Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Guccitada
Baron Samedi
Level 146
God Stats
4W - 2L
1,501 SR
Queue Stats
227W - 209L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
SHADOWGNZ26
Cu Chulainn
Level 107
God Stats
4W - 5L
1,483 SR
Queue Stats
175W - 188L
1,558 Elo+
Party 1
Thanatos
Thanatos
lazie ness
Thanatos
Level 135
God Stats
3W - 3L
1,732 SR
Queue Stats
301W - 306L
1,563 Elo+
Solo
Team Averages
Level 136
1,543 SR
1,533 Elo+

VS

Team Averages
Level 138
1,367 SR
1,524 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ra1nKamui
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 56L
1,532 Elo+
Solo
Hun Batz
Hun Batz
ValientNoob
Hun Batz
Level 144
God Stats
0W - 4L
1,217 SR
Queue Stats
477W - 499L
1,560 Elo+
Solo
Set
Set
Vongola-VX
Set
Level 145
God Stats
0W - 2L
1,318 SR
Queue Stats
131W - 134L
1,530 Elo+
Solo
Shiva
Shiva
iFALL3N
Shiva
Level 156
God Stats
0W - 3L
1,302 SR
Queue Stats
1,056W - 1,047L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 2 / 16
13,139
876
24,469
10,139
5,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
 
Chronos
16
2 / 6 / 18
10,683
712
11,592
20,819
8,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Guccitada
Baron Samedi
20
9 / 5 / 14
12,684
846
21,005
20,121
11,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
SHADOWGNZ26
Cu Chulainn
19
4 / 6 / 15
11,416
761
12,605
21,308
25,693
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
lazie ness
Thanatos
20
7 / 7 / 16
12,295
820
13,057
18,728
9,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 4 / 16
11,143
743
15,015
25,801
34,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
Ra1nKamui
Chiron
20
7 / 4 / 17
11,834
789
21,283
13,878
8,672
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
ValientNoob
Hun Batz
19
11 / 6 / 11
12,471
831
24,274
20,303
12,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 7 / 19
9,765
651
8,154
16,966
11,694
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shiva
iFALL3N
Shiva
14
2 / 9 / 15
9,266
618
8,583
24,100
26,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
104
29
Kills
26
26
Deaths
30
79
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
16
7.5
W
Chronos
 
Chronos
2
6
18
1.83
L
Cerberus
 
Cerberus
4
4
16
3
W
Baron Samedi
Guccitada
Baron Samedi
9
5
14
3.2
L
Chiron
Ra1nKamui
Chiron
7
4
17
3.88
W
Cu Chulainn
SHADOWGNZ26
Cu Chulainn
4
6
15
1.92
L
Hun Batz
ValientNoob
Hun Batz
11
6
11
2.75
L
2
7
19
1.64
L
Shiva
iFALL3N
Shiva
2
9
15
1.06
W
Thanatos
lazie ness
Thanatos
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,728
Damage
77,309
91,115
Taken
101,048
60,347
Mitigated
94,904
39,422
Healing
27,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
24,469
9,259
684
3,260
10,139
5,091
4,000
1,728
8,411
0
56,306
W
Chronos
 
Chronos
11,592
5,247
1,105
4,064
20,819
8,740
1,317
3,175
17,644
20,930
0
L
Cerberus
 
Cerberus
15,015
716
1,419
6,621
25,801
34,953
121
7,626
18,175
27,925
0
W
Baron Samedi
Guccitada
Baron Samedi
21,005
1,655
7,555
8,187
20,121
11,301
1,139
2,854
17,267
40,841
0
L
Chiron
Ra1nKamui
Chiron
21,283
7,541
2,764
3,246
13,878
8,672
1,309
4,580
9,294
0
46,867
W
Cu Chulainn
SHADOWGNZ26
Cu Chulainn
12,605
2,753
0
2,005
21,308
25,693
1,319
3,820
17,488
0
24,751
L
Hun Batz
ValientNoob
Hun Batz
24,274
4,541
578
4,292
20,303
12,705
100
5,748
14,555
0
40,701
L
8,154
4,570
1,045
2,418
16,966
11,694
542
7,586
9,380
0
14,597
L
Shiva
iFALL3N
Shiva
8,583
585
2,137
2,653
24,100
26,880
323
7,057
17,043
0
14,731
W
Thanatos
lazie ness
Thanatos
13,057
3,334
2,509
10,053
18,728
9,522
302
3,438
15,290
0
23,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,217
Gold Earned
54,479
166
Minions Killed
198
0
Camps Cleared
0
1,378,072
Distance Traveled
1,180,931
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,139
876
59
4
0
318,966
0
W
Chronos
10,683
712
27
2
0
239,310
0
L
Cerberus
11,143
743
44
3
0
265,705
1
W
Baron Samedi
12,684
846
48
3
0
270,062
0
L
Chiron
11,834
789
74
5
0
255,025
0
W
Cu Chulainn
11,416
761
12
1
0
252,216
1
L
Hun Batz
12,471
831
47
3
0
255,071
3
L
Set
9,765
651
26
2
0
200,840
0
L
Shiva
9,266
618
7
0
0
204,290
1
W
Thanatos
12,295
820
20
1
0
297,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role