Player Matchup

Ah Puch
Ah Puch
Bryshu14
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 78L
1,269 Elo+
Party 1
Atlas
Atlas
Dbd_GrandmaNancy
Atlas
Level 72
God Stats
4W - 1L
1,875 SR
Queue Stats
23W - 12L
1,559 Elo+
Solo
Charybdis
Charybdis
QueenHiggy
Charybdis
Level 29
God Stats
16W - 15L
1,438 SR
Queue Stats
75W - 102L
1,250 Elo+
Party 1
Bakasura
Bakasura
Todoroki6306
Bakasura
Level 47
God Stats
26W - 36L
1,373 SR
Queue Stats
42W - 62L
1,242 Elo+
Party 1
Agni
Agni
abot
Agni
Level 57
God Stats
3W - 1L
1,281 SR
Queue Stats
135W - 149L
1,433 Elo+
Solo
Team Averages
Level 50
1,494 SR
1,350 Elo+

VS

Team Averages
Level 90
1,489 SR
1,360 Elo+
Ishtar
Ishtar
JONDAG69
Ishtar
Level 126
God Stats
7W - 5L
1,500 SR
Queue Stats
50W - 56L
1,366 Elo+
Solo
Ah Puch
Ah Puch
Lord Kalki108
Ah Puch
Level 107
God Stats
13W - 14L
1,515 SR
Queue Stats
288W - 298L
1,298 Elo+
Solo
Camazotz
Camazotz
SteveMurkel143
Camazotz
Level 85
God Stats
8W - 9L
1,444 SR
Queue Stats
220W - 265L
1,410 Elo+
Solo
Nox
Nox
ZeNDayz99
Nox
Level 68
God Stats
1W - 1L
1,333 SR
Queue Stats
46W - 66L
1,361 Elo+
Solo
Nike
Nike
laggten
Nike
Level 63
God Stats
3W - 2L
1,652 SR
Queue Stats
114W - 110L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bryshu14
Ah Puch
18
2 / 6 / 1
12,099
504
14,564
16,362
8,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 0 / 9
13,160
548
16,502
20,256
26,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
QueenHiggy
Charybdis
18
9 / 3 / 5
12,699
529
21,942
22,319
11,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Todoroki6306
Bakasura
17
3 / 7 / 1
11,067
461
7,351
22,527
12,144
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
abot
Agni
19
1 / 0 / 1
12,111
505
9,354
16,166
17,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JONDAG69
Ishtar
14
2 / 6 / 0
9,006
375
12,823
15,919
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
18
2 / 7 / 4
10,646
444
18,705
20,504
9,550
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
17
9 / 5 / 0
11,183
466
17,249
31,015
13,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 3 / 6
10,411
434
10,532
17,277
8,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
laggten
Nike
18
0 / 1 / 0
11,473
478
12,032
19,632
25,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
22
Kills
16
16
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bryshu14
Ah Puch
2
6
1
0.42
W
7
0
9
11.5
L
Ishtar
JONDAG69
Ishtar
2
6
0
0.33
L
Ah Puch
2
7
4
0.57
W
Charybdis
QueenHiggy
Charybdis
9
3
5
3.83
L
Camazotz
9
5
0
1.8
W
Bakasura
Todoroki6306
Bakasura
3
7
1
0.5
L
3
3
6
2
W
Agni
abot
Agni
1
0
1
1.5
L
Nike
laggten
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,713
Damage
71,341
97,630
Taken
104,347
76,403
Mitigated
62,843
26,555
Healing
30,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bryshu14
Ah Puch
14,564
1,860
0
2,443
16,362
8,276
2,184
6,623
9,739
100,430
0
W
16,502
6,660
760
3,144
20,256
26,469
1,525
6,805
13,451
52,724
0
L
Ishtar
JONDAG69
Ishtar
12,823
6,539
0
3,471
15,919
5,783
806
4,590
11,329
0
62,482
L
Ah Puch
18,705
3,212
697
6,384
20,504
9,550
475
7,509
12,507
88,992
0
W
Charybdis
QueenHiggy
Charybdis
21,942
13,414
0
9,389
22,319
11,723
7,617
6,782
15,537
0
97,919
L
Camazotz
17,249
7,091
0
12,549
31,015
13,397
2,516
10,765
19,446
0
93,246
W
Bakasura
Todoroki6306
Bakasura
7,351
5,775
1,756
4,696
22,527
12,144
3,236
7,968
14,559
0
52,136
L
10,532
1,007
220
2,231
17,277
8,474
0
8,970
7,830
71,569
0
W
Agni
abot
Agni
9,354
1,460
0
4,367
16,166
17,791
1,401
1,059
15,107
92,035
0
L
Nike
laggten
Nike
12,032
1,587
113
4,536
19,632
25,639
0
8,586
11,046
0
94,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,136
Gold Earned
52,719
673
Minions Killed
627
0
Camps Cleared
0
2,072,685
Distance Traveled
1,997,236
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,099
504
141
6
0
382,255
0
W
Atlas
13,160
548
65
3
0
451,560
9
L
Ishtar
9,006
375
95
4
0
311,935
1
L
Ah Puch
10,646
444
115
5
0
393,950
3
W
Charybdis
12,699
529
187
8
0
446,279
2
L
Camazotz
11,183
466
121
5
0
495,928
2
W
Bakasura
11,067
461
103
4
0
402,011
0
L
Nox
10,411
434
132
6
0
371,329
1
W
Agni
12,111
505
177
7
0
390,580
1
L
Nike
11,473
478
164
7
0
424,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role