Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Delta24598
Ishtar
Level 144
God Stats
9W - 11L
1,285 SR
Queue Stats
296W - 279L
1,558 Elo+
Solo
Yemoja
Yemoja
JericaFae
Yemoja
Level 116
God Stats
4W - 6L
1,720 SR
Queue Stats
686W - 742L
1,450 Elo+
Solo
Mulan
Mulan
ShadowDrack512
Mulan
Level 121
God Stats
21W - 19L
1,422 SR
Queue Stats
868W - 848L
1,516 Elo+
Party 1
Team Averages
Level 124
1,486 SR
1,505 Elo+

VS

Team Averages
Level 115
1,315 SR
1,469 Elo+
Osiris
Osiris
 
Osiris
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BlackTepech
Raijin
Level 108
God Stats
0W - 3L
1,110 SR
Queue Stats
239W - 271L
1,507 Elo+
Solo
Bellona
Bellona
BoostFlik
Bellona
Level 102
God Stats
36W - 41L
1,407 SR
Queue Stats
389W - 385L
1,464 Elo+
Solo
Charybdis
Charybdis
aaronian2
Charybdis
Level 101
God Stats
1W - 3L
1,278 SR
Queue Stats
17W - 25L
1,346 Elo+
Party 2
Ishtar
Ishtar
mjmc
Ishtar
Level 124
God Stats
0W - 2L
1,278 SR
Queue Stats
15W - 17L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 6
8,870
591
10,600
9,620
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
13
5 / 3 / 6
8,516
568
11,994
15,239
7,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Delta24598
Ishtar
14
2 / 3 / 4
8,472
565
11,446
11,469
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
JericaFae
Yemoja
13
3 / 0 / 6
8,734
582
3,945
16,291
13,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 1 / 1
8,946
596
9,664
14,644
9,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 1 / 0
7,271
485
6,269
12,634
11,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
13
2 / 3 / 3
7,684
512
6,951
10,280
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BoostFlik
Bellona
11
0 / 4 / 5
6,824
455
7,836
12,733
9,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
aaronian2
Charybdis
11
2 / 5 / 0
6,546
436
9,451
11,987
4,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
mjmc
Ishtar
11
1 / 1 / 3
7,214
481
7,351
16,357
10,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
6
7
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
6
5
W
Shiva
 
Shiva
5
3
6
2.67
L
Osiris
 
Osiris
1
1
0
1
L
Raijin
2
3
3
1.17
L
Bellona
BoostFlik
Bellona
0
4
5
0.63
W
Ishtar
Delta24598
Ishtar
2
3
4
1.33
W
Yemoja
JericaFae
Yemoja
3
0
6
6
W
2
1
1
2.5
L
Charybdis
aaronian2
Charybdis
2
5
0
0.4
L
Ishtar
mjmc
Ishtar
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,649
Damage
37,858
67,263
Taken
63,991
39,275
Mitigated
41,001
33,927
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,600
4,349
0
5,594
9,620
3,146
2,810
131
9,489
77,884
0
W
Shiva
 
Shiva
11,994
2,714
921
5,805
15,239
7,353
153
939
14,300
0
56,552
L
Osiris
 
Osiris
6,269
2,592
0
4,609
12,634
11,138
484
1,509
11,125
0
45,685
L
Raijin
6,951
916
81
1,654
10,280
4,459
0
1,270
9,010
65,634
0
L
Bellona
BoostFlik
Bellona
7,836
2,654
0
2,376
12,733
9,641
0
1,492
11,241
0
51,664
W
Ishtar
Delta24598
Ishtar
11,446
7,573
0
2,495
11,469
5,530
699
3,755
7,714
0
73,679
W
Yemoja
JericaFae
Yemoja
3,945
1,415
5,660
7,504
16,291
13,321
348
2,906
13,385
17,587
0
W
9,664
1,317
0
5,948
14,644
9,925
0
0
14,644
0
62,636
L
Charybdis
aaronian2
Charybdis
9,451
5,924
0
1,084
11,987
4,838
0
5,448
6,539
0
37,913
L
Ishtar
mjmc
Ishtar
7,351
4,364
2,364
4,771
16,357
10,925
0
5,135
11,222
0
30,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
35,539
499
Minions Killed
364
0
Camps Cleared
0
1,457,398
Distance Traveled
1,446,585
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,870
591
123
8
0
271,193
1
W
Shiva
8,516
568
83
6
0
341,794
1
L
Osiris
7,271
485
83
6
0
310,744
9
L
Raijin
7,684
512
110
7
0
249,052
4
L
Bellona
6,824
455
75
5
0
337,984
6
W
Ishtar
8,472
565
140
9
0
270,574
4
W
Yemoja
8,734
582
21
1
0
303,078
7
W
Mulan
8,946
596
132
9
0
270,759
2
L
Charybdis
6,546
436
58
4
0
271,652
2
L
Ishtar
7,214
481
38
3
0
277,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role