Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
DinghoAteMyBaby
Kali
Level 125
God Stats
16W - 9L
1,599 SR
Queue Stats
55W - 61L
1,429 Elo+
Party 3
Nox
Nox
Error443
Nox
Level 27
God Stats
4W - 3L
1,690 SR
Queue Stats
30W - 27L
1,495 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Leonidas540480
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,337 SR
Queue Stats
79W - 97L
1,390 Elo+
Party 2
Tyr
Tyr
XGKris
Tyr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,331 Elo+
Party 2
Team Averages
Level 93
1,525 SR
1,429 Elo+

VS

Team Averages
Level 40
1,466 SR
1,354 Elo+
Cthulhu
Cthulhu
Carboncrater224
Cthulhu
Level 66
God Stats
12W - 19L
1,289 SR
Queue Stats
82W - 106L
1,184 Elo+
Party 1
Rama
Rama
Chickentuz
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,684 Elo+
Party 1
Hercules
Hercules
WarSloths117
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 124L
1,206 Elo+
Party 1
Bakasura
Bakasura
YOURHH
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,309 Elo+
Party 1
Sol
Sol
nspdr4
Sol
Level 97
God Stats
6W - 6L
1,541 SR
Queue Stats
51W - 74L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 1 / 7
9,290
465
9,289
13,105
6,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
12 / 3 / 4
11,976
599
12,452
21,033
9,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 5
9,263
463
5,560
7,520
6,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Leonidas540480
Morgan Le Fay
17
5 / 6 / 8
11,386
569
15,743
20,432
10,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
XGKris
Tyr
18
3 / 1 / 1
11,136
557
14,881
16,610
16,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,675
384
9,681
15,328
9,550
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 4 / 2
8,037
402
4,354
9,759
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
WarSloths117
Hercules
15
1 / 3 / 0
8,966
448
8,563
18,887
16,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
YOURHH
Bakasura
12
0 / 6 / 4
7,994
400
2,563
16,497
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
nspdr4
Sol
17
8 / 7 / 2
10,912
546
21,773
20,620
9,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
23
Kills
11
11
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
7
5.5
L
0
3
3
0.5
L
2
4
2
0.75
W
12
3
4
4.67
W
1
0
5
3.5
W
Morgan Le Fay
Leonidas540480
Morgan Le Fay
5
6
8
1.5
L
Hercules
WarSloths117
Hercules
1
3
0
0.33
W
Tyr
XGKris
Tyr
3
1
1
3.5
L
Bakasura
YOURHH
Bakasura
0
6
4
0.33
L
Sol
nspdr4
Sol
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,925
Damage
46,934
78,700
Taken
81,091
48,713
Mitigated
45,941
31,127
Healing
22,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,289
6,485
308
4,649
13,105
6,205
1,955
5,292
7,349
0
75,886
L
9,681
123
415
4,670
15,328
9,550
0
4,580
10,748
45,649
0
L
4,354
3,151
0
1,819
9,759
3,777
0
2,645
7,114
0
31,685
W
12,452
6,956
0
6,823
21,033
9,335
0
4,350
15,972
0
80,300
W
5,560
950
2,666
1,963
7,520
6,092
0
4,007
3,199
20,954
0
W
Morgan Le Fay
Leonidas540480
Morgan Le Fay
15,743
2,178
119
4,695
20,432
10,463
423
12,031
8,325
85,152
0
L
Hercules
WarSloths117
Hercules
8,563
3,560
0
6,839
18,887
16,686
1,044
0
18,887
0
62,314
W
Tyr
XGKris
Tyr
14,881
4,093
0
9,904
16,610
16,618
2,574
1,859
14,611
0
87,645
L
Bakasura
YOURHH
Bakasura
2,563
1,662
0
2,183
16,497
6,571
0
3,570
12,927
0
38,985
L
Sol
nspdr4
Sol
21,773
9,753
0
7,001
20,620
9,357
4,792
10,508
10,112
70,807
9,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,051
Gold Earned
43,584
535
Minions Killed
439
0
Camps Cleared
0
1,820,046
Distance Traveled
1,801,307
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,290
465
128
6
0
346,191
6
L
Cthulhu
7,675
384
74
4
0
400,016
1
L
Rama
8,037
402
75
4
0
337,153
0
W
Kali
11,976
599
91
5
0
424,718
6
W
Nox
9,263
463
35
2
0
360,734
3
W
Morgan Le Fay
11,386
569
130
7
0
336,785
1
L
Hercules
8,966
448
91
5
0
353,080
0
W
Tyr
11,136
557
151
8
0
351,618
2
L
Bakasura
7,994
400
80
4
0
378,038
0
L
Sol
10,912
546
119
6
0
333,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role