Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Derawn
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,985 Elo+
Party 3
Hades
Hades
Firestarter1138
Hades
Level 157
God Stats
1W - 0L
1,588 SR
Queue Stats
124W - 93L
1,655 Elo+
Party 1
Vulcan
Vulcan
JasonJewrulo
Vulcan
Level 160
God Stats
3W - 1L
1,618 SR
Queue Stats
43W - 20L
1,740 Elo+
Party 3
Horus
Horus
ßrakence
Horus
Level 160
God Stats
9W - 4L
1,729 SR
Queue Stats
144W - 118L
1,736 Elo+
Party 3
Team Averages
Level 155
1,587 SR
1,723 Elo+

VS

Team Averages
Level 146
1,521 SR
1,581 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
BillyMH
Nike
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,564 Elo+
Party 2
Ishtar
Ishtar
Munchibro
Ishtar
Level 99
God Stats
1W - 5L
1,345 SR
Queue Stats
167W - 157L
1,609 Elo+
Party 2
Ra
Ra
Rhayok
Ra
Level 160
God Stats
24W - 28L
1,575 SR
Queue Stats
252W - 251L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zulxx
Cu Chulainn
Level 160
God Stats
1W - 2L
1,683 SR
Queue Stats
236W - 239L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
2 / 1 / 5
11,902
567
10,031
19,794
9,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Derawn
Sol
20
11 / 1 / 1
13,841
659
27,588
21,229
10,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 1 / 6
11,627
554
11,293
19,010
12,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
17
1 / 3 / 3
11,579
551
13,246
11,068
10,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
ßrakence
Horus
15
0 / 2 / 9
10,845
516
6,501
19,297
23,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 3 / 1
9,228
439
7,871
21,657
10,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
BillyMH
Nike
13
3 / 3 / 3
9,125
435
5,407
20,290
19,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Munchibro
Ishtar
13
0 / 6 / 2
8,792
419
8,444
21,024
8,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
16
1 / 2 / 0
9,814
467
7,544
11,587
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Zulxx
Cu Chulainn
17
2 / 2 / 3
10,774
513
11,163
21,181
22,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
8
8
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
5
4.5
L
Ao Kuang
 
Ao Kuang
2
3
1
0.83
L
Nike
BillyMH
Nike
3
3
3
1.5
W
Sol
Derawn
Sol
11
1
1
11.5
W
2
1
6
5
W
Vulcan
1
3
3
0.83
L
Ishtar
Munchibro
Ishtar
0
6
2
0.17
L
Ra
1
2
0
0.5
L
Cu Chulainn
Zulxx
Cu Chulainn
2
2
3
1.75
W
Horus
ßrakence
Horus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,659
Damage
40,429
90,398
Taken
95,739
67,174
Mitigated
66,385
49,604
Healing
21,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,031
6,886
0
5,419
19,794
9,857
1,078
6,199
13,497
0
143,763
L
Ao Kuang
 
Ao Kuang
7,871
2,107
0
9,875
21,657
10,811
0
6,399
15,258
63,226
20,038
L
Nike
BillyMH
Nike
5,407
759
0
2,694
20,290
19,781
0
9,578
10,712
0
26,723
W
Sol
Derawn
Sol
27,588
12,874
0
15,934
21,229
10,341
4,332
1,876
19,201
149,286
0
W
11,293
1,389
1,326
12,687
19,010
12,316
1,060
5,588
13,210
106,929
0
W
Vulcan
13,246
3,589
0
2,672
11,068
10,707
994
1,335
9,703
94,164
0
L
Ishtar
Munchibro
Ishtar
8,444
4,408
0
1,810
21,024
8,415
0
15,689
5,335
0
56,692
L
Ra
7,544
140
2,497
3,320
11,587
4,945
0
8,279
3,308
89,930
0
L
Cu Chulainn
Zulxx
Cu Chulainn
11,163
997
0
1,448
21,181
22,433
0
12,182
8,999
0
91,363
W
Horus
ßrakence
Horus
6,501
3,361
2,866
8,700
19,297
23,953
566
2,741
16,400
0
26,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,794
Gold Earned
47,733
711
Minions Killed
616
0
Camps Cleared
0
2,201,114
Distance Traveled
2,097,482
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,902
567
162
8
0
426,467
4
L
Ao Kuang
9,228
439
106
5
0
463,002
5
L
Nike
9,125
435
39
2
0
402,680
4
W
Sol
13,841
659
204
10
0
436,145
3
W
Hades
11,627
554
168
8
0
431,278
2
W
Vulcan
11,579
551
147
7
0
445,087
6
L
Ishtar
8,792
419
114
5
0
365,470
3
L
Ra
9,814
467
176
8
0
418,429
8
L
Cu Chulainn
10,774
513
181
9
0
447,901
2
W
Horus
10,845
516
30
1
0
462,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role