Player Matchup

Ishtar
Ishtar
Bigg Uzi Vert
Ishtar
Level 95
God Stats
6W - 5L
1,500 SR
Queue Stats
278W - 252L
1,534 Elo+
Party 3
Ganesha
Ganesha
MrSIaughterGang
Ganesha
Level 89
God Stats
15W - 10L
1,581 SR
Queue Stats
246W - 238L
1,513 Elo+
Party 3
Sun Wukong
Sun Wukong
Rochuel_
Sun Wukong
Level 112
God Stats
1W - 1L
1,619 SR
Queue Stats
230W - 201L
1,585 Elo+
Party 1
Cliodhna
Cliodhna
Sparky_Shine70
Cliodhna
Level 148
God Stats
12W - 23L
1,455 SR
Queue Stats
341W - 355L
1,566 Elo+
Solo
Sol
Sol
gunner-ryan18
Sol
Level 125
God Stats
2W - 4L
1,617 SR
Queue Stats
221W - 175L
1,601 Elo+
Party 1
Team Averages
Level 114
1,555 SR
1,560 Elo+

VS

Team Averages
Level 105
1,643 SR
1,540 Elo+
Sobek
Sobek
ARDUIN5
Sobek
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 22L
1,608 Elo+
Party 2
King Arthur
King Arthur
Appex98
King Arthur
Level 147
God Stats
9W - 13L
1,529 SR
Queue Stats
294W - 240L
1,565 Elo+
Party 4
Hades
Hades
CthuluMainbtw
Hades
Level 58
God Stats
7W - 0L
1,875 SR
Queue Stats
55W - 68L
1,392 Elo+
Party 2
Ishtar
Ishtar
SpartanKing5
Ishtar
Level 109
God Stats
3W - 3L
1,708 SR
Queue Stats
262W - 236L
1,564 Elo+
Party 2
Mercury
Mercury
oZ3N0
Mercury
Level 129
God Stats
5W - 5L
1,604 SR
Queue Stats
261W - 216L
1,569 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,252
525
4,119
6,492
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 1
5,380
538
3,791
8,348
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Rochuel_
Sun Wukong
10
1 / 2 / 0
5,751
575
3,881
10,528
5,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
8
1 / 0 / 1
4,969
497
4,725
5,505
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 5 / 0
4,724
472
4,052
8,026
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ARDUIN5
Sobek
8
3 / 1 / 5
5,947
595
4,350
9,305
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Appex98
King Arthur
11
1 / 1 / 0
6,233
623
7,240
6,849
5,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 1 / 2
5,760
576
5,712
7,709
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
11
4 / 0 / 3
6,597
660
6,405
7,070
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
oZ3N0
Mercury
9
1 / 1 / 4
5,372
537
2,893
6,932
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
12
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
ARDUIN5
Sobek
3
1
5
5.5
W
King Arthur
Appex98
King Arthur
1
1
0
1
L
1
2
1
0.75
W
3
1
2
4
L
1
3
1
0.5
L
Sun Wukong
Rochuel_
Sun Wukong
1
2
0
0.5
L
Cliodhna
1
0
1
1.5
W
Ishtar
4
0
3
5.5
L
0
5
0
0
W
Mercury
oZ3N0
Mercury
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
26,600
38,899
Taken
37,865
18,173
Mitigated
21,805
11,382
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ARDUIN5
Sobek
4,350
555
242
4,027
9,305
7,404
27
2,721
6,584
10,441
0
W
King Arthur
Appex98
King Arthur
7,240
1,577
0
500
6,849
5,719
0
0
6,849
0
51,234
L
4,119
2,266
0
2,515
6,492
2,833
0
4,537
1,955
0
35,724
W
5,712
477
952
3,649
7,709
3,592
216
975
6,734
34,741
0
L
3,791
544
0
2,139
8,348
4,683
0
2,797
5,551
19,406
0
L
Sun Wukong
Rochuel_
Sun Wukong
3,881
1,304
0
3,874
10,528
5,931
0
0
10,528
0
42,865
L
Cliodhna
4,725
363
0
82
5,505
2,025
0
1,657
3,848
0
25,213
W
Ishtar
6,405
3,986
0
4,199
7,070
2,841
260
2,836
4,234
0
48,399
L
4,052
1,144
0
2,772
8,026
2,701
48
1,071
6,955
27,328
4,393
W
Mercury
oZ3N0
Mercury
2,893
1,169
0
375
6,932
2,249
0
914
6,018
0
33,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
29,909
259
Minions Killed
343
0
Camps Cleared
0
963,173
Distance Traveled
999,477
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,947
595
5
1
0
187,617
3
W
King Arthur
6,233
623
98
10
0
195,704
3
L
Ishtar
5,252
525
68
7
0
175,827
3
W
Hades
5,760
576
68
7
0
189,182
3
L
Ganesha
5,380
538
10
1
0
188,340
2
L
Sun Wukong
5,751
575
81
8
0
187,257
3
L
Cliodhna
4,969
497
42
4
0
235,971
4
W
Ishtar
6,597
660
96
10
0
173,048
2
L
Sol
4,724
472
58
6
0
175,778
2
W
Mercury
5,372
537
76
8
0
253,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role