Player Matchup

Skadi
Skadi
Allisunw
Skadi
Level 27
God Stats
34W - 52L
1,231 SR
Queue Stats
40W - 81L
1,150 Elo+
Party 2
Eset
Eset
Kane13d
Eset
Level 40
God Stats
0W - 2L
1,165 SR
Queue Stats
121W - 183L
1,080 Elo+
Party 2
Hercules
Hercules
nameisboxcar
Hercules
Level 29
God Stats
1W - 13L
769 SR
Queue Stats
354W - 517L
1,087 Elo+
Party 2
Team Averages
Level 32
1,055 SR
1,106 Elo+

VS

Team Averages
Level 81
1,592 SR
1,394 Elo+
Baron Samedi
Baron Samedi
DON7SHOO7
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,428 Elo+
Party 1
Ares
Ares
YoungSaV814
Ares
Level 51
God Stats
4W - 1L
1,800 SR
Queue Stats
9W - 8L
1,451 Elo+
Party 1
Loki
Loki
marth135
Loki
Level 68
God Stats
2W - 0L
1,476 SR
Queue Stats
24W - 36L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Allisunw
Skadi
14
0 / 5 / 1
9,228
543
16,487
18,037
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
Kane13d
Eset
14
1 / 6 / 1
10,017
589
11,324
12,413
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
nameisboxcar
Hercules
15
2 / 5 / 0
11,086
652
8,013
19,412
19,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DON7SHOO7
Baron Samedi
17
7 / 0 / 9
12,246
720
17,707
10,771
5,711
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 13
10,832
637
10,247
32,063
27,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
18
8 / 2 / 8
12,414
730
15,448
13,111
6,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
16
16
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
Allisunw
Skadi
0
5
1
0.1
W
Baron Samedi
DON7SHOO7
Baron Samedi
7
0
9
11.5
L
Eset
Kane13d
Eset
1
6
1
0.25
W
1
2
13
3.75
W
Loki
8
2
8
6
L
Hercules
nameisboxcar
Hercules
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,824
Damage
43,402
49,862
Taken
55,945
30,210
Mitigated
40,316
9,288
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Allisunw
Skadi
16,487
6,448
0
3,550
18,037
6,292
0
9,483
8,554
0
48,463
W
Baron Samedi
DON7SHOO7
Baron Samedi
17,707
1,388
3,030
3,147
10,771
5,711
1,398
2,151
8,620
56,520
0
L
Eset
Kane13d
Eset
11,324
1,084
641
1,081
12,413
4,660
0
8,324
4,089
27,077
0
W
10,247
693
0
9,445
32,063
27,899
337
6,930
25,133
26,709
0
W
Loki
15,448
4,505
0
0
13,111
6,706
1,217
2,729
10,382
0
60,718
L
Hercules
nameisboxcar
Hercules
8,013
1,400
0
4,016
19,412
19,258
0
10,703
8,709
0
22,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
35,492
134
Minions Killed
198
1
Camps Cleared
10
814,139
Distance Traveled
926,271
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,228
543
58
3
0
276,872
3
W
Baron Samedi
12,246
720
91
5
2
283,447
1
L
Eset
10,017
589
46
3
0
260,521
0
W
Ares
10,832
637
24
1
2
320,562
0
W
Loki
12,414
730
83
5
6
322,262
1
L
Hercules
11,086
652
30
2
1
276,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role