Player Matchup

Jormungandr
Jormungandr
ChummyD
Jormungandr
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,394 Elo+
Party 3
Set
Set
JoshAthin
Set
Level 17
God Stats
0W - 3L
1,378 SR
Queue Stats
1W - 4L
1,242 Elo+
Party 3
Hou Yi
Hou Yi
MelonUzi
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 3
Ymir
Ymir
steveuniverse
Ymir
Level 7
God Stats
0W - 2L
1,207 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 2
Vulcan
Vulcan
theeundeadking
Vulcan
Level 158
God Stats
2W - 3L
1,212 SR
Queue Stats
213W - 214L
1,527 Elo+
Party 2
Team Averages
Level 46
1,359 SR
1,315 Elo+

VS

Team Averages
Level 98
1,509 SR
1,422 Elo+
Scylla
Scylla
 
Scylla
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Gaucherider
Lancelot
Level 81
God Stats
5W - 1L
1,500 SR
Queue Stats
197W - 220L
1,458 Elo+
Party 1
Ishtar
Ishtar
Mflan
Ishtar
Level 46
God Stats
1W - 2L
1,515 SR
Queue Stats
2W - 3L
1,227 Elo+
Party 1
Guan Yu
Guan Yu
XVC3
Guan Yu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 75L
1,444 Elo+
Solo
Bastet
Bastet
stayfaded225
Bastet
Level 121
God Stats
9W - 7L
1,528 SR
Queue Stats
166W - 181L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChummyD
Jormungandr
10
0 / 1 / 1
5,842
389
5,804
10,013
5,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 5 / 0
6,273
418
5,791
11,115
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hou Yi
MelonUzi
Hou Yi
10
1 / 4 / 0
5,973
398
3,136
10,552
3,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 1
5,490
366
1,242
10,173
9,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 1
6,580
439
8,616
9,809
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 1 / 8
8,272
551
10,777
6,462
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Gaucherider
Lancelot
12
2 / 2 / 10
7,465
498
6,445
11,351
8,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Mflan
Ishtar
13
5 / 0 / 9
7,811
521
6,932
5,267
2,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
XVC3
Guan Yu
14
3 / 0 / 4
8,678
579
6,624
11,089
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
13
2 / 0 / 7
7,799
520
6,203
13,081
5,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
18
19
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
8
10
L
Jormungandr
ChummyD
Jormungandr
0
1
1
0.5
W
Lancelot
Gaucherider
Lancelot
2
2
10
3.5
L
2
5
0
0.4
L
Hou Yi
MelonUzi
Hou Yi
1
4
0
0.25
W
Ishtar
Mflan
Ishtar
5
0
9
9.5
W
Guan Yu
XVC3
Guan Yu
3
0
4
5
W
Bastet
2
0
7
5.5
L
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
36,981
51,662
Taken
47,250
24,978
Mitigated
27,475
9,309
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,777
604
44
2,424
6,462
2,494
2,120
1,878
4,540
46,741
0
L
Jormungandr
ChummyD
Jormungandr
5,804
2,041
0
2,376
10,013
5,682
0
368
9,224
30,378
0
W
Lancelot
Gaucherider
Lancelot
6,445
1,199
0
2,908
11,351
8,545
1,086
3,049
8,192
0
35,464
L
5,791
2,906
0
1,000
11,115
3,309
0
992
9,931
0
33,858
L
Hou Yi
MelonUzi
Hou Yi
3,136
1,137
0
2,117
10,552
3,304
446
2,835
7,485
0
29,563
W
Ishtar
Mflan
Ishtar
6,932
3,218
338
265
5,267
2,361
1,471
1,665
3,576
0
39,141
W
Guan Yu
XVC3
Guan Yu
6,624
802
609
5,224
11,089
8,369
344
3,680
7,401
0
59,334
W
Bastet
6,203
825
0
3,137
13,081
5,706
786
5,031
7,879
0
50,593
L
1,242
39
282
577
10,173
9,399
66
3,341
6,508
23,072
0
L
8,616
2,896
0
2,957
9,809
3,284
94
2,475
7,163
46,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
40,025
282
Minions Killed
418
0
Camps Cleared
0
1,247,270
Distance Traveled
1,464,894
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,272
551
73
5
0
257,589
4
L
Jormungandr
5,842
389
41
3
0
240,861
2
W
Lancelot
7,465
498
67
4
0
311,982
2
L
Set
6,273
418
50
3
0
268,631
0
L
Hou Yi
5,973
398
58
4
0
241,085
2
W
Ishtar
7,811
521
64
4
0
289,906
5
W
Guan Yu
8,678
579
124
8
0
284,466
2
W
Bastet
7,799
520
90
6
0
320,951
2
L
Ymir
5,490
366
43
3
0
236,902
1
L
Vulcan
6,580
439
90
6
0
259,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role