Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Adak17
Hades
Level 108
God Stats
16W - 14L
1,576 SR
Queue Stats
212W - 211L
1,514 Elo+
Party 1
Geb
Geb
NumbCoquisYT
Geb
Level 85
God Stats
8W - 6L
1,596 SR
Queue Stats
80W - 82L
1,421 Elo+
Party 1
Sylvanus
Sylvanus
Thirtytech2990
Sylvanus
Level 103
God Stats
70W - 56L
1,498 SR
Queue Stats
302W - 333L
1,451 Elo+
Solo
Team Averages
Level 103
1,534 SR
1,477 Elo+

VS

Team Averages
Level 114
1,541 SR
1,471 Elo+
Ishtar
Ishtar
 
Ishtar
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
N and O LLC
Anubis
Level 155
God Stats
10W - 4L
1,707 SR
Queue Stats
52W - 47L
1,463 Elo+
Solo
Skadi
Skadi
ThePunisher1326
Skadi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
2 / 0 / 1
5,156
573
3,998
6,142
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
 
Izanami
8
1 / 1 / 1
5,046
561
6,350
5,199
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Adak17
Hades
9
1 / 0 / 1
5,384
598
1,922
3,252
1,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
1 / 0 / 0
4,796
533
1,418
5,104
2,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
9
1 / 0 / 0
4,938
549
3,571
3,264
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 3 / 0
4,648
516
4,689
8,781
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
 
Chang'e
6
0 / 2 / 0
4,321
480
1,839
4,959
1,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
 
Xing Tian
6
0 / 0 / 0
3,825
425
2,332
6,426
3,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
8
0 / 0 / 0
4,792
532
1,614
3,636
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
4,846
538
2,110
5,086
1,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
6
Kills
1
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
1
2.5
W
Izanami
 
Izanami
1
1
1
1.5
L
Ishtar
 
Ishtar
1
3
0
0.33
L
Chang'e
 
Chang'e
0
2
0
0
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Hades
Adak17
Hades
1
0
1
1.5
L
Anubis
0
0
0
0
W
1
0
0
1
L
0
1
0
0
W
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,259
Damage
12,584
22,961
Taken
28,888
8,711
Mitigated
10,352
8,682
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,998
685
0
987
6,142
2,437
0
1,620
4,522
0
34,919
W
Izanami
 
Izanami
6,350
5,194
0
999
5,199
1,258
353
445
4,754
0
35,955
L
Ishtar
 
Ishtar
4,689
2,905
0
3,744
8,781
2,580
0
419
8,362
0
29,867
L
Chang'e
 
Chang'e
1,839
87
135
1,605
4,959
1,478
0
1,682
3,277
18,846
0
L
Xing Tian
 
Xing Tian
2,332
623
108
2,188
6,426
3,142
0
1,385
5,041
10,787
0
W
Hades
Adak17
Hades
1,922
740
90
2,526
3,252
1,236
0
1,352
1,900
33,258
0
L
Anubis
1,614
247
0
2,446
3,636
1,657
0
397
3,239
33,944
0
W
1,418
165
1,190
1,495
5,104
2,087
0
1,402
3,702
9,592
0
L
2,110
768
0
1,200
5,086
1,495
140
2,320
2,766
0
30,312
W
Sylvanus
3,571
1,542
177
1,218
3,264
1,693
0
966
2,298
30,956
7,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
22,432
284
Minions Killed
244
0
Camps Cleared
0
866,643
Distance Traveled
727,419
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,156
573
63
7
0
199,902
0
W
Izanami
5,046
561
67
7
0
157,727
2
L
Ishtar
4,648
516
46
5
0
143,881
2
L
Chang'e
4,321
480
42
5
0
129,122
1
L
Xing Tian
3,825
425
10
1
0
131,495
2
W
Hades
5,384
598
74
8
0
161,291
1
L
Anubis
4,792
532
82
9
0
167,640
1
W
Geb
4,796
533
11
1
0
181,325
0
L
Skadi
4,846
538
64
7
0
155,281
3
W
Sylvanus
4,938
549
69
8
0
166,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role