Player Matchup

Cthulhu
Cthulhu
FantasticL
Cthulhu
Level 36
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 10L
1,196 Elo+
Party 1
Artemis
Artemis
SairesX
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,244 Elo+
Party 1
Ao Kuang
Ao Kuang
nozarashi1
Ao Kuang
Level 9
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 6L
1,196 Elo+
Party 1
Team Averages
Level 19
1,339 SR
1,212 Elo+

VS

Team Averages
Level 115
1,437 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
T-_-A-M
Bakasura
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 148L
1,422 Elo+
Solo
Kukulkan
Kukulkan
odecam7k
Kukulkan
Level 68
God Stats
1W - 3L
1,312 SR
Queue Stats
21W - 22L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FantasticL
Cthulhu
13
4 / 6 / 2
9,889
899
5,126
18,795
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
SairesX
Artemis
12
1 / 5 / 3
7,881
716
8,527
13,204
4,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
nozarashi1
Ao Kuang
11
1 / 8 / 4
7,623
693
3,617
13,707
4,998
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
8 / 3 / 5
9,611
874
14,849
9,916
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
T-_-A-M
Bakasura
14
9 / 2 / 7
9,771
888
11,984
11,032
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
odecam7k
Kukulkan
13
2 / 1 / 10
8,937
812
10,089
4,340
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
19
19
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
5
3.5
L
Cthulhu
FantasticL
Cthulhu
4
6
2
0.83
L
Artemis
SairesX
Artemis
1
5
3
0.5
W
Bakasura
T-_-A-M
Bakasura
9
2
7
6.25
L
Ao Kuang
nozarashi1
Ao Kuang
1
8
4
0.38
W
Kukulkan
odecam7k
Kukulkan
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
36,922
45,706
Taken
25,288
27,307
Mitigated
12,807
2,708
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,849
6,877
0
1,262
9,916
4,678
1,309
3,771
6,145
0
39,781
L
Cthulhu
FantasticL
Cthulhu
5,126
591
0
528
18,795
17,603
0
4,748
13,076
16,202
0
L
Artemis
SairesX
Artemis
8,527
6,233
0
918
13,204
4,706
0
2,127
10,610
0
32,954
W
Bakasura
T-_-A-M
Bakasura
11,984
8,006
0
3,859
11,032
5,672
553
2,952
8,080
0
25,587
L
Ao Kuang
nozarashi1
Ao Kuang
3,617
967
0
1,262
13,707
4,998
0
3,356
9,760
10,451
0
W
Kukulkan
odecam7k
Kukulkan
10,089
1,247
0
408
4,340
2,457
793
2,491
1,849
32,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
28,319
79
Minions Killed
152
0
Camps Cleared
11
443,636
Distance Traveled
637,825
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,611
874
42
4
3
199,322
2
L
Cthulhu
9,889
899
25
2
0
177,882
0
L
Artemis
7,881
716
43
4
0
142,220
1
W
Bakasura
9,771
888
43
4
7
236,406
3
L
Ao Kuang
7,623
693
11
1
0
123,534
1
W
Kukulkan
8,937
812
67
6
1
202,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role