Player Matchup

Ishtar
Ishtar
BabyLamont
Ishtar
Level 157
God Stats
20W - 20L
1,695 SR
Queue Stats
1,864W - 1,089L
1,801 Elo+
Party 1
Thoth
Thoth
Dizzy
Thoth
Level 148
God Stats
7W - 4L
1,638 SR
Queue Stats
160W - 83L
1,846 Elo+
Party 1
Ymir
Ymir
t3hz0rak
Ymir
Level 99
God Stats
3W - 5L
1,434 SR
Queue Stats
36W - 32L
1,706 Elo+
Party 1
Team Averages
Level 135
1,589 SR
1,784 Elo+

VS

Team Averages
Level 80
1,607 SR
1,456 Elo+
Cthulhu
Cthulhu
BUSDR1VER12
Cthulhu
Level 87
God Stats
3W - 7L
1,562 SR
Queue Stats
13W - 18L
1,426 Elo+
Party 2
Hades
Hades
IMrMasterMindI
Hades
Level 41
God Stats
2W - 3L
1,678 SR
Queue Stats
4W - 7L
1,460 Elo+
Party 2
Ishtar
Ishtar
Shinooks
Ishtar
Level 113
God Stats
4W - 7L
1,580 SR
Queue Stats
28W - 40L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BabyLamont
Ishtar
13
3 / 0 / 6
8,092
809
14,088
6,390
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Dizzy
Thoth
14
6 / 0 / 3
8,642
864
11,539
4,623
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 0 / 9
8,022
802
3,006
6,802
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BUSDR1VER12
Cthulhu
10
0 / 3 / 0
6,067
607
4,840
11,571
9,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 0
6,098
610
1,550
10,666
5,626
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ishtar
Shinooks
Ishtar
10
0 / 3 / 0
6,068
607
3,321
10,214
3,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BUSDR1VER12
Cthulhu
0
3
0
0
W
Ishtar
BabyLamont
Ishtar
3
0
6
6
W
Thoth
Dizzy
Thoth
6
0
3
7.5
L
0
3
0
0
L
Ishtar
Shinooks
Ishtar
0
3
0
0
W
Ymir
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
9,711
17,815
Taken
32,451
11,981
Mitigated
18,851
3,793
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BUSDR1VER12
Cthulhu
4,840
146
256
0
11,571
9,285
0
4,204
7,367
13,382
0
W
Ishtar
BabyLamont
Ishtar
14,088
7,262
0
902
6,390
3,302
1,870
2,556
3,601
0
40,277
W
Thoth
Dizzy
Thoth
11,539
517
0
719
4,623
1,973
210
1,319
3,129
37,844
0
L
1,550
494
565
1,040
10,666
5,626
0
5,484
5,182
9,915
0
L
Ishtar
Shinooks
Ishtar
3,321
2,006
0
1,311
10,214
3,940
0
4,899
5,315
0
18,937
W
Ymir
3,006
556
0
2,172
6,802
6,706
232
2,021
4,473
10,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
18,233
138
Minions Killed
79
8
Camps Cleared
1
611,025
Distance Traveled
592,857
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,067
607
15
2
1
193,872
1
W
Ishtar
8,092
809
65
7
4
204,211
4
W
Thoth
8,642
864
68
7
3
201,915
1
L
Hades
6,098
610
25
3
0
203,843
2
L
Ishtar
6,068
607
39
4
0
195,142
3
W
Ymir
8,022
802
5
1
1
204,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role