Player Matchup

Kukulkan
Kukulkan
Anthonyrubio933
Kukulkan
Level 84
God Stats
8W - 11L
1,471 SR
Queue Stats
31W - 31L
1,456 Elo+
Party 1
Ishtar
Ishtar
quintzack
Ishtar
Level 107
God Stats
1W - 2L
1,271 SR
Queue Stats
58W - 41L
1,599 Elo+
Party 1
King Arthur
King Arthur
sMART_IN_cod
King Arthur
Level 122
God Stats
4W - 3L
1,493 SR
Queue Stats
110W - 104L
1,479 Elo+
Party 1
Team Averages
Level 104
1,412 SR
1,511 Elo+

VS

Team Averages
Level 52
1,532 SR
1,392 Elo+
Chang'e
Chang'e
ACrims0nKn1ght
Chang'e
Level 84
God Stats
2W - 2L
1,373 SR
Queue Stats
145W - 221L
1,288 Elo+
Party 2
Geb
Geb
Elxavix
Geb
Level 37
God Stats
2W - 1L
1,648 SR
Queue Stats
48W - 88L
1,378 Elo+
Solo
Ishtar
Ishtar
iPangoro
Ishtar
Level 35
God Stats
4W - 3L
1,575 SR
Queue Stats
4W - 6L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 3 / 3
6,564
656
5,876
5,083
2,208
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
quintzack
Ishtar
11
4 / 2 / 1
7,054
705
9,802
9,076
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
sMART_IN_cod
King Arthur
10
0 / 3 / 5
6,319
632
5,441
9,888
8,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,497
750
7,895
7,875
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
10
0 / 4 / 8
6,956
696
4,331
12,274
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
iPangoro
Ishtar
12
3 / 0 / 4
6,989
699
7,688
7,415
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
8
8
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Kukulkan
1
3
3
0.83
W
Geb
0
4
8
1
W
Ishtar
iPangoro
Ishtar
3
0
4
5
L
Ishtar
quintzack
Ishtar
4
2
1
2.25
L
King Arthur
sMART_IN_cod
King Arthur
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
19,914
24,047
Taken
27,564
14,830
Mitigated
18,011
4,037
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,895
468
2,665
4,189
7,875
3,199
320
2,310
5,565
23,888
0
L
Kukulkan
5,876
37
0
0
5,083
2,208
0
2,482
2,601
21,676
0
W
Geb
4,331
448
0
732
12,274
11,215
425
2,589
9,685
13,281
0
W
Ishtar
iPangoro
Ishtar
7,688
3,542
0
893
7,415
3,597
0
1,736
5,679
0
21,134
L
Ishtar
quintzack
Ishtar
9,802
5,922
0
2,674
9,076
4,054
0
4,201
4,875
0
23,517
L
King Arthur
sMART_IN_cod
King Arthur
5,441
433
484
879
9,888
8,568
0
5,662
4,226
0
16,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,937
Gold Earned
21,442
102
Minions Killed
96
3
Camps Cleared
5
538,459
Distance Traveled
548,888
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,497
750
38
4
4
186,172
0
L
Kukulkan
6,564
656
39
4
2
180,553
3
W
Geb
6,956
696
11
1
0
177,317
2
W
Ishtar
6,989
699
47
5
1
185,399
0
L
Ishtar
7,054
705
43
4
1
177,236
4
L
King Arthur
6,319
632
20
2
0
180,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role