Player Matchup

Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alcolo69
Anubis
Level 118
God Stats
4W - 5L
1,543 SR
Queue Stats
378W - 338L
1,622 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Aromede
Ah Muzen Cab
Level 133
God Stats
23W - 17L
1,708 SR
Queue Stats
149W - 129L
1,603 Elo+
Party 2
Bellona
Bellona
Hudsn1
Bellona
Level 76
God Stats
21W - 11L
1,444 SR
Queue Stats
69W - 58L
1,434 Elo+
Solo
Freya
Freya
vico29
Freya
Level 107
God Stats
2W - 1L
1,558 SR
Queue Stats
120W - 105L
1,562 Elo+
Party 2
Team Averages
Level 107
1,550 SR
1,544 Elo+

VS

Team Averages
Level 76
1,479 SR
1,343 Elo+
Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LastChaosShadowW
Ishtar
Level 54
God Stats
26W - 26L
1,503 SR
Queue Stats
508W - 491L
1,513 Elo+
Solo
Ra
Ra
Mihanishe
Ra
Level 82
God Stats
3W - 6L
1,391 SR
Queue Stats
334W - 359L
1,487 Elo+
Solo
Yemoja
Yemoja
Mirindh
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,108 Elo+
Party 1
King Arthur
King Arthur
OscFacto
King Arthur
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 1 / 5
8,967
527
4,633
9,083
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Alcolo69
Anubis
15
7 / 1 / 5
9,530
561
7,560
8,184
5,742
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Aromede
Ah Muzen Cab
16
4 / 1 / 8
9,951
585
12,453
8,748
4,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
Hudsn1
Bellona
15
2 / 1 / 2
9,634
567
8,336
9,749
9,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
vico29
Freya
15
1 / 0 / 6
9,261
545
8,390
9,944
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 2 / 1
8,546
503
8,255
13,655
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 0
7,481
440
3,435
7,450
2,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 2
8,396
494
3,278
14,658
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Mirindh
Yemoja
10
0 / 3 / 0
6,351
374
2,439
9,492
6,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
OscFacto
King Arthur
12
0 / 4 / 2
6,678
393
5,099
14,088
8,832
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
5
5.5
L
Lancelot
 
Lancelot
3
2
1
1.75
W
Anubis
Alcolo69
Anubis
7
1
5
9.5
W
Ah Muzen Cab
Aromede
Ah Muzen Cab
4
1
8
8
W
Bellona
Hudsn1
Bellona
2
1
2
3
L
0
2
0
0
L
1
6
2
0.33
L
Yemoja
Mirindh
Yemoja
0
3
0
0
L
King Arthur
OscFacto
King Arthur
0
4
2
0.25
W
Freya
vico29
Freya
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,372
Damage
22,506
45,708
Taken
59,343
27,620
Mitigated
29,610
23,609
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,633
554
0
4,044
9,083
3,726
531
997
8,086
0
57,189
L
Lancelot
 
Lancelot
8,255
1,925
0
5,613
13,655
6,025
0
3,124
10,531
0
67,939
W
Anubis
Alcolo69
Anubis
7,560
548
0
3,736
8,184
5,742
206
1,769
6,415
51,383
0
W
Ah Muzen Cab
Aromede
Ah Muzen Cab
12,453
5,096
0
3,153
8,748
4,043
3,647
1,606
7,142
0
90,422
W
Bellona
Hudsn1
Bellona
8,336
2,039
0
5,022
9,749
9,894
258
482
9,267
0
59,367
L
3,435
1,612
0
1,085
7,450
2,980
0
3,730
3,720
0
73,855
L
3,278
51
372
2,411
14,658
5,199
0
3,350
11,308
58,274
0
L
Yemoja
Mirindh
Yemoja
2,439
403
2,066
1,022
9,492
6,574
0
4,869
4,623
10,706
0
L
King Arthur
OscFacto
King Arthur
5,099
1,051
0
1,778
14,088
8,832
0
877
13,211
0
35,757
W
Freya
vico29
Freya
8,390
3,190
0
7,654
9,944
4,215
646
1,163
8,781
68,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
37,452
498
Minions Killed
446
0
Camps Cleared
0
1,671,797
Distance Traveled
1,496,030
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,967
527
104
6
0
396,675
3
L
Lancelot
8,546
503
117
7
0
388,651
4
W
Anubis
9,530
561
51
3
0
294,143
3
W
Ah Muzen Cab
9,951
585
134
8
0
326,296
3
W
Bellona
9,634
567
84
5
0
344,241
5
L
Ishtar
7,481
440
137
8
0
270,209
2
L
Ra
8,396
494
118
7
0
268,286
6
L
Yemoja
6,351
374
14
1
0
263,856
2
L
King Arthur
6,678
393
60
4
0
305,028
0
W
Freya
9,261
545
125
7
0
310,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role