Player Matchup

Hercules
Hercules
JJTHUNDERGOD54
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,277 Elo+
Party 1
Danzaburou
Danzaburou
KhrisBenoit
Danzaburou
Level 126
God Stats
5W - 8L
1,429 SR
Queue Stats
81W - 133L
1,375 Elo+
Party 1
Janus
Janus
Pompazyute
Janus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 133L
1,346 Elo+
Party 1
Cupid
Cupid
XxNateSkiixX
Cupid
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 14L
1,170 Elo+
Party 1
Vamana
Vamana
psykiko69
Vamana
Level 119
God Stats
1W - 3L
1,555 SR
Queue Stats
38W - 58L
1,392 Elo+
Solo
Team Averages
Level 85
1,497 SR
1,312 Elo+

VS

Team Averages
Level 66
1,555 SR
1,386 Elo+
Horus
Horus
BabaShnozzoo
Horus
Level 88
God Stats
9W - 12L
1,548 SR
Queue Stats
67W - 84L
1,378 Elo+
Party 2
Khepri
Khepri
Caz727
Khepri
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 100L
1,404 Elo+
Party 2
Ishtar
Ishtar
EarthBark151906
Ishtar
Level 26
God Stats
19W - 21L
1,443 SR
Queue Stats
149W - 193L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Torchxx05
Morgan Le Fay
Level 66
God Stats
2W - 3L
1,824 SR
Queue Stats
60W - 85L
1,425 Elo+
Party 2
Susano
Susano
chinofaxx
Susano
Level 101
God Stats
6W - 7L
1,459 SR
Queue Stats
32W - 49L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 1 / 0
9,560
598
5,530
13,504
12,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
KhrisBenoit
Danzaburou
18
2 / 3 / 2
11,449
716
13,894
16,218
7,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
18
1 / 1 / 1
10,816
676
15,481
10,769
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 3 / 0
10,094
631
9,631
12,971
5,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
psykiko69
Vamana
18
0 / 5 / 1
11,253
703
12,714
28,987
26,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 4
12,283
768
11,765
23,059
26,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Caz727
Khepri
17
0 / 1 / 3
11,321
708
4,370
17,040
20,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 0 / 2
11,890
743
14,594
11,036
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Torchxx05
Morgan Le Fay
19
4 / 0 / 6
11,781
736
16,732
8,068
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
chinofaxx
Susano
19
2 / 2 / 6
11,893
743
14,687
15,252
8,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
13
13
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Khepri
Caz727
Khepri
0
1
3
1.5
W
3
0
2
4
L
Hercules
0
1
0
0
L
Danzaburou
KhrisBenoit
Danzaburou
2
3
2
1
L
Janus
1
1
1
1.5
W
Morgan Le Fay
Torchxx05
Morgan Le Fay
4
0
6
7
L
1
3
0
0.33
W
Susano
chinofaxx
Susano
2
2
6
2.5
L
Vamana
psykiko69
Vamana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,250
Damage
62,148
82,449
Taken
74,455
57,346
Mitigated
67,253
19,616
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,765
4,749
1,502
6,640
23,059
26,016
600
4,076
18,983
246
39,418
W
Khepri
Caz727
Khepri
4,370
253
0
4,012
17,040
20,332
186
3,533
13,507
15,532
0
W
14,594
9,256
0
487
11,036
7,975
5,329
3,009
8,027
0
54,325
L
Hercules
5,530
1,141
0
2,247
13,504
12,854
0
3,937
9,567
0
16,636
L
Danzaburou
KhrisBenoit
Danzaburou
13,894
4,802
0
2,817
16,218
7,736
1,247
3,224
12,994
0
47,778
L
Janus
15,481
309
84
1,836
10,769
4,542
0
4,158
6,611
55,238
0
W
Morgan Le Fay
Torchxx05
Morgan Le Fay
16,732
833
122
1,377
8,068
4,614
648
2,279
5,789
42,561
0
L
9,631
5,948
741
1,023
12,971
5,524
245
4,733
8,238
0
28,333
W
Susano
chinofaxx
Susano
14,687
2,992
597
2,316
15,252
8,316
780
3,172
12,080
0
60,675
L
Vamana
psykiko69
Vamana
12,714
5,279
1,690
9,178
28,987
26,690
63
5,274
23,713
1,430
48,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,172
Gold Earned
59,168
293
Minions Killed
304
0
Camps Cleared
0
1,685,829
Distance Traveled
1,802,521
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,283
768
61
4
0
357,319
1
W
Khepri
11,321
708
19
1
0
357,845
1
W
Ishtar
11,890
743
94
6
0
345,223
6
L
Hercules
9,560
598
21
1
0
322,532
0
L
Danzaburou
11,449
716
71
4
0
319,402
1
L
Janus
10,816
676
93
6
0
361,764
0
W
Morgan Le Fay
11,781
736
57
4
0
357,413
2
L
Cupid
10,094
631
37
2
0
337,019
0
W
Susano
11,893
743
73
5
0
384,721
0
L
Vamana
11,253
703
71
4
0
345,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role