Player Matchup

Set
Set
Canes_1501
Set
Level 143
God Stats
11W - 12L
1,692 SR
Queue Stats
351W - 320L
1,671 Elo+
Party 1
Charybdis
Charybdis
H2R4MVP
Charybdis
Level 48
God Stats
12W - 7L
1,705 SR
Queue Stats
134W - 75L
1,647 Elo+
Party 1
Olorun
Olorun
marlins4594
Olorun
Level 142
God Stats
13W - 5L
1,864 SR
Queue Stats
359W - 349L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
mnoa7227
Guan Yu
Level 142
God Stats
7W - 6L
1,652 SR
Queue Stats
712W - 688L
1,595 Elo+
Party 1
Ares
Ares
whatamonster3
Ares
Level 120
God Stats
11W - 5L
1,522 SR
Queue Stats
99W - 92L
1,541 Elo+
Party 1
Team Averages
Level 119
1,687 SR
1,609 Elo+

VS

Team Averages
Level 60
1,577 SR
1,560 Elo+
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CrysMyCarry
Cerberus
Level 11
God Stats
2W - 1L
1,837 SR
Queue Stats
10W - 4L
1,764 Elo+
Party 2
Raijin
Raijin
DaBomb Venom
Raijin
Level 68
God Stats
4W - 6L
1,549 SR
Queue Stats
79W - 75L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
Lieb_Revenge
Sylvanus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 200L
1,418 Elo+
Solo
Ishtar
Ishtar
xReaperx903
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 5
10,227
682
21,838
16,036
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
H2R4MVP
Charybdis
12
1 / 4 / 7
7,686
512
8,834
13,630
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
15
3 / 1 / 5
9,260
617
10,020
9,449
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
mnoa7227
Guan Yu
14
2 / 3 / 7
8,844
590
9,071
14,572
15,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 12
8,573
572
9,010
12,545
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 4 / 3
7,903
527
13,224
15,997
9,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
CrysMyCarry
Cerberus
14
4 / 3 / 2
8,344
556
9,100
22,337
13,596
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
12
1 / 5 / 2
6,975
465
3,538
9,045
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Lieb_Revenge
Sylvanus
11
2 / 5 / 3
7,037
469
5,043
17,038
14,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
13
2 / 2 / 2
7,719
515
8,612
12,900
5,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
19
Kills
13
13
Deaths
19
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
4
3
1.38
W
12
3
5
4.83
L
Cerberus
CrysMyCarry
Cerberus
4
3
2
1.67
L
Raijin
1
5
2
0.4
W
Charybdis
H2R4MVP
Charybdis
1
4
7
1.13
L
Sylvanus
Lieb_Revenge
Sylvanus
2
5
3
0.7
W
Olorun
3
1
5
5.5
W
Guan Yu
mnoa7227
Guan Yu
2
3
7
1.83
W
1
2
12
3.5
L
Ishtar
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,773
Damage
39,517
66,232
Taken
77,317
44,795
Mitigated
47,533
26,149
Healing
29,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
13,224
7,141
517
4,703
15,997
9,918
0
2,545
13,452
0
55,468
W
21,838
11,948
0
6,372
16,036
7,819
445
4,093
11,797
0
80,357
L
Cerberus
CrysMyCarry
Cerberus
9,100
627
227
12,045
22,337
13,596
0
3,963
18,374
61,443
0
L
Raijin
3,538
127
0
523
9,045
4,314
0
2,275
6,770
44,744
0
W
Charybdis
H2R4MVP
Charybdis
8,834
5,320
0
4,633
13,630
4,718
0
2,288
11,340
0
56,040
L
Sylvanus
Lieb_Revenge
Sylvanus
5,043
1,288
4,310
5,009
17,038
14,192
0
5,372
11,666
20,163
0
W
Olorun
10,020
4,345
848
4,092
9,449
4,363
672
2,344
7,023
82,918
8,073
W
Guan Yu
mnoa7227
Guan Yu
9,071
1,040
1,820
6,898
14,572
15,386
762
5,682
8,846
0
50,061
W
9,010
322
0
1,486
12,545
12,509
144
3,296
9,173
27,754
0
L
Ishtar
8,612
4,558
0
2,556
12,900
5,513
0
3,754
9,146
0
68,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,590
Gold Earned
37,978
469
Minions Killed
466
0
Camps Cleared
0
1,503,371
Distance Traveled
1,408,727
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,903
527
79
5
0
333,667
8
W
Set
10,227
682
97
6
0
338,443
2
L
Cerberus
8,344
556
153
10
0
274,772
2
L
Raijin
6,975
465
78
5
0
274,253
5
W
Charybdis
7,686
512
84
6
0
254,653
1
L
Sylvanus
7,037
469
31
2
0
238,366
3
W
Olorun
9,260
617
157
10
0
293,887
2
W
Guan Yu
8,844
590
92
6
0
300,566
0
W
Ares
8,573
572
39
3
0
315,822
9
L
Ishtar
7,719
515
125
8
0
287,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role