Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AragonVI
Morgan Le Fay
Level 146
God Stats
5W - 1L
1,693 SR
Queue Stats
70W - 80L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Jaegeroo
Guan Yu
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 212L
1,489 Elo+
Party 1
Vamana
Vamana
Zillieous
Vamana
Level 160
God Stats
5W - 3L
1,460 SR
Queue Stats
516W - 555L
1,496 Elo+
Party 2
Scylla
Scylla
xxxholidayxxx
Scylla
Level 160
God Stats
7W - 4L
1,287 SR
Queue Stats
591W - 525L
1,487 Elo+
Party 1
Team Averages
Level 139
1,488 SR
1,492 Elo+

VS

Team Averages
Level 130
1,528 SR
1,502 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Gavatard
Hachiman
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 78L
1,608 Elo+
Party 3
Jing Wei
Jing Wei
Steelerzfan42
Jing Wei
Level 109
God Stats
3W - 3L
1,428 SR
Queue Stats
183W - 182L
1,563 Elo+
Solo
Ymir
Ymir
xXKoolKatXx13
Ymir
Level 129
God Stats
1W - 2L
1,714 SR
Queue Stats
16W - 26L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
7 / 2 / 12
10,615
885
26,911
14,158
7,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
AragonVI
Morgan Le Fay
17
9 / 3 / 13
10,333
861
18,957
11,287
5,465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Jaegeroo
Guan Yu
15
0 / 3 / 17
8,764
730
4,825
16,730
18,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vamana
Zillieous
Vamana
16
5 / 2 / 17
10,671
889
10,411
18,967
15,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 0 / 18
10,107
842
19,737
10,231
4,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 4 / 4
9,537
795
14,401
15,407
7,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
 
Hun Batz
14
0 / 4 / 4
7,628
636
14,853
15,892
7,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Gavatard
Hachiman
14
3 / 5 / 6
8,936
745
13,614
14,607
6,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
Steelerzfan42
Jing Wei
14
2 / 5 / 3
7,929
661
11,121
13,321
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 6 / 5
7,441
620
4,723
27,254
20,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
24
Kills
9
10
Deaths
24
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
2
12
6.5
L
Chang'e
 
Chang'e
4
4
4
1.5
L
Hun Batz
 
Hun Batz
0
4
4
0.5
W
Morgan Le Fay
AragonVI
Morgan Le Fay
9
3
13
5.17
L
Hachiman
Gavatard
Hachiman
3
5
6
1.2
W
Guan Yu
Jaegeroo
Guan Yu
0
3
17
2.83
L
Jing Wei
Steelerzfan42
Jing Wei
2
5
3
0.7
W
Vamana
Zillieous
Vamana
5
2
17
6.75
L
0
6
5
0.42
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,841
Damage
58,712
71,373
Taken
86,481
51,003
Mitigated
48,610
43,745
Healing
35,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
26,911
12,753
1,987
4,403
14,158
7,267
3,477
2,804
11,354
0
56,047
L
Chang'e
 
Chang'e
14,401
506
12,815
6,811
15,407
7,176
0
6,187
9,220
23,886
0
L
Hun Batz
 
Hun Batz
14,853
2,111
1,127
2,890
15,892
7,666
0
7,920
7,972
0
31,506
W
Morgan Le Fay
AragonVI
Morgan Le Fay
18,957
1,575
1,878
2,967
11,287
5,465
1,921
4,112
7,175
30,127
0
L
Hachiman
Gavatard
Hachiman
13,614
7,166
875
2,525
14,607
6,586
29
7,784
6,823
0
20,186
W
Guan Yu
Jaegeroo
Guan Yu
4,825
397
9,826
5,624
16,730
18,804
1,034
5,064
11,666
0
9,177
L
Jing Wei
Steelerzfan42
Jing Wei
11,121
7,224
1,237
1,257
13,321
6,744
0
6,496
6,825
0
22,095
W
Vamana
Zillieous
Vamana
10,411
5,648
5,655
7,495
18,967
15,103
623
4,128
14,839
0
23,509
L
4,723
220
875
5,173
27,254
20,438
56
10,307
16,947
11,597
0
W
19,737
599
1,754
2,156
10,231
4,364
1,214
3,016
7,215
28,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,490
Gold Earned
41,471
132
Minions Killed
112
0
Camps Cleared
0
1,213,489
Distance Traveled
1,040,283
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,615
885
55
5
0
214,359
0
L
Chang'e
9,537
795
27
2
0
232,603
1
L
Hun Batz
7,628
636
35
3
0
223,246
0
W
Morgan Le Fay
10,333
861
22
2
0
226,103
1
L
Hachiman
8,936
745
17
1
0
174,331
0
W
Guan Yu
8,764
730
10
1
0
236,038
4
L
Jing Wei
7,929
661
20
2
0
218,295
4
W
Vamana
10,671
889
17
1
0
268,115
4
L
Ymir
7,441
620
13
1
0
191,808
3
W
Scylla
10,107
842
28
2
0
268,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role