Player Matchup

Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
EinckeY
Bakasura
Level 125
God Stats
3W - 2L
1,790 SR
Queue Stats
37W - 29L
1,495 Elo+
Party 2
Ishtar
Ishtar
calvinkos8184
Ishtar
Level 33
God Stats
10W - 17L
1,500 SR
Queue Stats
76W - 114L
1,388 Elo+
Solo
Guan Yu
Guan Yu
meowloon
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
tbone4201
Cthulhu
Level 89
God Stats
6W - 3L
1,541 SR
Queue Stats
20W - 10L
1,585 Elo+
Party 2
Team Averages
Level 79
1,566 SR
1,494 Elo+

VS

Team Averages
Level 51
1,588 SR
1,451 Elo+
Atlas
Atlas
Col Sanders40
Atlas
Level 47
God Stats
9W - 7L
1,521 SR
Queue Stats
316W - 355L
1,369 Elo+
Solo
Chaac
Chaac
FakeJenton
Chaac
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,498 Elo+
Party 1
Ishtar
Ishtar
JFenton
Ishtar
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
hayder_luna
Hel
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 108L
1,264 Elo+
Solo
Susano
Susano
rT sLeeK
Susano
Level 145
God Stats
5W - 1L
1,922 SR
Queue Stats
155W - 123L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
14 / 0 / 5
11,674
687
17,709
9,796
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
EinckeY
Bakasura
17
9 / 1 / 7
10,788
635
14,957
13,477
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 8
7,754
456
6,092
10,524
4,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
meowloon
Guan Yu
14
3 / 2 / 4
9,391
552
9,599
16,562
14,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
tbone4201
Cthulhu
11
2 / 4 / 8
8,377
493
6,380
18,653
16,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 7
7,120
419
7,370
20,248
18,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
12
1 / 5 / 0
7,034
414
8,887
16,612
13,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
JFenton
Ishtar
11
3 / 6 / 3
6,916
407
7,835
12,035
4,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
1 / 9 / 0
7,688
452
1,545
13,210
4,904
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
rT sLeeK
Susano
14
4 / 4 / 2
8,549
503
6,164
14,818
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
28
Kills
9
11
Deaths
29
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
14
0
5
16.5
L
0
5
7
0.7
W
Bakasura
EinckeY
Bakasura
9
1
7
12.5
L
Chaac
1
5
0
0.2
L
Ishtar
JFenton
Ishtar
3
6
3
0.75
W
0
4
8
1
L
1
9
0
0.11
W
Guan Yu
meowloon
Guan Yu
3
2
4
2.5
L
Susano
rT sLeeK
Susano
4
4
2
1.25
W
Cthulhu
tbone4201
Cthulhu
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,737
Damage
31,801
69,012
Taken
76,923
46,525
Mitigated
47,164
21,258
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,709
2,238
1,089
6,268
9,796
5,650
2,077
1,688
8,049
104,161
0
L
7,370
3,086
249
2,843
20,248
18,627
0
7,921
11,533
29,702
0
W
Bakasura
EinckeY
Bakasura
14,957
10,403
0
5,098
13,477
6,128
0
1,938
11,289
0
74,756
L
Chaac
8,887
997
0
3,103
16,612
13,479
0
1,222
14,035
0
43,813
L
Ishtar
JFenton
Ishtar
7,835
4,871
0
1,739
12,035
4,833
0
3,798
7,962
0
33,301
W
6,092
3,756
0
1,390
10,524
4,422
1,306
1,669
8,855
0
42,310
L
1,545
302
0
53
13,210
4,904
1,188
9,341
3,319
43,129
0
W
Guan Yu
meowloon
Guan Yu
9,599
1,663
652
4,534
16,562
14,221
1,369
668
15,894
0
51,920
L
Susano
rT sLeeK
Susano
6,164
1,554
0
4,682
14,818
5,321
0
1,807
12,534
0
65,979
W
Cthulhu
tbone4201
Cthulhu
6,380
1,061
267
1,960
18,653
16,104
883
3,680
14,941
21,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,984
Gold Earned
37,307
485
Minions Killed
354
0
Camps Cleared
0
1,643,770
Distance Traveled
1,481,835
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,674
687
171
10
0
335,383
1
L
Atlas
7,120
419
27
2
0
287,785
0
W
Bakasura
10,788
635
130
8
0
405,299
1
L
Chaac
7,034
414
54
3
0
299,003
0
L
Ishtar
6,916
407
59
3
0
281,417
1
W
Ishtar
7,754
456
60
4
0
308,888
2
L
Hel
7,688
452
107
6
0
237,012
0
W
Guan Yu
9,391
552
94
6
0
296,641
0
L
Susano
8,549
503
107
6
0
376,618
1
W
Cthulhu
8,377
493
30
2
0
297,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role