Player Matchup

Sun Wukong
Sun Wukong
CazPM
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,718 Elo+
Solo
Mulan
Mulan
PapaSmurfinYoBut
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,444 Elo+
Party 2
Mercury
Mercury
Scwreck
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,414 Elo+
Party 2
Cupid
Cupid
blackmailing123
Cupid
Level 107
God Stats
2W - 2L
1,745 SR
Queue Stats
78W - 83L
1,513 Elo+
Party 3
Bakasura
Bakasura
xavier34521
Bakasura
Level 97
God Stats
0W - 2L
1,282 SR
Queue Stats
75W - 75L
1,513 Elo+
Party 3
Team Averages
Level 78
1,505 SR
1,520 Elo+

VS

Team Averages
Level 112
1,627 SR
1,530 Elo+
Nox
Nox
GamerBean
Nox
Level 160
God Stats
9W - 7L
1,574 SR
Queue Stats
221W - 151L
1,574 Elo+
Party 1
Discordia
Discordia
Prissymissliesl
Discordia
Level 160
God Stats
5W - 4L
1,652 SR
Queue Stats
196W - 218L
1,450 Elo+
Solo
Bacchus
Bacchus
Rigzly
Bacchus
Level 81
God Stats
5W - 2L
1,650 SR
Queue Stats
210W - 204L
1,433 Elo+
Solo
Hou Yi
Hou Yi
SithIronFist
Hou Yi
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
192W - 149L
1,579 Elo+
Party 1
Olorun
Olorun
ezr2sa
Olorun
Level 136
God Stats
7W - 2L
1,761 SR
Queue Stats
418W - 334L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CazPM
Sun Wukong
20
4 / 4 / 8
12,660
575
14,568
27,217
26,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 4 / 11
13,499
614
16,527
29,123
20,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Scwreck
Mercury
20
4 / 5 / 14
12,941
588
19,541
26,281
16,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 4 / 9
14,576
663
34,347
21,775
11,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
xavier34521
Bakasura
20
1 / 7 / 15
13,460
612
11,679
30,752
33,832
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 17
14,787
672
18,892
22,248
42,028
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Prissymissliesl
Discordia
20
4 / 3 / 8
14,398
654
37,281
17,453
12,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Rigzly
Bacchus
20
3 / 5 / 21
13,780
626
17,648
30,182
59,452
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
20
7 / 8 / 11
14,471
658
18,487
27,876
17,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Olorun
ezr2sa
Olorun
20
7 / 4 / 10
14,390
654
23,661
21,943
17,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
91
21
Kills
24
24
Deaths
22
57
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CazPM
Sun Wukong
4
4
8
2
W
3
2
17
5.75
L
5
4
11
2.63
W
Discordia
Prissymissliesl
Discordia
4
3
8
2.67
W
Bacchus
Rigzly
Bacchus
3
5
21
2.7
L
Mercury
Scwreck
Mercury
4
5
14
2.2
W
Hou Yi
7
8
11
1.56
L
7
4
9
2.88
W
Olorun
ezr2sa
Olorun
7
4
10
3
L
Bakasura
xavier34521
Bakasura
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,662
Damage
115,969
135,148
Taken
119,702
108,702
Mitigated
148,542
59,008
Healing
40,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CazPM
Sun Wukong
14,568
1,811
2,527
7,706
27,217
26,563
52
16,667
10,550
0
29,730
W
18,892
2,343
2,842
4,209
22,248
42,028
1,112
0
21,548
36,860
0
L
16,527
1,468
4,402
4,438
29,123
20,280
340
21,313
7,810
0
29,379
W
Discordia
Prissymissliesl
Discordia
37,281
3,210
4,394
3,283
17,453
12,336
804
0
17,026
84,826
0
W
Bacchus
Rigzly
Bacchus
17,648
2,190
1,901
2,518
30,182
59,452
327
0
29,318
32,077
0
L
Mercury
Scwreck
Mercury
19,541
9,060
6,177
5,710
26,281
16,969
933
21,410
4,871
0
49,936
W
Hou Yi
18,487
9,666
961
4,010
27,876
17,549
2,769
0
26,954
0
38,125
L
34,347
13,916
10,126
7,127
21,775
11,058
2,205
17,920
3,855
0
69,541
W
Olorun
ezr2sa
Olorun
23,661
10,358
8,510
8,248
21,943
17,177
3,168
0
21,334
57,146
0
L
Bakasura
xavier34521
Bakasura
11,679
6,687
4,228
6,567
30,752
33,832
60
20,172
10,580
0
14,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,136
Gold Earned
71,826
228
Minions Killed
259
0
Camps Cleared
0
2,042,569
Distance Traveled
1,960,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,660
575
22
1
0
397,669
0
W
Nox
14,787
672
39
2
0
416,125
0
L
Mulan
13,499
614
34
2
0
408,690
0
W
Discordia
14,398
654
118
5
0
377,745
0
W
Bacchus
13,780
626
16
1
0
425,522
0
L
Mercury
12,941
588
49
2
0
454,961
0
W
Hou Yi
14,471
658
27
1
0
351,413
0
L
Cupid
14,576
663
90
4
0
371,571
0
W
Olorun
14,390
654
59
3
0
389,642
0
L
Bakasura
13,460
612
33
2
0
409,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role