Player Matchup

Kali
Kali
ChopSticks44
Kali
Level 47
God Stats
3W - 3L
1,573 SR
Queue Stats
98W - 84L
1,585 Elo+
Solo
Fenrir
Fenrir
Cthulhu426
Fenrir
Level 127
God Stats
2W - 2L
1,855 SR
Queue Stats
246W - 257L
1,514 Elo+
Solo
Athena
Athena
RibbitJuice
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 137L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
doodlebobscousin
Ah Puch
Level 25
God Stats
7W - 3L
1,835 SR
Queue Stats
21W - 18L
1,537 Elo+
Party 1
Ishtar
Ishtar
łtadori
Ishtar
Level 47
God Stats
0W - 1L
1,870 SR
Queue Stats
113W - 89L
1,613 Elo+
Solo
Team Averages
Level 71
1,727 SR
1,567 Elo+

VS

Team Averages
Level 70
1,506 SR
1,579 Elo+
Hun Batz
Hun Batz
CoyoteCody24
Hun Batz
Level 62
God Stats
1W - 0L
1,882 SR
Queue Stats
99W - 82L
1,616 Elo+
Party 2
Sun Wukong
Sun Wukong
DarkNxght
Sun Wukong
Level 45
God Stats
5W - 6L
1,380 SR
Queue Stats
221W - 212L
1,477 Elo+
Solo
Discordia
Discordia
Decadraven
Discordia
Level 39
God Stats
1W - 1L
1,288 SR
Queue Stats
77W - 76L
1,556 Elo+
Solo
Atlas
Atlas
firefall67
Atlas
Level 48
God Stats
1W - 2L
1,235 SR
Queue Stats
87W - 60L
1,644 Elo+
Party 2
Ishtar
Ishtar
thetrullybully75
Ishtar
Level 157
God Stats
7W - 10L
1,747 SR
Queue Stats
249W - 219L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,137
514
2,232
9,486
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Cthulhu426
Fenrir
10
2 / 2 / 0
5,450
545
4,099
10,342
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
8
1 / 2 / 2
5,337
534
2,617
6,363
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,402
540
2,350
3,917
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
łtadori
Ishtar
8
1 / 1 / 1
4,913
491
3,198
4,359
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CoyoteCody24
Hun Batz
9
1 / 1 / 1
5,409
541
2,163
6,824
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
DarkNxght
Sun Wukong
11
3 / 1 / 0
6,679
668
8,447
9,363
5,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
Decadraven
Discordia
11
0 / 0 / 1
6,250
625
2,250
3,254
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
8
0 / 1 / 3
5,633
563
3,033
8,379
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 0
6,321
632
3,292
4,727
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
7
7
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Hun Batz
CoyoteCody24
Hun Batz
1
1
1
1.5
L
Fenrir
Cthulhu426
Fenrir
2
2
0
1
W
Sun Wukong
DarkNxght
Sun Wukong
3
1
0
3
W
Discordia
Decadraven
Discordia
0
0
1
0.5
L
Athena
1
2
2
1
L
0
1
0
0
W
Atlas
0
1
3
1.5
W
3
1
0
3
L
Ishtar
łtadori
Ishtar
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,496
Damage
19,185
34,467
Taken
32,547
16,328
Mitigated
15,732
11,344
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,232
789
0
2,708
9,486
3,942
0
994
8,492
0
35,970
W
Hun Batz
CoyoteCody24
Hun Batz
2,163
397
0
3,468
6,824
2,289
0
702
5,994
0
31,298
L
Fenrir
Cthulhu426
Fenrir
4,099
934
0
3,702
10,342
5,809
0
207
10,135
0
26,898
W
Sun Wukong
DarkNxght
Sun Wukong
8,447
1,190
0
4,080
9,363
5,274
0
81
9,041
0
47,568
W
Discordia
Decadraven
Discordia
2,250
79
0
599
3,254
1,085
122
869
2,173
53,578
0
L
Athena
2,617
705
0
1,013
6,363
3,558
0
826
5,537
20,110
0
L
2,350
193
0
1,728
3,917
1,659
0
2,289
1,628
37,105
0
W
Atlas
3,033
1,121
0
2,167
8,379
5,557
67
2,005
6,278
12,471
0
W
3,292
2,688
0
750
4,727
1,527
1,266
966
3,761
0
41,815
L
Ishtar
łtadori
Ishtar
3,198
1,848
0
2,193
4,359
1,360
0
967
3,392
0
30,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
30,292
255
Minions Killed
356
0
Camps Cleared
0
960,266
Distance Traveled
993,030
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,137
514
67
7
0
240,929
3
W
Hun Batz
5,409
541
66
7
0
217,795
2
L
Fenrir
5,450
545
44
4
0
182,134
4
W
Sun Wukong
6,679
668
78
8
0
201,107
2
W
Discordia
6,250
625
117
12
0
183,193
3
L
Athena
5,337
534
24
2
0
204,579
1
L
Ah Puch
5,402
540
66
7
0
185,982
1
W
Atlas
5,633
563
14
1
0
219,547
2
W
Ishtar
6,321
632
81
8
0
171,388
0
L
Ishtar
4,913
491
54
5
0
146,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role