14,602
608
31
1
0
381,677
0
W
Ah Muzen Cab
15,696
654
66
3
0
420,117
2
W
Atlas
15,477
645
31
1
0
404,756
1
W
Agni
16,159
673
54
2
0
413,485
2
W
He Bo
17,093
712
63
3
0
373,196
4
L
Erlang Shen
17,190
716
45
2
0
402,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role