Player Matchup

Merlin
Merlin
DanielMcHeADs
Merlin
Level 107
God Stats
6W - 14L
1,416 SR
Queue Stats
28W - 59L
1,347 Elo+
Party 1
Ares
Ares
NOLOPAPI
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 61L
1,358 Elo+
Party 1
Hachiman
Hachiman
xLumos
Hachiman
Level 101
God Stats
1W - 1L
1,736 SR
Queue Stats
20W - 34L
1,336 Elo+
Party 1
Team Averages
Level 106
1,551 SR
1,347 Elo+

VS

Team Averages
Level 64
1,489 SR
1,463 Elo+
Shiva
Shiva
JebusOfNazareth
Shiva
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Mercury
Mercury
Kumbahjones
Mercury
Level 119
God Stats
3W - 0L
1,705 SR
Queue Stats
126W - 34L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Troywerr
Kukulkan
Level 68
God Stats
2W - 11L
1,262 SR
Queue Stats
78W - 113L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,268
627
6,927
8,525
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
9
0 / 7 / 0
6,503
650
4,925
14,549
15,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
xLumos
Hachiman
10
0 / 3 / 0
6,395
640
5,088
9,403
4,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,341
834
8,950
15,284
11,329
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Kumbahjones
Mercury
13
4 / 0 / 10
8,451
845
11,850
7,344
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Troywerr
Kukulkan
14
6 / 0 / 7
8,785
879
7,514
2,569
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
15
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
8
9
W
Mercury
Kumbahjones
Mercury
4
0
10
9
L
Ares
0
7
0
0
W
Kukulkan
Troywerr
Kukulkan
6
0
7
9.5
L
Hachiman
xLumos
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,940
Damage
28,314
32,477
Taken
25,197
22,848
Mitigated
16,211
2,086
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,927
693
0
429
8,525
3,585
0
1,770
6,755
26,954
0
W
8,950
2,825
668
3,015
15,284
11,329
140
7,552
7,732
0
25,466
W
Mercury
Kumbahjones
Mercury
11,850
4,916
0
1,984
7,344
3,708
1,550
3,693
3,651
0
33,367
L
Ares
4,925
543
0
902
14,549
15,066
0
3,512
11,037
9,971
0
W
Kukulkan
Troywerr
Kukulkan
7,514
369
0
1,647
2,569
1,174
728
1,190
1,379
30,291
0
L
Hachiman
xLumos
Hachiman
5,088
3,256
0
755
9,403
4,197
0
2,464
6,939
0
17,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,166
Gold Earned
25,577
87
Minions Killed
127
1
Camps Cleared
8
538,868
Distance Traveled
667,116
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,268
627
41
4
1
178,802
3
W
Shiva
8,341
834
18
2
1
223,659
4
W
Mercury
8,451
845
41
4
6
247,181
4
L
Ares
6,503
650
8
1
0
182,371
2
W
Kukulkan
8,785
879
68
7
1
196,276
4
L
Hachiman
6,395
640
38
4
0
177,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role