Player Matchup

Merlin
Merlin
 
Merlin
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Carla_micasa
Janus
Level 106
God Stats
3W - 3L
1,590 SR
Queue Stats
452W - 502L
1,500 Elo+
Solo
Freya
Freya
Taehtie
Freya
Level 146
God Stats
0W - 3L
1,180 SR
Queue Stats
217W - 243L
1,392 Elo+
Solo
Thanatos
Thanatos
Warisfun
Thanatos
Level 129
God Stats
8W - 14L
1,375 SR
Queue Stats
236W - 289L
1,422 Elo+
Party 2
Terra
Terra
vitruve
Terra
Level 127
God Stats
0W - 2L
1,258 SR
Queue Stats
439W - 461L
1,455 Elo+
Solo
Team Averages
Level 113
1,381 SR
1,454 Elo+

VS

Team Averages
Level 115
1,527 SR
1,497 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Buttcup
Thoth
Level 124
God Stats
7W - 6L
1,571 SR
Queue Stats
401W - 380L
1,531 Elo+
Party 3
Horus
Horus
HiHiIronB
Horus
Level 74
God Stats
2W - 2L
1,566 SR
Queue Stats
251W - 229L
1,550 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
teteuf66
Morgan Le Fay
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 3 / 7
8,085
622
10,191
9,398
3,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 5
8,417
647
15,034
11,015
5,188
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Taehtie
Freya
15
0 / 4 / 2
8,177
629
6,369
12,795
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Warisfun
Thanatos
15
6 / 6 / 3
8,991
692
8,798
16,140
8,019
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
vitruve
Terra
14
1 / 3 / 3
7,482
576
3,725
12,093
9,494
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 2 / 11
10,098
777
6,493
17,398
21,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
 
Merlin
16
4 / 3 / 8
9,883
760
10,703
9,977
5,258
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
Buttcup
Thoth
19
10 / 1 / 6
10,926
840
26,614
10,147
5,515
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
HiHiIronB
Horus
16
2 / 1 / 9
9,326
717
3,202
17,238
17,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
teteuf66
Morgan Le Fay
16
2 / 3 / 10
9,432
726
10,570
12,095
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
9
Kills
20
20
Deaths
10
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
7
1.17
W
Atlas
 
Atlas
2
2
11
3.75
W
Merlin
 
Merlin
4
3
8
2.67
W
Thoth
Buttcup
Thoth
10
1
6
13
L
2
4
5
1.13
W
Horus
HiHiIronB
Horus
2
1
9
6.5
L
Freya
Taehtie
Freya
0
4
2
0.25
L
Thanatos
Warisfun
Thanatos
6
6
3
1.25
W
Morgan Le Fay
teteuf66
Morgan Le Fay
2
3
10
2.33
L
Terra
vitruve
Terra
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
57,582
61,441
Taken
66,855
32,671
Mitigated
55,804
28,343
Healing
36,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,191
237
1,746
2,132
9,398
3,979
0
8,890
508
23,431
0
W
Atlas
 
Atlas
6,493
1,579
2,024
3,249
17,398
21,084
152
5,695
11,703
15,591
0
W
Merlin
 
Merlin
10,703
737
1,597
143
9,977
5,258
1,409
6,022
3,955
29,899
0
W
Thoth
Buttcup
Thoth
26,614
470
3,650
2,514
10,147
5,515
572
6,232
3,915
43,276
0
L
15,034
353
552
1,470
11,015
5,188
0
10,515
500
27,364
0
W
Horus
HiHiIronB
Horus
3,202
1,719
11,552
8,942
17,238
17,552
386
9,400
7,838
0
5,096
L
Freya
Taehtie
Freya
6,369
1,399
124
2,697
12,795
5,991
0
11,172
1,623
23,082
0
L
Thanatos
Warisfun
Thanatos
8,798
1,879
1,590
8,392
16,140
8,019
0
13,688
2,452
0
15,729
W
Morgan Le Fay
teteuf66
Morgan Le Fay
10,570
788
736
2,319
12,095
6,395
997
7,970
4,125
24,744
0
L
Terra
vitruve
Terra
3,725
236
5,839
3,801
12,093
9,494
0
10,115
1,978
4,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,152
Gold Earned
49,665
111
Minions Killed
132
0
Camps Cleared
0
1,087,566
Distance Traveled
1,214,057
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,085
622
22
2
0
221,270
0
W
Atlas
10,098
777
19
1
0
226,552
1
W
Merlin
9,883
760
50
4
0
236,689
2
W
Thoth
10,926
840
36
3
0
240,436
1
L
Janus
8,417
647
28
2
0
186,948
0
W
Horus
9,326
717
4
0
0
275,037
0
L
Freya
8,177
629
47
4
0
212,174
2
L
Thanatos
8,991
692
14
1
0
238,166
0
W
Morgan Le Fay
9,432
726
23
2
0
235,343
1
L
Terra
7,482
576
0
0
0
229,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role