Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FinnTheSpoonMan
Raijin
Level 65
God Stats
1W - 2L
1,681 SR
Queue Stats
23W - 32L
1,492 Elo+
Solo
Chang'e
Chang'e
Spartanlord3000
Chang'e
Level 154
God Stats
3W - 2L
1,638 SR
Queue Stats
232W - 226L
1,521 Elo+
Solo
Ullr
Ullr
kadeshadey
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,605 Elo+
Solo
Tyr
Tyr
polarprotege
Tyr
Level 144
God Stats
2W - 3L
1,378 SR
Queue Stats
540W - 545L
1,536 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,531 Elo+

VS

Team Averages
Level 142
1,435 SR
1,527 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GovernorToast
Ne Zha
Level 138
God Stats
3W - 1L
1,485 SR
Queue Stats
121W - 114L
1,563 Elo+
Party 1
He Bo
He Bo
Imperius5792
He Bo
Level 143
God Stats
1W - 1L
1,224 SR
Queue Stats
130W - 123L
1,493 Elo+
Solo
Neith
Neith
LordToast5136
Neith
Level 147
God Stats
2W - 1L
1,505 SR
Queue Stats
134W - 120L
1,560 Elo+
Party 1
Horus
Horus
Unloved Orph4n
Horus
Level 122
God Stats
1W - 0L
1,463 SR
Queue Stats
238W - 225L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 0
5,488
784
4,656
4,341
1,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 0 / 0
6,111
873
4,424
3,288
1,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 0
5,292
756
2,072
4,728
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 1 / 0
5,720
817
5,158
6,147
2,888
Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,720
817
1,477
9,523
9,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 0 / 3
6,254
893
4,951
1,736
725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 3
6,454
922
8,437
5,571
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 0 / 3
6,010
859
5,561
4,070
1,878
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 3
6,004
858
5,385
4,923
1,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 0 / 4
5,566
795
1,942
5,091
4,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
4
4
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Scylla
 
Scylla
1
0
3
2.5
L
0
0
0
0
W
1
0
3
2.5
W
1
0
3
2.5
W
1
0
3
2.5
L
0
2
0
0
W
0
0
4
2
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,787
Damage
26,276
28,027
Taken
21,391
18,567
Mitigated
13,413
12,389
Healing
16,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,656
1,093
1,053
543
4,341
1,777
0
1,951
2,390
8,839
0
W
Scylla
 
Scylla
4,951
295
117
0
1,736
725
0
744
992
23,336
0
L
4,424
446
0
440
3,288
1,613
0
509
2,779
18,214
0
W
8,437
380
836
1,777
5,571
3,963
0
3,488
2,083
0
15,437
W
5,561
418
706
556
4,070
1,878
82
2,895
1,175
8,150
0
W
5,385
879
0
2,210
4,923
1,991
399
1,336
3,587
0
14,967
L
2,072
0
5,260
1,194
4,728
2,468
0
1,755
2,973
4,953
0
W
1,942
1,024
6,661
4,036
5,091
4,856
0
2,689
2,402
0
2,890
L
5,158
507
605
104
6,147
2,888
0
2,538
3,609
0
10,697
L
1,477
41
1,040
2,150
9,523
9,821
0
3,759
5,764
0
7,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
30,288
79
Minions Killed
84
0
Camps Cleared
0
692,434
Distance Traveled
775,611
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,488
784
9
1
0
121,602
3
W
Scylla
6,254
893
28
4
0
119,673
0
L
Raijin
6,111
873
40
6
0
143,784
1
W
Ne Zha
6,454
922
19
3
0
173,310
0
W
He Bo
6,010
859
8
1
0
161,973
3
W
Neith
6,004
858
29
4
0
154,350
0
L
Chang'e
5,292
756
6
1
0
154,662
0
W
Horus
5,566
795
0
0
0
166,305
0
L
Ullr
5,720
817
17
2
0
143,666
3
L
Tyr
5,720
817
7
1
0
128,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role