Player Matchup

Apollo
Apollo
Alexis_kelevra
Apollo
Level 67
God Stats
3W - 5L
1,335 SR
Queue Stats
123W - 157L
1,425 Elo+
Party 1
Bacchus
Bacchus
HijoDelDiablo503
Bacchus
Level 59
God Stats
58W - 58L
1,524 SR
Queue Stats
190W - 255L
1,409 Elo+
Party 1
King Arthur
King Arthur
Set503sv
King Arthur
Level 18
God Stats
6W - 7L
1,352 SR
Queue Stats
25W - 53L
1,215 Elo+
Party 1
Hades
Hades
angel1995tu_tata
Hades
Level 67
God Stats
57W - 47L
1,618 SR
Queue Stats
349W - 396L
1,386 Elo+
Party 1
Ymir
Ymir
kbear121
Ymir
Level 69
God Stats
23W - 14L
1,556 SR
Queue Stats
208W - 181L
1,430 Elo+
Solo
Team Averages
Level 56
1,477 SR
1,373 Elo+

VS

Team Averages
Level 91
1,497 SR
1,369 Elo+
Ishtar
Ishtar
Arlequín13
Ishtar
Level 141
God Stats
3W - 4L
1,769 SR
Queue Stats
401W - 477L
1,370 Elo+
Solo
Nu Wa
Nu Wa
BIG_HOSS_0228
Nu Wa
Level 142
God Stats
25W - 18L
1,575 SR
Queue Stats
322W - 357L
1,416 Elo+
Solo
Thanatos
Thanatos
Cyniccc-_-
Thanatos
Level 66
God Stats
7W - 10L
1,459 SR
Queue Stats
177W - 196L
1,379 Elo+
Solo
Shiva
Shiva
heracless22
Shiva
Level 38
God Stats
8W - 9L
1,487 SR
Queue Stats
180W - 195L
1,343 Elo+
Solo
Amaterasu
Amaterasu
roboy
Amaterasu
Level 67
God Stats
11W - 14L
1,193 SR
Queue Stats
266W - 321L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,532
553
6,616
5,506
1,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 0 / 4
5,738
574
4,092
8,362
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Set503sv
King Arthur
8
0 / 1 / 0
4,720
472
2,079
6,395
3,918
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 0
5,511
551
1,052
6,906
2,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 0 / 1
4,933
493
1,289
6,810
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 1 / 0
4,600
460
3,698
6,367
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 0
5,696
570
4,886
2,368
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Cyniccc-_-
Thanatos
1
0 / 0 / 0
3,454
345
0
78
18
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 5 / 0
4,612
461
3,540
8,707
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
roboy
Amaterasu
10
1 / 0 / 0
5,597
560
3,598
6,429
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Ishtar
0
1
0
0
L
0
0
0
0
L
Thanatos
Cyniccc-_-
Thanatos
0
0
0
0
W
2
0
4
4
W
King Arthur
Set503sv
King Arthur
0
1
0
0
W
0
0
0
0
L
0
5
0
0
W
Ymir
0
0
1
0.5
L
Amaterasu
roboy
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,128
Damage
15,722
33,979
Taken
23,949
19,461
Mitigated
13,285
11,803
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,616
4,495
0
1,547
5,506
1,895
29
450
5,056
0
33,379
L
Ishtar
3,698
2,381
0
1,515
6,367
2,137
320
1,636
4,731
0
28,571
L
4,886
1,990
0
954
2,368
806
46
1,052
1,316
40,338
0
L
Thanatos
Cyniccc-_-
Thanatos
0
0
0
40
78
18
0
0
78
0
440
W
4,092
765
0
2,638
8,362
7,811
0
321
8,041
16,624
0
W
King Arthur
Set503sv
King Arthur
2,079
322
0
1,160
6,395
3,918
0
388
6,007
0
20,325
W
1,052
234
0
5,626
6,906
2,743
35
3,055
3,851
44,378
0
L
3,540
812
247
1,882
8,707
6,161
168
2,626
6,081
0
17,148
W
Ymir
1,289
154
0
832
6,810
3,094
0
672
6,138
36,557
0
L
Amaterasu
roboy
Amaterasu
3,598
1,961
0
3,304
6,429
4,163
0
1,119
5,310
0
29,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
23,959
284
Minions Killed
220
0
Camps Cleared
0
963,574
Distance Traveled
842,543
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,532
553
63
6
0
170,766
1
L
Ishtar
4,600
460
50
5
0
142,627
3
L
Nu Wa
5,696
570
78
8
0
192,990
3
L
Thanatos
3,454
345
2
0
0
175,033
0
W
Bacchus
5,738
574
25
3
0
205,856
0
W
King Arthur
4,720
472
37
4
0
209,960
0
W
Hades
5,511
551
83
8
0
175,944
4
L
Shiva
4,612
461
24
2
0
183,435
4
W
Ymir
4,933
493
76
8
0
201,048
0
L
Amaterasu
5,597
560
66
7
0
148,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role