Player Matchup

Serqet
Serqet
Aspesh38
Serqet
Level 156
God Stats
1W - 2L
1,368 SR
Queue Stats
163W - 144L
1,592 Elo+
Party 1
He Bo
He Bo
ITslazy01
He Bo
Level 125
God Stats
2W - 2L
1,601 SR
Queue Stats
64W - 56L
1,588 Elo+
Party 1
Sobek
Sobek
Phresh³
Sobek
Level 160
God Stats
1W - 1L
1,731 SR
Queue Stats
192W - 141L
1,558 Elo+
Solo
Lancelot
Lancelot
Savvysaur
Lancelot
Level 160
God Stats
0W - 1L
1,314 SR
Queue Stats
27W - 31L
1,577 Elo+
Solo
King Arthur
King Arthur
TTMMWW
King Arthur
Level 67
God Stats
1W - 4L
1,283 SR
Queue Stats
120W - 130L
1,508 Elo+
Solo
Team Averages
Level 134
1,459 SR
1,565 Elo+

VS

Team Averages
Level 143
1,551 SR
1,592 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cpt Bonbossa
Nox
Level 101
God Stats
12W - 4L
1,630 SR
Queue Stats
551W - 567L
1,654 Elo+
Solo
Cerberus
Cerberus
JohnDeathwing
Cerberus
Level 159
God Stats
1W - 0L
1,521 SR
Queue Stats
96W - 75L
1,524 Elo+
Solo
Neith
Neith
SkittleKirby
Neith
Level 158
God Stats
1W - 1L
1,564 SR
Queue Stats
46W - 34L
1,677 Elo+
Solo
Ares
Ares
cptblackbush
Ares
Level 138
God Stats
5W - 6L
1,538 SR
Queue Stats
384W - 392L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aspesh38
Serqet
13
0 / 3 / 4
7,386
739
3,066
8,583
5,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
ITslazy01
He Bo
12
1 / 5 / 3
6,829
683
9,991
8,963
3,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Phresh³
Sobek
15
1 / 2 / 7
8,129
813
4,286
13,502
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lancelot
Savvysaur
Lancelot
15
5 / 6 / 2
8,788
879
10,506
13,749
6,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
TTMMWW
King Arthur
14
2 / 8 / 5
8,121
812
7,486
21,968
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 1 / 15
9,331
933
15,473
6,549
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 16
8,907
891
8,123
9,184
5,521
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
JohnDeathwing
Cerberus
15
3 / 3 / 21
8,878
888
8,551
14,960
17,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 1 / 15
9,472
947
21,921
9,977
6,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 18
9,089
909
5,953
14,248
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
9
Kills
24
24
Deaths
9
21
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
15
13.5
L
Serqet
Aspesh38
Serqet
0
3
4
0.67
W
5
2
16
6.5
L
He Bo
ITslazy01
He Bo
1
5
3
0.5
W
Cerberus
JohnDeathwing
Cerberus
3
3
21
4.5
L
Sobek
Phresh³
Sobek
1
2
7
2.25
L
Lancelot
Savvysaur
Lancelot
5
6
2
1
W
7
1
15
14.5
L
King Arthur
TTMMWW
King Arthur
2
8
5
0.56
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,335
Damage
60,021
66,765
Taken
54,918
42,013
Mitigated
49,294
16,691
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,473
1,308
1,028
761
6,549
3,697
1,661
2,036
4,298
28,306
0
L
Serqet
Aspesh38
Serqet
3,066
56
812
2,279
8,583
5,176
0
4,699
3,884
0
8,893
W
8,123
1,470
1,470
1,287
9,184
5,521
1,048
2,015
6,889
17,799
0
L
He Bo
ITslazy01
He Bo
9,991
509
0
1,187
8,963
3,600
0
5,408
3,555
23,059
0
W
Cerberus
JohnDeathwing
Cerberus
8,551
656
619
3,211
14,960
17,803
465
4,197
10,763
14,996
0
L
Sobek
Phresh³
Sobek
4,286
40
941
5,661
13,502
14,505
0
6,839
6,663
15,963
0
L
Lancelot
Savvysaur
Lancelot
10,506
1,235
582
1,218
13,749
6,493
0
7,301
6,448
0
16,816
W
21,921
6,446
1,301
1,937
9,977
6,198
3,561
2,830
6,967
0
39,020
L
King Arthur
TTMMWW
King Arthur
7,486
356
717
3,294
21,968
12,239
0
13,853
8,115
0
12,532
W
5,953
212
1,626
3,293
14,248
16,075
415
3,199
10,869
8,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,253
Gold Earned
45,677
94
Minions Killed
115
0
Camps Cleared
0
940,020
Distance Traveled
979,223
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,331
933
36
4
0
197,259
2
L
Serqet
7,386
739
14
1
0
187,486
0
W
Nox
8,907
891
11
1
0
202,743
0
L
He Bo
6,829
683
34
3
0
177,934
1
W
Cerberus
8,878
888
16
2
0
206,097
0
L
Sobek
8,129
813
16
2
0
192,218
1
L
Lancelot
8,788
879
21
2
0
197,072
0
W
Neith
9,472
947
51
5
0
175,412
0
L
King Arthur
8,121
812
9
1
0
185,310
4
W
Ares
9,089
909
1
0
0
197,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role