Player Matchup

Medusa
Medusa
BadZuka
Medusa
Level 122
God Stats
1W - 2L
1,505 SR
Queue Stats
167W - 141L
1,535 Elo+
Party 1
Ishtar
Ishtar
D_bust_a_scrub45
Ishtar
Level 129
God Stats
3W - 4L
1,518 SR
Queue Stats
301W - 287L
1,526 Elo+
Solo
Lancelot
Lancelot
ItsMisterBlue
Lancelot
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
183W - 154L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
ItsMisterYellow
Zhong Kui
Level 126
God Stats
1W - 4L
1,689 SR
Queue Stats
160W - 143L
1,492 Elo+
Party 1
Sobek
Sobek
Mattkarasoulis
Sobek
Level 147
God Stats
3W - 6L
1,576 SR
Queue Stats
265W - 249L
1,528 Elo+
Party 1
Team Averages
Level 130
1,557 SR
1,519 Elo+

VS

Team Averages
Level 133
1,627 SR
1,516 Elo+
Fenrir
Fenrir
CrimsonKanai
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,486 Elo+
Solo
Ishtar
Ishtar
Froggylocdawg
Ishtar
Level 153
God Stats
4W - 1L
1,798 SR
Queue Stats
289W - 276L
1,548 Elo+
Solo
Ymir
Ymir
Snipin Fa Dayz
Ymir
Level 153
God Stats
11W - 4L
1,695 SR
Queue Stats
113W - 127L
1,473 Elo+
Solo
Poseidon
Poseidon
UneasePup7
Poseidon
Level 118
God Stats
1W - 3L
1,391 SR
Queue Stats
321W - 303L
1,536 Elo+
Solo
Cerberus
Cerberus
Zadeckxd
Cerberus
Level 159
God Stats
12W - 3L
1,753 SR
Queue Stats
184W - 166L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BadZuka
Medusa
16
1 / 6 / 1
9,711
462
9,939
12,999
5,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 10 / 2
9,974
475
11,448
17,990
7,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
ItsMisterBlue
Lancelot
17
3 / 5 / 1
10,296
490
11,104
19,700
8,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
ItsMisterYellow
Zhong Kui
17
3 / 4 / 3
10,816
515
13,574
21,631
16,476
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 4 / 4
9,663
460
11,740
22,632
27,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 3 / 3
11,816
563
16,634
23,174
11,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
9 / 3 / 5
12,213
582
14,027
15,640
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 3 / 9
12,094
576
14,684
17,965
18,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
UneasePup7
Poseidon
16
3 / 2 / 7
10,966
522
10,810
14,463
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Zadeckxd
Cerberus
16
5 / 3 / 10
10,665
508
12,264
19,461
16,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
14
Kills
29
29
Deaths
14
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
BadZuka
Medusa
1
6
1
0.25
W
Fenrir
10
3
3
3.83
L
3
10
2
0.4
W
9
3
5
3.83
L
Lancelot
ItsMisterBlue
Lancelot
3
5
1
0.7
L
Zhong Kui
ItsMisterYellow
Zhong Kui
3
4
3
1.13
L
4
4
4
1.5
W
2
3
9
2.17
W
Poseidon
UneasePup7
Poseidon
3
2
7
3.25
W
Cerberus
Zadeckxd
Cerberus
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,805
Damage
68,419
94,952
Taken
90,703
64,844
Mitigated
58,880
22,183
Healing
32,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BadZuka
Medusa
9,939
3,593
0
1,492
12,999
5,653
642
7,383
5,612
0
79,295
W
Fenrir
16,634
3,815
0
7,769
23,174
11,072
0
3,549
19,549
0
96,534
L
11,448
6,995
0
2,026
17,990
7,375
0
4,993
12,933
0
58,737
W
14,027
6,320
0
5,485
15,640
7,672
0
4,586
10,699
0
102,157
L
Lancelot
ItsMisterBlue
Lancelot
11,104
2,979
0
500
19,700
8,283
0
6,781
12,801
0
93,030
L
Zhong Kui
ItsMisterYellow
Zhong Kui
13,574
2,284
0
9,802
21,631
16,476
702
9,979
10,930
85,741
0
L
11,740
1,128
182
8,181
22,632
27,057
0
7,674
14,918
39,883
0
W
14,684
2,738
0
4,866
17,965
18,136
124
9,282
8,683
82,326
0
W
Poseidon
UneasePup7
Poseidon
10,810
3,181
0
6,508
14,463
5,211
1,043
2,754
11,342
82,880
0
W
Cerberus
Zadeckxd
Cerberus
12,264
1,122
517
7,623
19,461
16,789
360
4,788
14,111
51,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,460
Gold Earned
57,754
553
Minions Killed
682
0
Camps Cleared
0
1,857,749
Distance Traveled
1,906,388
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,711
462
133
6
0
349,957
3
W
Fenrir
11,816
563
121
6
0
429,339
1
L
Ishtar
9,974
475
104
5
0
329,306
1
W
Ishtar
12,213
582
162
8
0
372,712
0
L
Lancelot
10,296
490
121
6
0
436,905
3
L
Zhong Kui
10,816
515
153
7
0
325,292
2
L
Sobek
9,663
460
42
2
0
416,289
1
W
Ymir
12,094
576
160
8
0
337,546
3
W
Poseidon
10,966
522
130
6
0
388,059
3
W
Cerberus
10,665
508
109
5
0
378,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role