Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Poised HD
Cthulhu
Level 109
God Stats
2W - 1L
1,824 SR
Queue Stats
80W - 101L
1,489 Elo+
Solo
Pele
Pele
Ra1nKamui
Pele
Level 88
God Stats
1W - 1L
1,775 SR
Queue Stats
68W - 56L
1,545 Elo+
Solo
Guan Yu
Guan Yu
lazymanmike
Guan Yu
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 188L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
repoman133
Ah Puch
Level 147
God Stats
4W - 10L
1,445 SR
Queue Stats
313W - 299L
1,540 Elo+
Party 2
Team Averages
Level 126
1,609 SR
1,511 Elo+

VS

Team Averages
Level 127
1,491 SR
1,484 Elo+
Nox
Nox
Alejandroues
Nox
Level 154
God Stats
6W - 6L
1,434 SR
Queue Stats
276W - 294L
1,465 Elo+
Solo
Guan Yu
Guan Yu
CGC Asylum
Guan Yu
Level 125
God Stats
5W - 5L
1,563 SR
Queue Stats
144W - 159L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
CGC NeGaN
Kuzenbo
Level 126
God Stats
3W - 0L
1,794 SR
Queue Stats
145W - 159L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SAMImaster21
Tsukuyomi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 61L
1,455 Elo+
Party 1
Hachiman
Hachiman
Thebobsquash
Hachiman
Level 106
God Stats
2W - 3L
1,163 SR
Queue Stats
192W - 206L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 3 / 8
8,114
738
4,239
7,943
3,440
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Poised HD
Cthulhu
17
5 / 1 / 6
9,754
887
14,310
11,893
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
11
1 / 4 / 4
6,965
633
5,738
9,118
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
lazymanmike
Guan Yu
11
0 / 5 / 10
6,966
633
3,714
13,425
13,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
repoman133
Ah Puch
17
6 / 2 / 7
9,255
841
13,781
10,319
5,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 11
8,628
784
7,994
4,763
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
CGC Asylum
Guan Yu
12
1 / 3 / 9
7,355
669
5,830
9,535
9,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
CGC NeGaN
Kuzenbo
14
4 / 2 / 11
8,888
808
7,318
12,401
19,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
SAMImaster21
Tsukuyomi
15
5 / 4 / 9
8,839
804
14,582
10,169
5,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Thebobsquash
Hachiman
15
3 / 4 / 5
8,109
737
11,999
10,319
5,526
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
13
Kills
15
15
Deaths
13
35
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
8
1.67
W
2
0
11
7.5
W
Guan Yu
CGC Asylum
Guan Yu
1
3
9
1.83
W
Kuzenbo
CGC NeGaN
Kuzenbo
4
2
11
4.75
L
Cthulhu
Poised HD
Cthulhu
5
1
6
8
L
Pele
1
4
4
0.75
W
Tsukuyomi
SAMImaster21
Tsukuyomi
5
4
9
2.38
W
Hachiman
Thebobsquash
Hachiman
3
4
5
1.38
L
Guan Yu
lazymanmike
Guan Yu
0
5
10
1
L
Ah Puch
repoman133
Ah Puch
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,782
Damage
47,723
52,698
Taken
47,187
40,499
Mitigated
43,177
23,385
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,239
2,766
1,385
629
7,943
3,440
0
2,292
5,651
0
16,773
W
7,994
38
2,477
1,209
4,763
2,866
37
2,765
1,998
22,545
0
W
Guan Yu
CGC Asylum
Guan Yu
5,830
585
1,961
1,389
9,535
9,560
0
5,740
3,795
0
7,451
W
Kuzenbo
CGC NeGaN
Kuzenbo
7,318
2,442
1,265
2,260
12,401
19,653
0
6,384
6,017
11,190
0
L
Cthulhu
Poised HD
Cthulhu
14,310
269
3,056
4,180
11,893
14,419
0
3,339
8,554
31,291
0
L
Pele
5,738
878
458
1,663
9,118
4,247
0
2,809
6,309
0
16,550
W
Tsukuyomi
SAMImaster21
Tsukuyomi
14,582
2,015
450
564
10,169
5,572
64
6,621
3,548
0
32,744
W
Hachiman
Thebobsquash
Hachiman
11,999
7,418
974
2,311
10,319
5,526
746
6,581
3,738
0
22,986
L
Guan Yu
lazymanmike
Guan Yu
3,714
367
5,965
3,512
13,425
13,199
0
4,262
9,163
0
4,249
L
Ah Puch
repoman133
Ah Puch
13,781
953
795
1,742
10,319
5,194
0
2,610
7,709
28,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
41,819
140
Minions Killed
124
0
Camps Cleared
0
1,035,836
Distance Traveled
1,056,278
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,114
738
33
3
0
189,925
0
W
Nox
8,628
784
37
3
0
229,862
0
W
Guan Yu
7,355
669
12
1
0
195,030
1
W
Kuzenbo
8,888
808
9
1
0
220,640
0
L
Cthulhu
9,754
887
45
4
0
235,740
0
L
Pele
6,965
633
21
2
0
168,790
0
W
Tsukuyomi
8,839
804
41
4
0
232,676
4
W
Hachiman
8,109
737
25
2
0
178,070
1
L
Guan Yu
6,966
633
1
0
0
218,904
1
L
Ah Puch
9,255
841
40
4
0
222,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role