Player Matchup

Achilles
Achilles
Gold V
JaAB97
Achilles
Gold V
Level 156
God Stats
2W - 0L
1,745 SR
Queue Stats
8W - 2L
1,722 MMR
Party 1
Ah Puch
Ah Puch
Gold III
MartinViscarra69
Ah Puch
Gold III
Level 63
God Stats
1W - 0L
1,684 SR
Queue Stats
7W - 1L
1,775 MMR
Party 1
Guan Yu
Guan Yu
Gold V
fireblack51
Guan Yu
Gold V
Level 156
God Stats
1W - 0L
1,556 SR
Queue Stats
8W - 2L
1,722 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,662 SR
1,740 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,749 SR
1,679 MMR
Hades
Hades
Platinum III
II Da0oX II
Hades
Platinum III
Level 138
God Stats
19W - 10L
1,811 SR
Queue Stats
57W - 65L
1,990 MMR
Party 2
Anhur
Anhur
Gold III
TheAllseenOwl
Anhur
Gold III
Level 142
God Stats
0W - 1L
1,592 SR
Queue Stats
446W - 524L
1,550 MMR
Solo
Chaac
Chaac
Gold V
ll Baber81 ll
Chaac
Gold V
Level 141
God Stats
2W - 2L
1,845 SR
Queue Stats
106W - 103L
1,497 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JaAB97
Achilles
18
9 / 1 / 9
14,403
720
28,684
21,657
21,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 2 / 11
14,086
704
28,045
17,471
9,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
fireblack51
Guan Yu
19
4 / 0 / 12
13,944
697
11,771
27,181
39,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
LancelotAtlasYemojaAh Muzen CabArtio

VS

Bans
HorusBacchusFenrirAresDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 3
11,165
558
12,694
21,293
14,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 5 / 0
12,482
624
12,885
20,328
8,304
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 4 / 1
12,369
618
17,707
34,879
30,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
3
3
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Achilles
JaAB97
Achilles
9
1
9
13.5
W
5
2
11
5.25
L
2
5
0
0.4
W
Guan Yu
fireblack51
Guan Yu
4
0
12
10
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,500
Damage
43,286
66,309
Taken
76,500
69,946
Mitigated
53,398
32,253
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,694
639
308
2,230
21,293
14,152
0
7,278
14,015
27,896
0
W
Achilles
JaAB97
Achilles
28,684
9,574
0
3,383
21,657
21,713
779
4,522
16,820
0
67,948
W
28,045
1,798
0
5,384
17,471
9,197
621
4,431
12,647
82,950
0
L
12,885
4,832
0
1,323
20,328
8,304
0
6,106
14,222
0
51,964
W
Guan Yu
fireblack51
Guan Yu
11,771
3,473
7,484
16,002
27,181
39,036
625
5,928
20,698
0
38,753
L
17,707
3,128
0
7,032
34,879
30,942
0
15,024
19,855
0
65,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
36,016
199
Minions Killed
216
13
Camps Cleared
4
1,227,248
Distance Traveled
1,046,723
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,165
558
44
2
0
321,238
1
W
Achilles
14,403
720
55
3
3
417,183
6
W
Ah Puch
14,086
704
101
5
5
376,763
4
L
Anhur
12,482
624
82
4
1
339,547
6
W
Guan Yu
13,944
697
43
2
5
433,302
7
L
Chaac
12,369
618
90
5
3
385,938
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role