Player Matchup

Mercury
Mercury
JIMA2348
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 34L
1,284 Elo+
Solo
Chang'e
Chang'e
Lonely_Dri
Chang'e
Level 62
God Stats
30W - 28L
1,496 SR
Queue Stats
308W - 339L
1,288 Elo+
Party 1
Shiva
Shiva
Taters n Steak
Shiva
Level 127
God Stats
39W - 29L
1,457 SR
Queue Stats
106W - 133L
1,363 Elo+
Party 3
Medusa
Medusa
Trueuwu
Medusa
Level 118
God Stats
27W - 24L
1,120 SR
Queue Stats
113W - 135L
1,238 Elo+
Party 1
Baron Samedi
Baron Samedi
V Kewl5 V
Baron Samedi
Level 112
God Stats
1W - 0L
1,372 SR
Queue Stats
29W - 37L
1,311 Elo+
Party 3
Team Averages
Level 108
1,389 SR
1,297 Elo+

VS

Team Averages
Level 98
1,506 SR
1,338 Elo+
Bellona
Bellona
DrGruban27
Bellona
Level 107
God Stats
0W - 3L
1,162 SR
Queue Stats
163W - 153L
1,347 Elo+
Party 2
Bacchus
Bacchus
Jelly_Hurricane
Bacchus
Level 66
God Stats
24W - 19L
1,532 SR
Queue Stats
56W - 63L
1,284 Elo+
Party 2
Ishtar
Ishtar
TwoPacsOfEminems
Ishtar
Level 139
God Stats
2W - 2L
1,731 SR
Queue Stats
44W - 49L
1,358 Elo+
Solo
Zeus
Zeus
xXGousgounisXx
Zeus
Level 60
God Stats
8W - 10L
1,355 SR
Queue Stats
50W - 59L
1,325 Elo+
Party 2
Bakasura
Bakasura
xxxxxTORIxxxxx
Bakasura
Level 118
God Stats
8W - 8L
1,748 SR
Queue Stats
213W - 237L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JIMA2348
Mercury
10
2 / 2 / 2
5,791
579
3,701
7,195
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Lonely_Dri
Chang'e
10
0 / 1 / 0
5,161
516
1,707
7,097
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 2
6,176
618
5,113
6,809
3,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Trueuwu
Medusa
9
2 / 1 / 4
5,607
561
4,509
4,830
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
V Kewl5 V
Baron Samedi
10
4 / 0 / 3
6,418
642
5,390
3,168
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrGruban27
Bellona
10
1 / 3 / 0
5,656
566
2,836
7,161
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 0
4,278
428
1,880
5,763
4,227
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 0
4,379
438
1,704
9,243
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 1
5,903
590
3,681
2,648
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
10
4 / 1 / 0
5,914
591
3,954
8,539
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
6
6
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
DrGruban27
Bellona
1
3
0
0.33
W
Mercury
JIMA2348
Mercury
2
2
2
1.5
L
0
2
0
0
W
Chang'e
Lonely_Dri
Chang'e
0
1
0
0
W
1
2
2
1
W
Medusa
Trueuwu
Medusa
2
1
4
4
L
0
4
0
0
W
Baron Samedi
V Kewl5 V
Baron Samedi
4
0
3
5.5
L
1
0
1
1.5
L
Bakasura
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,420
Damage
14,055
29,099
Taken
33,354
12,062
Mitigated
16,545
10,008
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DrGruban27
Bellona
2,836
1,039
0
2,105
7,161
5,228
658
0
7,161
0
32,899
W
Mercury
JIMA2348
Mercury
3,701
880
0
874
7,195
2,356
276
245
6,602
0
38,267
L
1,880
34
107
1,343
5,763
4,227
0
2,286
3,477
9,697
0
W
Chang'e
Lonely_Dri
Chang'e
1,707
195
134
3,693
7,097
2,778
0
3,616
3,481
31,068
0
W
5,113
757
0
1,579
6,809
3,431
0
0
6,512
0
35,677
W
Medusa
Trueuwu
Medusa
4,509
2,226
0
1,370
4,830
1,672
747
779
3,886
0
39,260
L
1,704
548
185
2,324
9,243
2,868
0
2,954
6,289
0
26,421
W
Baron Samedi
V Kewl5 V
Baron Samedi
5,390
549
512
1,846
3,168
1,825
381
921
2,219
23,581
0
L
3,681
503
0
500
2,648
1,065
0
1,352
1,296
38,370
0
L
Bakasura
3,954
2,675
0
2,044
8,539
3,157
0
505
8,034
0
29,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
26,130
286
Minions Killed
259
0
Camps Cleared
0
1,036,323
Distance Traveled
998,833
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,656
566
68
7
0
212,851
2
W
Mercury
5,791
579
68
7
0
249,268
2
L
Bacchus
4,278
428
10
1
0
195,618
1
W
Chang'e
5,161
516
55
6
0
206,671
0
W
Shiva
6,176
618
64
6
0
209,896
2
W
Medusa
5,607
561
54
5
0
189,930
3
L
Ishtar
4,379
438
52
5
0
174,762
0
W
Baron Samedi
6,418
642
45
5
0
180,558
1
L
Zeus
5,903
590
63
6
0
178,592
2
L
Bakasura
5,914
591
66
7
0
237,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role