Player Matchup

Yemoja
Yemoja
LuketaInsane
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,232 Elo+
Party 1
Janus
Janus
hipaminondass
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Loki
Loki
iLuckxxrcry
Loki
Level 6
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Team Averages
Level 42
1,417 SR
1,232 Elo+

VS

Team Averages
Level 108
1,787 SR
1,640 Elo+
Scylla
Scylla
Agusrοck
Scylla
Level 54
God Stats
2W - 1L
1,807 SR
Queue Stats
33W - 15L
1,738 Elo+
Party 2
Bacchus
Bacchus
Mankinhos
Bacchus
Level 109
God Stats
1W - 0L
1,801 SR
Queue Stats
34W - 32L
1,525 Elo+
Party 2
Izanami
Izanami
MattsMaKiinG
Izanami
Level 160
God Stats
1W - 0L
1,755 SR
Queue Stats
21W - 17L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 3 / 2
7,578
689
5,229
13,272
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 1
6,484
589
5,945
12,450
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 8 / 0
7,240
658
2,274
9,655
3,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Agusrοck
Scylla
14
6 / 0 / 8
9,135
830
7,365
6,268
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Mankinhos
Bacchus
13
5 / 2 / 9
8,715
792
9,010
9,057
6,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MattsMaKiinG
Izanami
15
6 / 0 / 10
9,346
850
13,155
8,293
3,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
17
17
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
Agusrοck
Scylla
6
0
8
10
L
Yemoja
0
3
2
0.33
W
Bacchus
Mankinhos
Bacchus
5
2
9
4.75
W
Izanami
MattsMaKiinG
Izanami
6
0
10
11
L
0
6
1
0.08
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,448
Damage
29,530
35,377
Taken
23,618
16,332
Mitigated
12,548
5,725
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Agusrοck
Scylla
7,365
772
0
989
6,268
2,576
309
3,152
3,116
27,510
0
L
Yemoja
5,229
904
512
2,701
13,272
8,391
0
6,671
6,601
18,237
0
W
Bacchus
Mankinhos
Bacchus
9,010
805
0
863
9,057
6,229
74
4,432
4,625
19,870
0
W
Izanami
MattsMaKiinG
Izanami
13,155
9,343
0
3,180
8,293
3,743
2,084
3,859
4,434
0
58,764
L
5,945
357
135
2,127
12,450
4,629
0
5,894
6,556
24,644
0
L
2,274
607
0
250
9,655
3,312
0
4,113
5,542
0
5,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,302
Gold Earned
27,196
63
Minions Killed
153
1
Camps Cleared
10
527,067
Distance Traveled
635,676
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,135
830
49
4
3
225,704
1
L
Yemoja
7,578
689
29
3
0
185,089
1
W
Bacchus
8,715
792
21
2
2
212,899
1
W
Izanami
9,346
850
83
8
5
197,073
5
L
Janus
6,484
589
29
3
1
171,253
4
L
Loki
7,240
658
5
0
0
170,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role