Player Matchup

Kukulkan
Kukulkan
Gold II
OsamaBinLlapi
Kukulkan
Gold II
Level 148
God Stats
9W - 1L
1,937 SR
Queue Stats
56W - 41L
1,803 MMR
Party 2
Athena
Athena
Gold IV
SmithnWesley
Athena
Gold IV
Level 68
God Stats
4W - 1L
1,642 SR
Queue Stats
106W - 83L
1,593 MMR
Party 2
Artemis
Artemis
Gold II
temp-321881
Artemis
Gold II
Level 109
God Stats
12W - 7L
1,861 SR
Queue Stats
92W - 80L
1,799 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,813 SR
1,732 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,623 SR
1,555 MMR
Ganesha
Ganesha
Bronze III
KiddGhost22
Ganesha
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,555 MMR
Party 1
Arachne
Arachne
Bronze III
MinyEdgar
Arachne
Bronze III
Level 103
God Stats
1W - 1L
1,637 SR
Queue Stats
5W - 2L
1,555 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Vinxere
Baron Samedi
Bronze III
Level 146
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 2L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OsamaBinLlapi
Kukulkan
17
5 / 2 / 8
11,924
701
16,994
12,797
6,881
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
16
2 / 0 / 12
12,624
743
7,717
14,378
22,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
temp-321881
Artemis
17
8 / 1 / 5
11,855
697
19,960
12,851
7,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
HorusHelGebAtlasCabrakan

VS

Bans
Ah Muzen CabBakasuraCthulhuGilgameshAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KiddGhost22
Ganesha
15
0 / 7 / 3
10,910
642
5,433
20,443
25,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
MinyEdgar
Arachne
14
2 / 6 / 1
10,250
603
10,972
18,941
11,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Vinxere
Baron Samedi
16
1 / 2 / 1
10,224
601
17,706
11,386
7,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
KiddGhost22
Ganesha
0
7
3
0.21
L
Arachne
MinyEdgar
Arachne
2
6
1
0.42
W
Kukulkan
OsamaBinLlapi
Kukulkan
5
2
8
4.5
W
Athena
2
0
12
8
L
Baron Samedi
Vinxere
Baron Samedi
1
2
1
0.75
W
Artemis
temp-321881
Artemis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,671
Damage
34,111
40,026
Taken
50,770
36,268
Mitigated
44,566
8,162
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
KiddGhost22
Ganesha
5,433
602
195
3,906
20,443
25,908
0
10,056
10,387
20,115
0
L
Arachne
MinyEdgar
Arachne
10,972
6,832
0
4,042
18,941
11,112
0
9,019
9,922
0
30,064
W
Kukulkan
OsamaBinLlapi
Kukulkan
16,994
1,271
0
2,358
12,797
6,881
134
8,712
4,085
71,521
0
W
Athena
7,717
2,593
0
2,791
14,378
22,113
0
8,710
5,668
16,510
0
L
Baron Samedi
Vinxere
Baron Samedi
17,706
359
3,829
4,463
11,386
7,546
0
5,852
5,534
55,674
0
W
Artemis
temp-321881
Artemis
19,960
9,408
0
3,013
12,851
7,274
2,426
6,150
6,701
0
59,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
31,384
243
Minions Killed
170
10
Camps Cleared
5
930,638
Distance Traveled
905,777
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,910
642
0
0
0
272,429
2
L
Arachne
10,250
603
59
3
3
324,805
1
W
Kukulkan
11,924
701
159
9
5
310,711
0
W
Athena
12,624
743
15
1
0
313,683
3
L
Baron Samedi
10,224
601
111
7
2
308,543
2
W
Artemis
11,855
697
69
4
5
306,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role